seanbrenner Posted May 9, 2014 Share Posted May 9, 2014 So I am interested in learning how to mod but not making weapons or quests. I want to make a mod that changes combat in the game eg dual wielding melee weapons, pistols, smg's ect. I would like to know where to get started with something like this because I don't think you can do this stuff in the G.E.C.K. I know this might be a bit too ambitious for a first mod and I might be an idiot for thinking I can pull it off but all the same I would like to give it a try. Can someone please point me in the right direction? Link to comment Share on other sites More sharing options...
V0g3l Posted May 10, 2014 Share Posted May 10, 2014 Okay as you said, it is a bad idea starting with such an project. But :What you need is to finde other ways to solve the problems. dual wielding weapon for example. You can create a weapon that is holded in both hands. You need to create new animation for this. So you need Blender or similar programs.After this it is an easy step. You have to create the weapon in the GECK and place it. Thats it. In a nutshell:Use Blender and create animations and weapons that are holded in two hands. All other ways would be to high stuff to explain it here and i promise that this would cause a lot of troubleshooting in the game... Link to comment Share on other sites More sharing options...
jazzisparis Posted May 10, 2014 Share Posted May 10, 2014 Save yourself the trouble. It was actually attempted before, by experienced modders, and each time it failed miserably.The game's engine does not support dual wielding, and no amount of scripting magic or animations can change that. Link to comment Share on other sites More sharing options...
seanbrenner Posted May 10, 2014 Author Share Posted May 10, 2014 Yeah I thought about making a weapon like that but ultimately what I want to do is set up weapons in two categories. Weapons that require two hand to use and weapons that require one hand to use. once that is done I would like to find away to set it up that you can put a one handed weapon in each hand similar to Skyrim. eventually I would like to add shields that give the player more DT/DR and have a chance to knock down an NPC when hit with the shield depending on melee skill. If you do know where I could learn how to make a mod like this I would really appreciate It if you put me on the right track. PS I have way too much time on my hands at the moment. Link to comment Share on other sites More sharing options...
seanbrenner Posted May 10, 2014 Author Share Posted May 10, 2014 Save yourself the trouble. It was actually attempted before, by experienced modders, and each time it failed miserably.The game's engine does not support dual wielding, and no amount of scripting magic or animations can change that.Really who tried? You would think if the engine can support mod like XRE cars and the Virtabird mod duel wielding shouldn't be too much of an issue. Link to comment Share on other sites More sharing options...
seanbrenner Posted May 10, 2014 Author Share Posted May 10, 2014 Save yourself the trouble. It was actually attempted before, by experienced modders, and each time it failed miserably.The game's engine does not support dual wielding, and no amount of scripting magic or animations can change that.Really who tried? You would think if the engine can support mod like XRE cars and the Virtabird mod duel wielding shouldn't be too much of an issue. Also I really like your weapon overheating mod it makes the game way more immersive. Link to comment Share on other sites More sharing options...
V0g3l Posted May 10, 2014 Share Posted May 10, 2014 You can't learn such things exactly. If there would be someone who can do this, he actually had done this already. Your plans sounds really over your abilities. Even for the simple idea to knock down an enemy with an weapon you need a lot of scripts. And i would guess you have no skill in scripting? Youve said you have a lot of time. Then you should start at first learning how to write a simple "hello world" script. After you learned those basics you need further scripting. "loops and if" Terms are the Topic here. I imaginge that you have don this , your next part will be to learn how do create 3D Models. Then you need how to Texture them. For your project you also have to know how to create animations because create complete new Weapons and weapon types. Ive learned scripting 7 Years ago , begun to create 3D Models 2 years ago und doing texturing since i begun to mod (7-8 Years ago). And i would never start to do such a massive thing like this. Even if the mechanics of the GECK would allow such an project. If you still want to try this: 1. Read all Scripting tutorials you find2. Watch on youtube all Blender Tutorials. 3. Download Gimp2 and Nifscope and create your first normal weapon. 4. Write script for this weapon that it can knock out enemies. And then after you reached all these points you will notice, that this project is impossible for you. Link to comment Share on other sites More sharing options...
seanbrenner Posted May 10, 2014 Author Share Posted May 10, 2014 What scripting language would you recommend I start with? Link to comment Share on other sites More sharing options...
jazzisparis Posted May 10, 2014 Share Posted May 10, 2014 Save yourself the trouble. It was actually attempted before, by experienced modders, and each time it failed miserably.The game's engine does not support dual wielding, and no amount of scripting magic or animations can change that.Really who tried? You would think if the engine can support mod like XRE cars and the Virtabird mod duel wielding shouldn't be too much of an issue. Who tried, I'm afraid I don't remember. You can search the forums - it was discussed several times. The two mods you mentioned are very good examples of how existing game-mechanics can be creatively manipulated to create new features. The game is relatively highly mod-able. There are, however, certain limits to what you can do. Some elements are hardcoded in low levels of the game's programming, and can't be modified/manipulated. Unlike armour/clothing, you cannot equip more than one weapon item. And that's one example of something which is hardcoded. Link to comment Share on other sites More sharing options...
seanbrenner Posted May 10, 2014 Author Share Posted May 10, 2014 Thanks for the info jazzi if it has been tried multiple times by moders for more experienced than myself than I doubt I will be able to do anything but I'm still going to look into it because I have nothing better to do hopefully they add a duel wield feature in the next fallout game. Link to comment Share on other sites More sharing options...
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