ilw2 Posted March 26, 2006 Share Posted March 26, 2006 How can I open BSA Files to change the texture? (Oblivion) With the old BSA pack it don't function. Thanks! Link to comment Share on other sites More sharing options...
mrlosesafer Posted October 26, 2010 Share Posted October 26, 2010 bsa=Oblivion Mod Manager ounce installed double click (bsa textures compressed) bsa and extract to (i would not put it in the data folder) example c:\users\YOU\extracted\bsa\(bsa textures compressed) where this ( ) would be any bsa you wanted to extract.http://www.fileplanet.com/162458/160000/fileinfo/Elder-Scrolls-IV:-Oblivion---Mod-Manager Link to comment Share on other sites More sharing options...
Smooth613 Posted October 26, 2010 Share Posted October 26, 2010 If you're creating a new texture as a replacement you can just place the new texture.dds file in your Oblivion\Data\Textures folder. Then use Archive Invalidation to ensure the texture is shown in game. If you need to access the Vanilla textures you can use Oblivion Mod Manager to extract and repack BSAs. It's the only thing I use OBMM for these days. Link to comment Share on other sites More sharing options...
bben46 Posted October 26, 2010 Share Posted October 26, 2010 First - do not change anything in the original bsa files. That can cause problems later. Instead, make your changes and put it in an esp - an esp can easily be installed or removed as needed and if removed, the original meshes and textures from the bsa will automatically return as long as you have not changed anything in the bsa. Link to comment Share on other sites More sharing options...
Smooth613 Posted October 26, 2010 Share Posted October 26, 2010 Guess I should have mentioned to make a backup of your original BSA first. I hope that's common practice but maybe not. First - do not change anything in the original bsa files. That can cause problems later. Instead, **snip**How so? With a backup to revert back to if necessary, it's perfectly OK to alter files in a BSA and repack them. No need for an ESP. I've done it on multiple occasions. More specifically; In order to PyFFI your vanilla meshes you HAVE to alter the BSA. There are no ill effects if done properly. The same would apply to other BSAs. Link to comment Share on other sites More sharing options...
bben46 Posted October 26, 2010 Share Posted October 26, 2010 If you are bright enough to make a backup that's fine. But I have lost count of the number of neophyte modders who didn't think it was important to have a backup and ended up reinstalling the game. I have a backup of the entire vanilla data folder, and a backup of the backup :thumbsup: and I still don't change the vanilla bsa files. Link to comment Share on other sites More sharing options...
Smooth613 Posted October 27, 2010 Share Posted October 27, 2010 Right on. :thumbsup: Yeah I'm like you, I keep backups of backups.. A little extreme? Maybe, but it never hurts. Link to comment Share on other sites More sharing options...
Recommended Posts