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New magical effects


synnworld

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you can't. you can only edit the original ones.

Correction, you can only edit the appearance of the original ones. You can't change what the actual spell does. Even as far as changing appearance goes, you really can't do much more than change some things with the related shaders unless you understand the .nif file format well enough to change what the projectiles look like.

 

You can emulate new effects with complicated script, activator combinations, but again, this really isn't something that a person can get into without rather extensive knowledge of scripting and being able to make your own animated models.

Edited by Vagrant0
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