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load order changes my mods!!!


Jenova23

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When ever I edit my load order in OBMM (Oblivion Mod Manager) some of my mods lose content for instance when ever I edit any of my esp files and try to edit the face, clothes or attributes of a default npc and then save it the changes work in the game so long as I don't move that esp in my load order other wise everything gets reset to default is there a way I can change my load order without losing the changes I made to any specific mod?
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When ever I edit my load order in OBMM (Oblivion Mod Manager) some of my mods lose content for instance when ever I edit any of my esp files and try to edit the face, clothes or attributes of a default npc and then save it the changes work in the game so long as I don't move that esp in my load order other wise everything gets reset to default is there a way I can change my load order without losing the changes I made to any specific mod?

 

Basically that's 'working as designed'. If you want to edit an .esp file that is part of an .omod there's a specific procedure to go through (it's in the OBMM readme / site somewhere). That's not really what .omods and OBMM are designed for, though.

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When ever I edit my load order in OBMM (Oblivion Mod Manager) some of my mods lose content for instance when ever I edit any of my esp files and try to edit the face, clothes or attributes of a default npc and then save it the changes work in the game so long as I don't move that esp in my load order other wise everything gets reset to default is there a way I can change my load order without losing the changes I made to any specific mod?

 

Basically that's 'working as designed'. If you want to edit an .esp file that is part of an .omod there's a specific procedure to go through (it's in the OBMM readme / site somewhere). That's not really what .omods and OBMM are designed for, though.

I'm not editing the omod just the regular esp but will it work if I make it into an omod?

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The way that load order works is that the last object loaded tales precedence.

Very over simplified Example:

There is a red robe in the vanilla game and you want it to be blue.

 

You load your mod Blue-Robe.esp after the Oblivion.esm and in the game the robe is now blue.

 

You install another mod, Green-Robe.esp and load it after Red-Robe.esp. That robe will now be green in the game.

 

But since you wanted the blue robe, you change the load order to load Green-Robe.esp then Blue-Robe.esp now the robe will be blue.

 

Anything else in those mods will also be changed so that the last one loaded is what you will see. If an object is not changed by another mod, it will keep the color of the original.

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The way that load order works is that the last object loaded tales precedence.

Very over simplified Example:

There is a red robe in the vanilla game and you want it to be blue.

 

You load your mod Blue-Robe.esp after the Oblivion.esm and in the game the robe is now blue.

 

You install another mod, Green-Robe.esp and load it after Red-Robe.esp. That robe will now be green in the game.

 

But since you wanted the blue robe, you change the load order to load Green-Robe.esp then Blue-Robe.esp now the robe will be blue.

 

Anything else in those mods will also be changed so that the last one loaded is what you will see. If an object is not changed by another mod, it will keep the color of the original.

THX U SO MUCH!!!

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