Chemist18 Posted May 9, 2014 Share Posted May 9, 2014 I've having issues with Sheild plaques. I set up the racks to the best of my knowledge, when I activate the rack to add a shield, the shield is floating off to my right and behind me. In the collage I've shown what the activators and triggers look link in the Creation Kit and what the results look like ingame. It's "looks" as if both shields have the same offset as far as distance and angle from the plaque. Any suggestions on fixing this issue? Link to comment Share on other sites More sharing options...
jaxonz Posted May 9, 2014 Share Posted May 9, 2014 In CK, look at the activator (something like WeaponRackPlaqueACTIVATORPlayerHouse) at the LinkedRef tab for the reference associated with the WRackTrigger keyword. If that is not the plaque located at the same 3d coordinates as the activator, it would explain why the shields are placing elsewhere. If that's not it, then we would need to know the exact object EditorIDs involved (there are quite a few variations). Link to comment Share on other sites More sharing options...
Chemist18 Posted May 12, 2014 Author Share Posted May 12, 2014 Thanks! I'll check that out. I'm also getting another issue which is wierd but one I can live with. Two-handed swords mount pointing up rather than down. Link to comment Share on other sites More sharing options...
Chemist18 Posted May 12, 2014 Author Share Posted May 12, 2014 Well that solved my shield issue for sure :). As for the weapon issues... The room has racks on three walls SW, SE, and NE. For the racks on the SW and NE walls Greatswords are upside down. All the other one and two-handed weapons work properly on all three walls. You can see it in the screenshot. I've tried everything I can think of but to be honest it doesn't make sense that it's only one type of weapon. Link to comment Share on other sites More sharing options...
jaxonz Posted May 12, 2014 Share Posted May 12, 2014 This is a known bug. Turn the WeaponRackMid (or WeaponRackMidPlayerHouse if that is what you are using) 1 degree either direction on the Z-axis to fix. Something about being at 0, 90, 180, 270 degrees often causes weapons to incorrectly snap to the correct node. http://tesalliance.org/forums/index.php?/topic/5284-weapon-rack-mounting-weapons-incorrectly/ Link to comment Share on other sites More sharing options...
Buddy1011 Posted March 5, 2021 Share Posted March 5, 2021 I've having issues with Sheild plaques. I set up the racks to the best of my knowledge, when I activate the rack to add a shield, the shield is floating off to my right and behind me. In the collage I've shown what the activators and triggers look link in the Creation Kit and what the results look like ingame. It's "looks" as if both shields have the same offset as far as distance and angle from the plaque. Any suggestions on fixing this issue?THANK YOU THANK YOU THANK YOU This was happening to me also Link to comment Share on other sites More sharing options...
Chemist18 Posted March 5, 2021 Author Share Posted March 5, 2021 It I've having issues with Sheild plaques. I set up the racks to the best of my knowledge, when I activate the rack to add a shield, the shield is floating off to my right and behind me. In the collage I've shown what the activators and triggers look link in the Creation Kit and what the results look like ingame. It's "looks" as if both shields have the same offset as far as distance and angle from the plaque. Any suggestions on fixing this issue?THANK YOU THANK YOU THANK YOU This was happening to me alIt's been so long since this happened, I haven't a clue what fixed it :). Link to comment Share on other sites More sharing options...
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