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Simple Fortify Enchantment Gone Wrong.


Harushimo

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:wallbash: Maybe the way I posted this earlier wasn't simple enough:

 

1) I have an activator that makes the player cast a spell on themselves when activated.

2) This spell Fortifies Agility and Acrobatics for 15 seconds, and runs the following Script Effect:

 

scn FallSafe

Begin ScriptEffectStart
pme shld 1
end
Begin ScriptEffectUpdate
resetfalldamagetimer
end

 

3) The above script runs for 30 seconds, and just makes sure when you land you don't take any fall damage.

 

Problem: If the Fortify Acrobatics is set anywhere above 600, any attempt to move any direction other than up results in the game freaking out, launching you across Cyrodiil, or suspending you in the air untill the enchantment runs dry, then drops you to your death.

 

Question: Does ANYONE know how to make a jump spell/script/etc. that will work above 700- Scratch that, it starts to bug at 625 for me. Magnitude? I'm running supreme Magicka, so that -might- have something to do with it, but as long as I only Jump strait up, no glitching.

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