Jump to content

Mart's Mutant Mod


NomadDarmadeus

Recommended Posts

This is driving me insane, MMM keeps on crashing to desktop when I pass through a bridge (Below for screenshots).

I've narrowed it down from my mod list and can someone PLEASE help me.

I've spent the past 3 hours troubleshooting and its still crashing.

 

What happens is that with MMM activated, the game would crash the bridge below / sewers.

It would crash when I pass thru the bridge. can someone please help me?

 

It used to not crash but now Fallout 3 crashing like a little girlie

 

The Bridge of Doom - Game crashes whenever I pass thru it

http://gs169.photobucket.com/groups/u240/M2R3GD0YO6/Fallout3-BridgeofDoom.jpg

 

The Bridge of Doom - Closeup [NOTE THE BLUE HIGHLIGHT]

http://gs169.photobucket.com/groups/u240/M2R3GD0YO6/Fallout3-BridgeofDoomSeweroftheDamn.jpg

Sewer of The Damned - There used to be a whole group of ghouls here. Could it be due to respawn or something that the game crashes here?

http://gs169.photobucket.com/groups/u240/M2R3GD0YO6/Fallout3-SeweroftheDamned.jpg

 

 

MOD LOAD ORDER LIST

Mod load order report
! Warning: current load order template contains 13 duplicate entries

Fallout3.esm

CALIBR.esm

FOOK2 - Main.esm

FOOK2 - [*censored*] World And Neighbourhood Kit.esm

CrossModData.esm
* This mod does not exist in the current template

Aliens.esp
* This mod does not exist in the current template

Aliens Pulse Rifle.esp
* This mod does not exist in the current template

Aliens Smartgun.esp
* This mod does not exist in the current template

GreenWorld.esp (Inactive)
* This mod does not exist in the current template

actionpointstockpilerecharge.esp
* This mod does not exist in the current template

HZ_M14.esp
* This mod does not exist in the current template

R18BodyPack.esp
* This mod does not exist in the current template

Mart's Mutant Mod.esm

Enhanced Weather - Rain and Snow.esm

DK_BulletTime.esp

PCIdles.esp

Enhanced Weather - Rain and Snow in Fallout.esp

Enhanced Weather - Weather Sounds in Interiors.esp

Enhanced Weather - Sneak Bonus during Storms.esp

Fellout-Full.esp

BlackWolf Backpack.esp (Inactive)

BlackWolf Backpack - Vendor Script Replenish.esp (Inactive)
* This mod does not exist in the current template

BlackWolf Backpack - Blank's Container Patch.esp (Inactive)
* This mod does not exist in the current template

VatsLongerDistance.esp
* This mod does not exist in the current template

FOSEPerception Distance.esp
* This mod does not exist in the current template

FatalHeadshots.esp (Inactive)
* This mod does not exist in the current template

1Animated Nightvision goggles.esp

Skrees_BF2142.esp
* This mod does not exist in the current template

Sharing and Caring Companions.esm
* This mod does not exist in the current template

Animy_prostitution.esm
* This mod does not exist in the current template

MTC Wasteland Travellers.esp

MTC Wasteland Travellers (Optional)- Crowded Cities.esp

FOOK2 - Main.esp

FOOK2 - [EVE] Energy Visuals Enhanced.esp

Dragonskin Tactical Outfit.esp

Dragonskin Tactical Outfit (Addition).esp
* This mod does not exist in the current template

Jade Jones.esp
* This mod does not exist in the current template

SunGlassesFX.esp (Inactive)
* This mod does not exist in the current template

sunglassescollection.esp
* This mod does not exist in the current template

LongNguyen.esp
* This mod does not exist in the current template

Mart's Mutant Mod.esp
  Requires Mart's Mutant Mod.esm

Mart's Mutant Mod - Feral Ghoul Rampage.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Increased Increased Spawns.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - FOOK2.esp
  Requires FOOK2 - Main.ESM and Mart's Mutant Mod.esm

Black Baseball Cap.esp
* This mod does not exist in the current template

QuickClothes.esp
* This mod does not exist in the current template

UsableCigarettes.esp

Owned!.esp

Link to comment
Share on other sites

Yes an no.

 

 

 

FO3edit is great, but it's also tricky, when you first start anyway.

 

Hence webasized FO3edit by CSB

 

http://www.fallout3nexus.com/downloads/file.php?id=9616

 

 

Don't forget to thank CSB, as the first draft of the FO3edit tutorial was like 200 pages long.

 

Merge patch, an master update is what you should start with, the main tools which give the long game time.

 

 

 

 

Mod load order report

! Warning: current load order template contains 13 duplicate entries Ignore this, I reckon, I never use it.

 

 

 

 

 

 

Second, I don't know what you noobs use to paste in load orders on the nexus forum, but if you open FOMM

 

and right click the load order somewhere you can just copy load order to clip board, an then paste that simple text in

 

which in the case of mods that are turnned off, it doesn' t copy them, an people like me don't have to sift thru the stuff

 

which isn't currently applicable or whatever.

 

 

 

 

Fallout3.esm

 

CALIBR.esm

 

FOOK2 - Main.esm

 

FOOK2 - [*censored*] World And Neighbourhood Kit.esm

 

CrossModData.esm

* This mod does not exist in the current template

 

Aliens.esp

* This mod does not exist in the current template

 

Aliens Pulse Rifle.esp

* This mod does not exist in the current template

 

Aliens Smartgun.esp

* This mod does not exist in the current template

 

GreenWorld.esp (Inactive)

* This mod does not exist in the current template

 

actionpointstockpilerecharge.esp

* This mod does not exist in the current template

 

HZ_M14.esp

* This mod does not exist in the current template

 

R18BodyPack.esp

* This mod does not exist in the current template

 

Mart's Mutant Mod.esm

 

Enhanced Weather - Rain and Snow.esm

 

DK_BulletTime.esp

 

PCIdles.esp

 

Enhanced Weather - Rain and Snow in Fallout.esp

 

Enhanced Weather - Weather Sounds in Interiors.esp

 

Enhanced Weather - Sneak Bonus during Storms.esp

 

Fellout-Full.esp

 

BlackWolf Backpack.esp (Inactive)

 

BlackWolf Backpack - Vendor Script Replenish.esp (Inactive)

* This mod does not exist in the current template

 

BlackWolf Backpack - Blank's Container Patch.esp (Inactive)

* This mod does not exist in the current template

 

VatsLongerDistance.esp

* This mod does not exist in the current template

 

FOSEPerception Distance.esp

* This mod does not exist in the current template

 

FatalHeadshots.esp (Inactive)

* This mod does not exist in the current template

 

1Animated Nightvision goggles.esp

 

Skrees_BF2142.esp

* This mod does not exist in the current template

 

Sharing and Caring Companions.esm

* This mod does not exist in the current template

 

Animy_prostitution.esm

* This mod does not exist in the current template

 

MTC Wasteland Travellers.esp

 

MTC Wasteland Travellers (Optional)- Crowded Cities.esp

 

FOOK2 - Main.esp

 

FOOK2 - [EVE] Energy Visuals Enhanced.esp

 

Dragonskin Tactical Outfit.esp

 

Dragonskin Tactical Outfit (Addition).esp

* This mod does not exist in the current template

 

Jade Jones.esp

* This mod does not exist in the current template

 

SunGlassesFX.esp (Inactive)

* This mod does not exist in the current template

 

sunglassescollection.esp

* This mod does not exist in the current template

 

LongNguyen.esp

* This mod does not exist in the current template

 

Mart's Mutant Mod.esp

Requires Mart's Mutant Mod.esm

 

Mart's Mutant Mod - Feral Ghoul Rampage.esp

 

Mart's Mutant Mod - Hunting & Looting.esp

 

Mart's Mutant Mod - Increased Increased Spawns.esp

 

Mart's Mutant Mod - Natural Selection.esp

 

Mart's Mutant Mod - Tougher Traders.esp

 

Mart's Mutant Mod - Zones Respawn.esp

 

Mart's Mutant Mod - FOOK2.esp

Requires FOOK2 - Main.ESM and Mart's Mutant Mod.esm

 

Black Baseball Cap.esp

* This mod does not exist in the current template

 

QuickClothes.esp

* This mod does not exist in the current template

 

UsableCigarettes.esp

 

Owned!.esp

 

 

 

 

See what I mean, I can't even really look at that load order because there is so many * This mod does not exist in the current template

 

 

 

Bollocks I say!

 

 

 

 

 

 

 

 

MMM isn't the problem, what's happening is MMM-natural selection is causing the NPC's to fight, which works great

 

but it taxes the system, as well as put a lot of coruptish like data inside the cell buffer

 

 

Stuff like Npc's that should be dead, but are not, which yeah they are dead in game, but as far as the

 

lists of current cell npc's, the system maybe still thinks they are not dead

 

Idk, but fallout wasn't designed to have something like natural selection running

 

 

Mind you it's not a problem with fallout 3, or even a problem with MMM, MMM is clean an perfect

 

even the natural selection, but was the game engine meant to do that, probably not

 

hence coruptish data in the cell buffer...

 

 

 

 

 

You can see it if you like, go around an from time to time enter the console command prompt via pressing ~

 

then type PCB

 

which purges the cell buffer

 

 

 

PCB is kind of dangerous though, sometimes it will purge other times it won't, sometimes it will automatic purge when you fast travel

 

other times not, Then if your game has gone full out corupt, a PCB will almost certianly cause a crash, but then

 

your game was crashing anyway, so it's not a big deal. But that's why it may seem dangerous

 

The PCB thing is also a performance issue, if the cell buffer is loaded down with data, then there is less system resources

 

left for rendering.

 

 

 

 

 

 

I don't really think this is your root problem though.

 

 

I think the root problem is you don't really know enough about this kind of thing yet.

 

 

So just keep working on learning more stuff, you'll get there.

 

 

We're all still learning, heck half the time I tell people the wrong thing.

 

whoops...

 

 

 

Anyhowz, here's a sort of short start up I wrote last week...

 

 

Update grapics card drivers to current from the company that made it

 

Install to C:bethesda not C:/program files/bethesda

 

 

Patch to 1.7

 

 

install

 

 

GECK

 

GECK update

 

FOMM

 

FOSE

 

FO3edit

 

 

Defrag the hard drive Fallout is 6Gb vanilla like up to 20Gb modded

 

 

And you know post update, block GFWL from the internet via the firewall, if you want

 

 

Once it's all installed, you want to launch fallout 3 Via FOMM

 

 

Which FOMM will launch FOSE if it detects it

 

 

 

Congrads you no longer need the disc to be in the drive, an GFWL won't launch anymore

 

 

 

Now that it will launch,

 

use the fallout default launcher (yeah need the disc for that one)

 

You're just changing the settings for grapics with the default launcher from now on

 

Something you'll probably want is to turn AA an AF off (perfromance)

 

then open your Grapics card driver

 

Force AA via the setting override any application setting

 

then pick whatever AA an AF you want, you can pick higher settings this way

 

which won't hurt perfromance, I run around on SLI 32XQ without a drop in FPS

 

But it's higher quality AA an AF anyway, it's opposiste from every other game

 

so this only works on Fallout 3

 

 

 

Read the tweek guide, the whole thing an make good choices depending on your system

 

Also look in Nexus for pinned threads, as it's the best guide

 

http://www.tweakguides.com/Fallout3_1.html The tweek guide

 

it deals with the default launcher grapics settings, and also the

 

fallout.ini files located in mydocuments/games/fallout3 (notepad files)

 

 

 

 

Now that you have fallout 3 tweeked to hell an back

 

 

You use the RAOTW method (random A**hole of the wastes)

 

create a player, an go run around in the wasteland starting S**T an trying to make

 

the game crash, or stutter, you want it to be really smooth with only a small amount of

 

FPS stutter, also a good time to reduce any mouse lag if there is any.

 

 

 

Normal patched Fallout 3 will crash or CTD sometimes, but it shouldn't happen a whole lot.

 

 

Once you figure out whatever it is you needed to figure out in order to get it to run smooth

 

 

Install the DLC's (yeah they are totally worth it)

 

 

They load first after the fallout3.esm from now on

 

 

Make another RAOTW an go run around try to make it crash again.

 

 

Download mods, a poop ton of whatever you want.

 

 

Bear in mind the more simple it is, the better it will run until you learn how to fix a 250 mod load order

 

If you want a whole lot of game time with little problems then you need to get simple stuff that doesn't conflict

 

or just a small amount of mods, to start with maybe 50 or so, but that many you'll need to use FO3edit to resolve any problems

 

 

Which there's a new tutorial which was webensized from the old tutorial of FO3edit (the old one was 200 pages)

 

the new one is interactive, an you can work your way thru it as you are doing things to fix your load order

 

http://www.fallout3nexus.com/downloads/file.php?id=9616 be sure to thank CSB

 

 

 

Now it's not that easy, you have to learn how to install mods, which can be tricky when you start

 

there's a pinned topic on the subject, and it's located in this tech support forum I think, but yeah

 

you'll want to read that, as well as any read me's you come across, one thing that will help is ignore

 

an mention of archive invaildiation (which is now invalidated)

 

 

FOMM has a built in Archive invaildation invalidated, which you toggle on an apply with a button

 

an to my knowlege you only have to do it once.

 

 

Okay so you've done this ton of work.

 

Now start a real game, not a RAOTW,

 

 

GET thru the first part, when you get out into the wasteland

 

You'll want to not move for a bit and let all the scripts or DLC's start up

 

Once the system catches up, you'll probably want to go find a small CELL

 

which is just a word for inside room, small cell with no npc's in it

 

then, you'll want to either wait 4 days so MMM can start up

 

or change the settings for your mods that use FOSE, like ingame options for mods

 

maybe even ~showracemenu an go over your charicter again, ~ is the console

 

it's above the left tab, you bring it up an give commands to the game engine

 

you might want to ~TFC which will let you fly the camera around an check out your charicter

 

 

Later on you might want to ~PCB which will purge the cell buffer, corupt data can get into the cell buffer

 

with all the crazy stuff we can do with mods, but sometimes PCB can be dangerous an crash the system

 

but heh the computers system cache can go corupt at any time although mostly it's after a long game

 

You never want to quick save or auto save, disable all that autosave stuff, each time you want to press ESC

 

which pauses the game, then create new save, which creates a full save, not a partial save like the others.

 

 

Save games can go corupt, an can be going corupt for up to an hour before you actually crash, which means

 

they can be locked into save games, where next time you load that save, it's already corupt, locked in

 

the only thing you can do is roll back to the privious save, until it's gone, which is why you never delete any of your save games

 

until you are ready to delete them all. Also never remove or add a mod in the load order or even change the load order

 

until you are ready to delete all your save games an start over...

 

 

 

 

I played vanilla fallout without any mods, and without even any patches for about 3 months an I didn't have many problems

 

I had issues, but just like other games, once I started using mods the problems happened more, but we have come a long way

 

something like 95% of the crashes are gone now thanks to everyone's hard work, but you have to learn a whole lot an do a lot

 

of work yourself to get there, and to get the long games.

Link to comment
Share on other sites

I can't believe I read through all of this:

 

 

Second, I don't know what you noobs use to paste in load orders on the nexus forum, but if you open FOMM

- calling him a noob doesnt help him with his problem, it's only an insult to him.

 

I think the root problem is you don't really know enough about this kind of thing yet.

- again how does that solve his problem? How do you know he doesn't know "this kind of thing" yet?

 

We're all still learning, heck half the time I tell people the wrong thing.

 

whoops...

- so theres at least a 50/50 chance your advices are correct? might as well just throw a coin then.

 

 

Now to your "Guide"

 

Update grapics card drivers to current from the company that made it

-useful advice, but again has nothing to do with his problem though.

 

Install to C:bethesda not C:/program files/bethesda

- you can install the game to wherever you want.

 

You use the RAOTW method (random A**hole of the wastes)

- If you think making up random useless abbreviations makes you awesome you are wrong.

Btw, you don't tell anyone what to do with their game, let alone what "method" to use.

 

which pauses the game, then create new save, which creates a full save, not a partial save like the others.

-what is a partial save?

 

Save games can go corupt, an can be going corupt for up to an hour before you actually crash, which means

 

they can be locked into save games, where next time you load that save, it's already corupt, locked in

 

the only thing you can do is roll back to the privious save, until it's gone, which is why you never delete any of your save games

 

until you are ready to delete them all.

- are you seriously telling him to delete all the saves when only one is corrupt?

 

the only thing you can do is roll back to the privious save, until it's gone, which is why you never delete any of your save games

-sense. This makes none.

 

Bollocks I say!

- this is what I thought after reading through your post and "guide" which made my eyes bleed because of the gazillion unnecessary paragraphs you used to separate your text. I`m not going into all the countless grammatical errors - I´m this lazy.

Link to comment
Share on other sites

Second, I don't know what you noobs use to paste in load orders on the nexus forum

It looks like he used BOSS-F or FOMMs auto load order tool. No reason to call OP a noob for that. But to OP, please do as mechine specified to post your load order. It is immensly more readable that way - BOSS-F is still very much a work in progress.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...