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Request: Deft Hands as skill instead of talent tree.


Severian75

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I've searched the forums and not come across this. Is it possible and is anyone willing to make a mod that makes deft hands a skill, rather than a talent?

 

Rogues should not have to sacrifice combat abilities in order to pick locks (from a mechanics standpoint) and if trap making is a skill anyone can learn, why wouldn't lockpicking be (from a lore standpoint)? And non-rogue classes picking up deft hands is unlikely anyway, since you would still need points in cunning to make it worthwhile.

 

Maybe even switch stealing and lockpicking. It seems to me from a purely lore/rpg standpoint that this makes more sense anyway. Lockpicking doesn't involve other living beings and wouldn't require the same finesse as stealing (not to mention stealth and stealing just go hand-in-hand).

 

I would attempt to do this myself, but my knowledge of coding is 0.

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