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Enabling Fallout 3 esps for Oblivion


MRBee30

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I belive I put the last one in the wrong sub-forum.

Since nobody thinks that it's a good idea to make military acupat armor and combat rifles for oblivion, I'm turned toards another option.

 

Fallout 3 mods use the same Mesh, Texture and ESP right? all that needs to be changed is the location of the item.

The Fallout 3 skeleton is differan't, so weapons would not work but most armor; hand picked armor mods would fit the oblivion skeleton.

 

Now I'm no expert with the cunstruction set but does anybody know how this would work? :confused:

Has anyone tried it?

 

Thanks-

MRBee

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I belive I put the last one in the wrong sub-forum.

Since nobody thinks that it's a good idea to make military acupat armor and combat rifles for oblivion, I'm turned toards another option.

 

Fallout 3 mods use the same Mesh, Texture and ESP right? all that needs to be changed is the location of the item.

The Fallout 3 skeleton is differan't, so weapons would not work but most armor; hand picked armor mods would fit the oblivion skeleton.

 

Now I'm no expert with the cunstruction set but does anybody know how this would work? :confused:

Has anyone tried it?

 

Thanks-

MRBee

No :no:

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Wow UK47, that was a helpful response.

 

I have never tried myself, but I am entertaining the idea of converting some of my Oblivion mods to Fallout 3, well, one in particular. I am unaware of the exact details, but I will figure them out and when I do I'll let you know, maybe you can just reverse the order.

 

I can tell you that an .esp or .esm will not work from one game to the next. You will have to use the base meshes and textures to create your own new plugin for the game you are trying to port to.

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