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The Master Of Zooz Group A Rpg


Baba-John

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Amended, according to new info:

 

 

 

1. Love D

2. Healing Auriel

3. Light Rezi

4. Fire Kyrikki

5. Water P.....

6. Air Ocaranda (must be Air rather than Ice.... cripes!!!! EUREKA!!! See below!!!!)

7. Mind Riff

8. Time T....

9. Death A

10. Life L

11. Earth S

 

 

 

When we release Ocaranda by bringing Auriel to her, she'll give us a water-breathing spell. So she is Air!

 

The thot plickens.....

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Look I found it by myself :P

 

Hey Group,

 

Thank you for so readily accepting me into the group, its great to actually be able to post again.

 

Malchik has told me that the side quest isn't as important as our two main quests, though he says we may be "compelled" at a later point to do it.

 

I felt like I was kind of being a control freak in the temple, so I thought I would ask before Aldhelm said anything about going to the newspaper archives. Malchik kind of hinted something was going to happen there to me.

 

Thanks for letting me fuse so easily with your group though Aldhelm still doesn't know your group member's names :D

 

EDIT: lol I should have read the thread before I ever posted this, yea just ignore my stupidity..... :P

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Look I found it by myself :P

 

Hey Group,

 

Thank you for so readily accepting me into the group, its great to actually be able to post again.

 

Malchik has told me that the side quest isn't as important as our two main quests, though he says we may be "compelled" at a later point to do it.

 

I felt like I was kind of being a control freak in the temple, so I thought I would ask before Aldhelm said anything about going to the newspaper archives. Malchik kind of hinted something was going to happen there to me.

 

Thanks for letting me fuse so easily with your group though Aldhelm still doesn't know your group member's names :D

 

EDIT: lol I should have read the thread before I ever posted this, yea just ignore my stupidity..... :P

 

 

 

Here's a list of us:

 

 

 

Name – Baba Bethram >:(

From – Lampur

Race – Bashkerian

Class – Shaman/Marksman

Weapons - Staff of Grounding, Ram’s Stag horn war bow, Steel Dagger 6’ and a Small Vial Curare Poison (can be used in any weapon)

Skills - Chant – Heals comrades in 10 yard radius, Turnip sleep, Affinity with Animals, Herbalist and Blacksmithing.

Gender – Male

Age – 48

 

Name – Gnaag :blush:

From – Tokonage

Race – Niyobian

Class – Fighter/Marksman

Weapons - Short sword and Fine Yew bow + 27 Arrows

Skills – Hiding, Riding - almost on anything and washing up.

Gender – Male

Age - 14

 

Name – Kalmer Naowen :closedeyes:

From – Neomer's March

Race – Tagfier

Class – Hunter/Tracker

Weapons - Huntsman's Bow, 200 arrows (normal and poisoned), huntsman's knife

Skills - Marksman, dagger, hand-to-hand, acute senses of sight, hearing and smell, excellent climber.

Gender – Male

Age – 32

 

Name – Ara Lothea :ohmy:

From – Evale

Race – Bashkerian

Class – Tracker/Light Fighter

Weapons - Concealed Katana worn on back, two throwing knifes on either leg, Bow and 30 arrows.

Skills - Affinity with Snow Owl, words of healing, Turnip sleep

Gender – Female

Age – 21

 

Name – T’Skar :mellow:

From – Alcomvar

Race – Tagfieran Wanderer/Wizard

Class –Thief/Mind Mage

Weapons - Silver Dagger worn in a special sheath between her shoulder blades, normal Iron Dagger worn at left side.

Skills - Conceal and reveal, Mind Mage magic

Gender - Female

Age – 23

 

Name – Sael :wacko:

From – Onetime

Race – Dayone

Class – Earth Wizard

Weapons - Wooden wizards staff and dagger

Skills - true speak/detect lie, healing and restoration type magic

Gender – Male

Age - 28

 

Name – Tiax Anderson :dry:

From – (Origin Unknown)

Race – Tagfieran

Class – Time Mage

Weapons - Oak staff

Skills - Time magic, staff fighting, identifying and intelligence. Horsemanship, herb lore, enchanting and restoration due manipulation of time.

Gender – Male

Age - 32

 

Name – Mandrake Kaides :glare:

From – (Origin Unknown)

Race – Tagfieran wanderer

Class – Cartographer/Scribe

Weapons - Staff 2.5 meter

Skills - conceal and reveal magic

Gender – Male

Age - 19

 

 

 

Only T'Skar and I are relatively active atm, with some input from Mandrake, Tiax and another new member, Gnath, who we don't know much about! Gnath: now's your chance to reveal yourself! :D

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Well I was in a group that was supposedly that large but shrank down from around six, to around three to two to then just me. So I asked Malchik if there was a thread I could keep my character and post, and he put me into your thread. So far, I'm very glad I asked :D
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Well, we're glad to have you with us - we were running rather low on manpower!

 

I don't mind at all if you have things to do in Kolokon - better get them over with rather than having to come back later. When we've finished here, we've got to get our stuff and horses, and then off to the beach at Ippikander! 8)

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I have nothing to do in Kolokon. I'm just trying to get the big picture as we travel. Unless you have any more questions for the archives director, I'm ready whenever we want to leave for the beach :D Us Tagfierians need to see some sand :)
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  • 4 weeks later...

*comes barging in*

Finally. I got in

Ok here's the deal. My pc hates this site. After every single post in the rp tread I tryed to acces the site and failed miserable. And since I did got in once but as soon is I pushed enter post he said he couldn't acces the site I'm going to be quick and blunt.

 

One don't expect to much posts from me and 2 you are allowed to use my character.

I'm teribbly sorry and as soon as I get a new location to log in I'm going to ask you guys for an update and do what I can but..

 

P.S. can I have anyones email (or make one or something) cuz I really need means to cantoc you guys even if it's only for this.

 

just send a mail to [email protected]

 

thanks

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  • 1 month later...

Sorry for being absent, life got busy.

 

Now, onto our quests.

 

1) The sword: We need to get our hands on it, but I think we had better wait until AFTER we go into the Skull Temple, as the city may be in a bit of an uproar. The easiest way, as I see it, is to conceal T'skar and one other (likely Kalmer) and enter when another visitor goes in (like Face), then wait for closing time, and work at night, leaving town asap after exiting the museum.

 

2) The Temple: We really need to get into the temple, and not just the top floor, so we need to either see Armiger Sagrami, or use Face's key. It would be easier to enter with permision, and we have talked about a plan to trick her with a vitality potion, if it works, so why not try that first? Anything where she comes to us, not the other way around.

 

My 2 cents.

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