Gussak Posted May 9, 2014 Share Posted May 9, 2014 (edited) hi! with both, the PPA voice keeps speaking everytime you close pipboy, and a few other issues like delayed auto equipping of PA Mods, sometimes armor not getting equipped, NVG modes getting disabled etc.. I believe the PPA armor removed detection script could be adapted to cope with NoPipBoy Remover, not sure tho.. can someone help? EDIT: I just thought, may be PPA should wait 1s before identifiing the armor was unequipped? Edited May 10, 2014 by Gussak Link to comment Share on other sites More sharing options...
Nimboss Posted May 22, 2014 Share Posted May 22, 2014 I tested some with script priority and script time for execute.. I tested PPA and sometimes it did not detect the quick switch after leaving PipBoy mode but too many times it did, not that I complain of that female voice.However I see the point if you run the both of mods all the time that it might start be troublesome to listen to. If I slam the priority to 100 and Script delay to crazy 0.0001 I got a kind of less than 20% detect PPA removal/remount voice. What is the current chance? 40, 70 or 90% Link to comment Share on other sites More sharing options...
Recommended Posts