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Transparent Geck


Honeybiscuit

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Do any of you guys have the same problem with the Geck becoming transparent after long use of it to the point you have to restart the geck? like see through walls and floors to where u cant make heads or tails. How can I fix this and what is it?
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If you press the "A" button you can illuminate everything in the Render Window brightly so you don't see shadows. If you minimize the GECK to your toolbar after that, or open another program window over the top of it, then you will see that transparent look that you describe when you maximize the GECK again. Pressing "A" at that point will return the view to light and shadow view without transparencies. Pressing "A" after that will illuminate the view as before without transparancies.
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In other words

 

 

 

 

When we move the windows, or render window in particular

 

 

all the lighting gets messed up

 

 

 

So to get rid of it, you refresh the lighting

 

 

 

You know the light bulb button, or A or whatever...

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