XenoprophetNail Posted December 17, 2009 Share Posted December 17, 2009 I'm experiencing a problem whenever I use soul trap, my soulgems recharge items fine but they aren't usable in other mods. I'm using Leviathan's soulgems and mighty magick together with the Private Mobile Tower of HADARATH mod, I'm told that the mod's soulgem manager does not see some soulgems, but I tried to soultrap a creature after uninstalling Leviathan's soulgem mod and still no luck now I'm wondering if it's one of those dreaded load order problems 'cause I have some merged content armors, races etc but it's usually the last thing I can think of so if any of you out there in the infinite reaches of the nexus can help me I'll be greatful. P.S. here's my load orderActive Mod Files: 00 Oblivion.esm 01 Cobl Main.esm [Version 1.32] 02 Horadric Cube.esm 03 Tamriel's Glittering Geology.esm 04 CM Partners.esm 05 HorseCombatMaster.esm 06 Beautiful People 2ch-Ed.esm 07 Armamentarium.esm [Version 1.3] 08 EyeCandy - Content.esm 09 DLCShiveringIsles.esp 0A Unofficial Shivering Isles Patch.esp [Version 1.4.0] 0B P1DanywhereSittable.esp 0C Regrowing Nirnroot - Dissappear Reappear.esp [Version 1.01] 0D Wyverex's - Runes.esp 0E HouseMapMarkers.esp 0F DLCHorseArmor.esp 10 DLCSpellTomes.esp 11 Cane of Sheogorath.esp 12 kfmageitems.esp 13 Oddbasket Glass Replace NoEnch.esp 14 samurai.esp 15 TT-EquipableBeards.esp 16 Unenchanted Staves.esp 17 AncientTowers.esp 18 Cobl Glue.esp [Version 1.32] 19 Cobl Si.esp [Version 1.32] 1A DLCBattlehornCastle.esp 1B Artificerens Battlehorn Coblized.esp 1C DLCFrostcrag.esp 1D Direnni Alchemy Apparatus.esp 1E gardening.esp 1F KT_KhajEyeToggleNoEff.esp 20 PortableOblivionPortal.esp 21 Dwemer_Specs_Equip-6137.esp 22 P1DkeyChain.esp 23 Salmo the Baker, Cobl.esp [Version 3.05] 24 ScriptIcon_Replacer.esp 25 Is It Safe.esp 26 TeachSpell.esp 27 Syc_AtHomeAlchemy_No_Bounty_v2.esp 28 mergedmightymagick.esp 29 Shivering Magick Reborn.esp 2A EnchantingFreedomPlus.esp 2B 'Eagle Eye' Realistic Archery v1.0 Fixed.esp 2C Intelligence Overhaul.esp 2D ActorsInMadness.esp 2E Visually Enchanted SoulTrap 1.esp 2F WNewShockBoltEffects20.esp 30 arrows.esp 31 808-Better Water-TESSource.esp 32 KseAliExtraKnowledge.esp 33 Player Hunters Fame and Infamy - Normal.esp 34 1241-Arcane university access cheat-TESSource.esp 35 1574-1-Gattsurus Easier Black Soul Gems-TESSource.esp 36 5491-1-Benirus Manor Tweaks 1-TESSource.esp 37 WaldelfsSpellCollection.esp 38 CzBuyToggleNightEye.esp 39 IHNW - DLCHorseArmor Slof's Original.esp 3A Tail_Amulet_Converter.esp 3B pale_rider's Pirate Reloaded.esp 3C HGEC Varied Breasts.esp 3D TGG- Treasure Placement.esp 3E MaleBodyReplacerV5Beta.esp 3F always protection.esp 40 P1DKeyChainSI.esp 41 EnchantedGems.esp 42 HI_Redux Map Markers.esp 43 Caine's Outfit.esp 44 actors_in_charge.esp 45 futsuunohuku.esp 46 AlchemistsCave.esp 47 GLclothes.esp 48 ArgonianFeets.esp 49 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.2] 4A DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.1] 4B DLCFrostcrag - Unofficial Patch.esp [Version 1.0.1] 4C FrostcragRebornCobl.esp 4D DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] 4E DLCSpellTomes MM Patch.esp [Version 1.3] 4F TadEC_FrenchMaid.esp 50 CBScryingv1.esp [Version 1.0] 51 CTAddPose_ bondage_sex.esp 52 EyelashesVannilaRaces.esp 53 Mage Equipment.esp 54 Tabaxi Race 2.0.esp [Version 2.0] 55 tda_Armoury Beta v1_2.esp 56 Hel Borne's MW Style Wooden Staff.esp 57 Miku.esp 58 Cliff's Smokey Chimneys.esp 59 Lich King's Helm v1_0.esp 5A ANB_WeaponAddons_Enhanced.esp 5B SPB Witch Outfit.esp 5C AutoBookPlacer.esp 5D DeadlyReflex 5 - Combat Moves.esp 5E HGEC_SBBewitching.esp 5F DHuntress.esp 60 DawnWraith.esp 61 LittleCarmine.esp 62 BWisteria.esp 63 SPB Belt Girl.esp 64 Tyrael Armor.esp 65 Raven Elves.esp 66 Duplicate_Item_Spell.esp 67 ImasMask.esp 68 kdThiefVest for HGEC.esp 69 tona_traveling_items.esp 6A Uber Merged.esp - a bunch of armor mods I merged 6B EnCrystalStavesEng.esp 6C Retma Dresses.esp 6D Oblivion Meets Diablo - v 2.0.esp 6E IdolClothig_DSVAi.esp 6F Super Nintendo.esp 70 DS Mage's Belt.esp 71 Zera LeSaar's Tamrielic Luxuries.esp 72 MageCloth.esp 73 Universal_Armor_Stands.esp 74 ImaItemBase.esp 75 MergedXFix.esp - more armor mods I merged 76 3 Alternative Stories.esp [Version 1.1] 77 PlayerSayStuff.esp 78 PSS-normal.esp 79 PSS-NO-Dark.esp 7A Ima NoPain.esp 7B Ima Pain.esp 7C zzEDialog.esp 7D Kurese Recolours.esp 7E Zinni's New Tail.esp 7F alllll61-Tiny Demon suit.esp 80 EVE_KhajiitFix.esp 81 Vvardenfell_Imports.esp 82 DLCFrostcrag_MysticEmporiumPatch.esp 83 Chocolate Elves.esp 84 gjcclasses.esp 85 Merged races.esp - a bunch of races I merged along with jpm's miniature necromancy 86 ArmamentariumLL.esp [Version 1.3] 87 ArmamentariumLLMagic.esp [Version 1.3] 88 ArmamentariumLLArmaVendor.esp [Version 1.3] 89 CTAddPose_SPB_01.esp 8A replace_glass_boots.esp 8B IdolClothig_Chihatan.esp 8C replace_glass_gauntlets.esp 8D Chain it!.esp 8E tona_clothes_and_underwear_v2.esp 8F Improved Hotkeys_Extended.esp [Version 1.1] 90 VisiblyUnlimited.esp 91 Jing.esp 92 RealitySpectre'sBetterPotions.esp 93 [Hexaae] Get Wet v0.92.esp 94 SetBody.esp 95 wd purse of wonders.esp 96 Scavenger Scamp.esp 97 Buried_Treasure.esp 98 BrumaMGRestored.esp 99 lustyargonianrequest.esp 9A P1DseeYouSleep.esp 9B Portable Campsite - Quickstart.esp 9C P1DseeYouSleep - Portable Campsite - Quickstart.esp 9D ColourWheel_Uniforms_v1.5.esp 9E ColourWheels_Sexy_casual_wear.esp 9F Colourwheels_Sexy_Sweetclothes.esp A0 Colourwheels Sexy Shop Uniforms.esp A1 Colourwheels Sexy Regal Uniforms.esp A2 Colourwheels Sexy Tennis uniforms.esp A3 Colourwheels Sexy minisuka Uniforms.esp A4 Colourwheels Sexy Tifa.esp A5 Colourwheels Sexy Nami.esp A6 Colourwheels Sexy Panty Shop HGEC.esp A7 Colourwheels Sexy Hentais DarkRose.esp A8 Colourwheels_sexy_school_uniforms.esp A9 ColourWheels Sexy Servant Uniform.esp AA Colourwheels_Sexy_Ts.esp AB Colourwheels Sexy Lingerie HGEC.esp AC Colourwheels Sexy Bank.esp AD Colourwheels Sexy Female NPCs.esp AE Sigil_Stone_Spawner-3025.esp AF RealswordsAll.esp all the realswords merged together B0 Big_Head_fix-10243.esp B1 xulAncientYews.esp [Version 1.4.1] B2 xulArriusCreek.esp [Version 1.1.2] B3 DMwardropemerged no enchant.esp B4 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.2] B5 Merged Landscapes.esp [Version 1.6] - Yep I merged them too B6 xulPatch_AY_AC.esp [Version 1.1] B7 Khajiit Wigs.esp B8 RshAlchemy.esp B9 Advanced Magecraft.esp BA Resurrect.esp BB Tower_Of_Hadarath.esp BC Tower_AlchemySorter_COBL.esp BD UL Beaches of Cyrodiil - DMwardrobe patch - No Enchant.esp BE Adult Books.esp BF New Frostmourne Sword by Jojjo v1_0.esp C0 Armamentium female.esp C1 EVE_ShiveringIslesEasterEggs.esp C2 EVE_StockEquipmentReplacer.esp Link to comment Share on other sites More sharing options...
ptbptb Posted December 17, 2009 Share Posted December 17, 2009 I tried to soultrap a creature after uninstalling Leviathan's soulgem mod and still no luck Is is possible that Leviathan's soulgem mod left something behind when uninstalled? Was it installed as an .omod ? Link to comment Share on other sites More sharing options...
XenoprophetNail Posted December 17, 2009 Author Share Posted December 17, 2009 The first one I was using was but then I got a newer version... If that helps any. Link to comment Share on other sites More sharing options...
ptbptb Posted December 17, 2009 Share Posted December 17, 2009 The first one I was using was but then I got a newer version... If that helps any. I just downloaded Leviathan Soulgems and had a look at it. It doesn't seem likely that 'something left behind' is the problem. I'm told that the mod's soulgem manager does not see some soulgems Just to be clear, "the mod" in that sentence is 'Private Mobile Tower of HADARATH' ? Or is it 'Leviathan Soulgems' ? Link to comment Share on other sites More sharing options...
XenoprophetNail Posted December 17, 2009 Author Share Posted December 17, 2009 Tower of HADARATH but I then noticed if I buy a soulgem from a merchant that soulgem modded or not worked, also when I soul trap something I don't get the charged soulgem or Icon(when using Leviathan's mod) Link to comment Share on other sites More sharing options...
ptbptb Posted December 17, 2009 Share Posted December 17, 2009 Tower of HADARATH but I then noticed if I buy a soulgem from a merchant that soulgem modded or not worked, also when I soul trap something I don't get the charged soulgem or Icon(when using Leviathan's mod) This is a bit tricky for my level of expertise, but I think it sounds like it is more like a Tower of HADARATH problem than a Leviathan Soulgems problem. Load order is certainly something to look into. Link to comment Share on other sites More sharing options...
XenoprophetNail Posted December 17, 2009 Author Share Posted December 17, 2009 Yeah probably my luck, but the soulgems were never like the ones I bought, I don't know if you use Leviathan's soulgem mod or not but an uncharged soulgem's icon looks goes like this \ and a charged one looks like this /whenever I soul trap something I get one like it was never charged and the model does not change. I think that's my real problem 'cause the store bought ones are all the different charged model. It looks like I'm gonna have to fart around with my load order.... Anyhoo thanks pthptb for your help! Link to comment Share on other sites More sharing options...
myrmaad Posted December 17, 2009 Share Posted December 17, 2009 Yeah probably my luck, but the soulgems were never like the ones I bought, I don't know if you use Leviathan's soulgem mod or not but an uncharged soulgem's icon looks goes like this \ and a charged one looks like this /whenever I soul trap something I get one like it was never charged and the model does not change. I think that's my real problem 'cause the store bought ones are all the different charged model. It looks like I'm gonna have to fart around with my load order.... Anyhoo thanks pthptb for your help! Or you could try this, which uses Leviathan's models for all soulgems, and makes them recyclable as well. I didn't intend to block the comments, I just haven't gotten around to figuring out what I need to do get them back on. I made that mod because Leviathan's plugin tended to conflict with other mods that effect soulgems. Link to comment Share on other sites More sharing options...
XenoprophetNail Posted December 17, 2009 Author Share Posted December 17, 2009 Actually I've tried your mod too I get the same weird glitch.It's got to be something to do with the fact the soulgem not showing up right.When I pick up one that's been placed or I buy one they work fine. It's just when I soul trap something...I'm gonna check if I've got a mod that alters their enchant level.. Link to comment Share on other sites More sharing options...
myrmaad Posted December 17, 2009 Share Posted December 17, 2009 (edited) Actually I've tried your mod too I get the same weird glitch.It's got to be something to do with the fact the soulgem not showing up right.I bet you get the shiny filled soulgem when you soul trap something right?Sorry if I sound arrogant it's I've been up all night and I kinda get that way... "The soulgem not showing up". I don't think you sound arrogant, but that might be because I don't think there's a flaw in my mod. :D I think you sound like you're having load order troubles, i.e. mod conflicts, and that can and does happen every time you use any mod, mods work by conflicting with Vanilla resources, right off the bat, so technically as soon as you introduce a mod, you've introduced a conflict, and many times the conflict is intended, it's the reason for the mod's whole existence. I'm examining your load order, the first soulgem mod you have installed is 2E Visually Enchanted SoulTrap 1.esp Possibly jpm's miniature necromancy, I will have to look that one up... And maybe I'm half-asleep but I didn't even see Leviathan's in the list.. But what really stands out is, that you have the "questionable" Tower of HADARATH mod at the bottom of your load, and no soulgem mod after it. It's safe to put a small mod after a larger scale mod like that because the small scale mods will only edit in a small way. While larger scale mods not only edit much more, they have a tendency to pick up dirty edits, and I don't know that particular mod, so I can't say it does or it doesn't. I can tell you that Leviathan's mod seemed clean to me, and I know that mine is. The last mod that makes a change Wins. A "dirty" mod means the author changed something, didn't intend it to be changed when he or she was finished, and so instead of deleting the reference completely, they left the edited cell (by changing it back to the vanilla state). But the game registers that there was a "new change" instead of ignoring it. When that happens any edited cell will over-write any change that came before. The upshot is: try placing your soulgem mod(s) lower than the Tower, and remember even so, only one of the Soulgem mods may work if they all edit the same exact thing, the last one to load wins. Edited December 17, 2009 by myrmaad Link to comment Share on other sites More sharing options...
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