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Intresting Soultrap problems


XenoprophetNail

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I'm experiencing a problem whenever I use soul trap, my soulgems recharge items fine but they aren't usable in other mods. I'm using Leviathan's soulgems and mighty magick together with the Private Mobile Tower of HADARATH mod, I'm told that the mod's soulgem manager does not see some soulgems, but I tried to soultrap a creature after uninstalling Leviathan's soulgem mod and still no luck now I'm wondering if it's one of those dreaded load order problems 'cause I have some merged content armors, races etc but it's usually the last thing I can think of so if any of you out there in the infinite reaches of the nexus can help me I'll be greatful.

 

P.S. here's my load order

Active Mod Files:
00  Oblivion.esm
01  Cobl Main.esm  [Version 1.32]
02  Horadric Cube.esm
03  Tamriel's Glittering Geology.esm
04  CM Partners.esm
05  HorseCombatMaster.esm
06  Beautiful People 2ch-Ed.esm
07  Armamentarium.esm  [Version 1.3]
08  EyeCandy - Content.esm
09  DLCShiveringIsles.esp
0A  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
0B  P1DanywhereSittable.esp
0C  Regrowing Nirnroot - Dissappear Reappear.esp  [Version 1.01]
0D  Wyverex's - Runes.esp
0E  HouseMapMarkers.esp
0F  DLCHorseArmor.esp
10  DLCSpellTomes.esp
11  Cane of Sheogorath.esp
12  kfmageitems.esp
13  Oddbasket Glass Replace NoEnch.esp
14  samurai.esp
15  TT-EquipableBeards.esp
16  Unenchanted Staves.esp
17  AncientTowers.esp
18  Cobl Glue.esp  [Version 1.32]
19  Cobl Si.esp  [Version 1.32]
1A  DLCBattlehornCastle.esp
1B  Artificerens Battlehorn Coblized.esp
1C  DLCFrostcrag.esp
1D  Direnni Alchemy Apparatus.esp
1E  gardening.esp
1F  KT_KhajEyeToggleNoEff.esp
20  PortableOblivionPortal.esp
21  Dwemer_Specs_Equip-6137.esp
22  P1DkeyChain.esp
23  Salmo the Baker, Cobl.esp  [Version 3.05]
24  ScriptIcon_Replacer.esp
25  Is It Safe.esp
26  TeachSpell.esp
27  Syc_AtHomeAlchemy_No_Bounty_v2.esp
28  mergedmightymagick.esp
29  Shivering Magick Reborn.esp
2A  EnchantingFreedomPlus.esp
2B  'Eagle Eye' Realistic Archery v1.0 Fixed.esp
2C  Intelligence Overhaul.esp
2D  ActorsInMadness.esp
2E  Visually Enchanted SoulTrap 1.esp
2F  WNewShockBoltEffects20.esp
30  arrows.esp
31  808-Better Water-TESSource.esp
32  KseAliExtraKnowledge.esp
33  Player Hunters Fame and Infamy - Normal.esp
34  1241-Arcane university access cheat-TESSource.esp
35  1574-1-Gattsurus Easier Black Soul Gems-TESSource.esp
36  5491-1-Benirus Manor Tweaks 1-TESSource.esp
37  WaldelfsSpellCollection.esp
38  CzBuyToggleNightEye.esp
39  IHNW - DLCHorseArmor Slof's Original.esp
3A  Tail_Amulet_Converter.esp
3B  pale_rider's Pirate Reloaded.esp
3C  HGEC Varied Breasts.esp
3D  TGG- Treasure Placement.esp
3E  MaleBodyReplacerV5Beta.esp
3F  always protection.esp
40  P1DKeyChainSI.esp
41  EnchantedGems.esp
42  HI_Redux Map Markers.esp
43  Caine's Outfit.esp
44  actors_in_charge.esp
45  futsuunohuku.esp
46  AlchemistsCave.esp
47  GLclothes.esp
48  ArgonianFeets.esp
49  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.2]
4A  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.1]
4B  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.1]
4C  FrostcragRebornCobl.esp
4D  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
4E  DLCSpellTomes MM Patch.esp  [Version 1.3]
4F  TadEC_FrenchMaid.esp
50  CBScryingv1.esp  [Version 1.0]
51  CTAddPose_ bondage_sex.esp
52  EyelashesVannilaRaces.esp
53  Mage Equipment.esp
54  Tabaxi Race 2.0.esp  [Version 2.0]
55  tda_Armoury Beta v1_2.esp
56  Hel Borne's MW Style Wooden Staff.esp
57  Miku.esp
58  Cliff's Smokey Chimneys.esp
59  Lich King's Helm v1_0.esp
5A  ANB_WeaponAddons_Enhanced.esp
5B  SPB Witch Outfit.esp
5C  AutoBookPlacer.esp
5D  DeadlyReflex 5 - Combat Moves.esp
5E  HGEC_SBBewitching.esp
5F  DHuntress.esp
60  DawnWraith.esp
61  LittleCarmine.esp
62  BWisteria.esp
63  SPB Belt Girl.esp
64  Tyrael Armor.esp
65  Raven Elves.esp
66  Duplicate_Item_Spell.esp
67  ImasMask.esp
68  kdThiefVest for HGEC.esp
69  tona_traveling_items.esp
6A  Uber Merged.esp - a bunch of armor mods I merged
6B  EnCrystalStavesEng.esp
6C  Retma Dresses.esp
6D  Oblivion Meets Diablo - v 2.0.esp
6E  IdolClothig_DSVAi.esp
6F  Super Nintendo.esp
70  DS Mage's Belt.esp
71  Zera LeSaar's Tamrielic Luxuries.esp
72  MageCloth.esp
73  Universal_Armor_Stands.esp
74  ImaItemBase.esp
75  MergedXFix.esp - more armor mods I merged
76  3 Alternative Stories.esp  [Version 1.1]
77  PlayerSayStuff.esp
78  PSS-normal.esp
79  PSS-NO-Dark.esp
7A  Ima NoPain.esp
7B  Ima Pain.esp
7C  zzEDialog.esp
7D  Kurese Recolours.esp
7E  Zinni's New Tail.esp
7F  alllll61-Tiny Demon suit.esp
80  EVE_KhajiitFix.esp
81  Vvardenfell_Imports.esp
82  DLCFrostcrag_MysticEmporiumPatch.esp
83  Chocolate Elves.esp
84  gjcclasses.esp
85  Merged races.esp - a bunch of races I merged along with jpm's miniature necromancy
86  ArmamentariumLL.esp  [Version 1.3]
87  ArmamentariumLLMagic.esp  [Version 1.3]
88  ArmamentariumLLArmaVendor.esp  [Version 1.3]
89  CTAddPose_SPB_01.esp
8A  replace_glass_boots.esp
8B  IdolClothig_Chihatan.esp
8C  replace_glass_gauntlets.esp
8D  Chain it!.esp
8E  tona_clothes_and_underwear_v2.esp
8F  Improved Hotkeys_Extended.esp  [Version 1.1]
90  VisiblyUnlimited.esp
91  Jing.esp
92  RealitySpectre'sBetterPotions.esp
93  [Hexaae] Get Wet v0.92.esp
94  SetBody.esp
95  wd purse of wonders.esp
96  Scavenger Scamp.esp
97  Buried_Treasure.esp
98  BrumaMGRestored.esp
99  lustyargonianrequest.esp
9A  P1DseeYouSleep.esp
9B  Portable Campsite - Quickstart.esp
9C  P1DseeYouSleep - Portable Campsite - Quickstart.esp
9D  ColourWheel_Uniforms_v1.5.esp
9E  ColourWheels_Sexy_casual_wear.esp
9F  Colourwheels_Sexy_Sweetclothes.esp
A0  Colourwheels Sexy Shop Uniforms.esp
A1  Colourwheels Sexy Regal Uniforms.esp
A2  Colourwheels Sexy Tennis uniforms.esp
A3  Colourwheels Sexy minisuka Uniforms.esp
A4  Colourwheels Sexy Tifa.esp
A5  Colourwheels Sexy Nami.esp
A6  Colourwheels Sexy Panty Shop HGEC.esp
A7  Colourwheels Sexy Hentais DarkRose.esp
A8  Colourwheels_sexy_school_uniforms.esp
A9  ColourWheels Sexy Servant Uniform.esp
AA  Colourwheels_Sexy_Ts.esp
AB  Colourwheels Sexy Lingerie HGEC.esp
AC  Colourwheels Sexy Bank.esp
AD  Colourwheels Sexy Female NPCs.esp
AE  Sigil_Stone_Spawner-3025.esp
AF  RealswordsAll.esp all the realswords merged together
B0  Big_Head_fix-10243.esp
B1  xulAncientYews.esp  [Version 1.4.1]
B2  xulArriusCreek.esp  [Version 1.1.2]
B3  DMwardropemerged no enchant.esp
B4  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.2]
B5  Merged Landscapes.esp  [Version 1.6] - Yep I merged them too
B6  xulPatch_AY_AC.esp  [Version 1.1]
B7  Khajiit Wigs.esp
B8  RshAlchemy.esp
B9  Advanced Magecraft.esp
BA  Resurrect.esp
BB  Tower_Of_Hadarath.esp
BC  Tower_AlchemySorter_COBL.esp
BD  UL Beaches of Cyrodiil - DMwardrobe patch - No Enchant.esp
BE  Adult Books.esp
BF  New Frostmourne Sword by Jojjo v1_0.esp
C0  Armamentium female.esp
C1  EVE_ShiveringIslesEasterEggs.esp
C2  EVE_StockEquipmentReplacer.esp

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The first one I was using was but then I got a newer version... If that helps any.

 

I just downloaded Leviathan Soulgems and had a look at it. It doesn't seem likely that 'something left behind' is the problem.

 

I'm told that the mod's soulgem manager does not see some soulgems

 

Just to be clear, "the mod" in that sentence is 'Private Mobile Tower of HADARATH' ? Or is it 'Leviathan Soulgems' ?

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Tower of HADARATH but I then noticed if I buy a soulgem from a merchant that soulgem modded or not worked, also when I soul trap something I don't get the charged soulgem or Icon(when using Leviathan's mod)

 

This is a bit tricky for my level of expertise, but I think it sounds like it is more like a Tower of HADARATH problem than a Leviathan Soulgems problem. Load order is certainly something to look into.

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Yeah probably my luck, but the soulgems were never like the ones I bought, I don't know if you use Leviathan's soulgem mod or not but an uncharged soulgem's icon looks goes like this \ and a charged one looks like this /

whenever I soul trap something I get one like it was never charged and the model does not change. I think that's my real problem 'cause the store bought ones are all the different charged model. It looks like I'm gonna have to fart around with my load order.... Anyhoo thanks pthptb for your help!

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Yeah probably my luck, but the soulgems were never like the ones I bought, I don't know if you use Leviathan's soulgem mod or not but an uncharged soulgem's icon looks goes like this \ and a charged one looks like this /

whenever I soul trap something I get one like it was never charged and the model does not change. I think that's my real problem 'cause the store bought ones are all the different charged model. It looks like I'm gonna have to fart around with my load order.... Anyhoo thanks pthptb for your help!

 

 

Or you could try this, which uses Leviathan's models for all soulgems, and makes them recyclable as well.

 

I didn't intend to block the comments, I just haven't gotten around to figuring out what I need to do get them back on.

 

I made that mod because Leviathan's plugin tended to conflict with other mods that effect soulgems.

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Actually I've tried your mod too I get the same weird glitch.

It's got to be something to do with the fact the soulgem not showing up right.

When I pick up one that's been placed or I buy one they work fine. It's just when I soul trap something...

I'm gonna check if I've got a mod that alters their enchant level..

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Actually I've tried your mod too I get the same weird glitch.

It's got to be something to do with the fact the soulgem not showing up right.

I bet you get the shiny filled soulgem when you soul trap something right?

Sorry if I sound arrogant it's I've been up all night and I kinda get that way...

 

"The soulgem not showing up". I don't think you sound arrogant, but that might be because I don't think there's a flaw in my mod. :D

 

I think you sound like you're having load order troubles, i.e. mod conflicts, and that can and does happen every time you use any mod, mods work by conflicting with Vanilla resources, right off the bat, so technically as soon as you introduce a mod, you've introduced a conflict, and many times the conflict is intended, it's the reason for the mod's whole existence.

 

 

 

I'm examining your load order, the first soulgem mod you have installed is

 

2E Visually Enchanted SoulTrap 1.esp

 

Possibly jpm's miniature necromancy, I will have to look that one up...

 

And maybe I'm half-asleep but I didn't even see Leviathan's in the list..

 

 

But what really stands out is, that you have the "questionable" Tower of HADARATH mod at the bottom of your load, and no soulgem mod after it.

 

It's safe to put a small mod after a larger scale mod like that because the small scale mods will only edit in a small way. While larger scale mods not only edit much more, they have a tendency to pick up dirty edits, and I don't know that particular mod, so I can't say it does or it doesn't. I can tell you that Leviathan's mod seemed clean to me, and I know that mine is.

 

The last mod that makes a change Wins.

 

A "dirty" mod means the author changed something, didn't intend it to be changed when he or she was finished, and so instead of deleting the reference completely, they left the edited cell (by changing it back to the vanilla state). But the game registers that there was a "new change" instead of ignoring it.

 

When that happens any edited cell will over-write any change that came before.

 

The upshot is: try placing your soulgem mod(s) lower than the Tower, and remember even so, only one of the Soulgem mods may work if they all edit the same exact thing, the last one to load wins.

Edited by myrmaad
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