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The Fall of Cheydinhall


TheAgency

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Hey forum mates, i got a tiny suggestion for a mod:

 

Dive rock falls and smash a huge rift in the ground, oblivion creatures storm up and down to cheydinhal the guards can't stop them.

Cheydinhal ends up like kvatch, only the hero of kvatch can save them now.

 

The fall of Cheydinhal.

 

Well i need Ideas!

 

And i need some one to make the mod.

Meshes and textures.

New Npcs,spells,armor,weapons,adobes,caves and much much more..

 

 

Cheers

 

 

-TheAgency

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Errm there are a couple of problems :S

 

How can dive rock falling cause a Rift? it would just be like a really big avalanche

 

Oblivion Creatures? What if the main quest is completed?

 

Adobes? why would there be more Adobes? more Armor how what's the reason for new armor not meaning to sound like an A hole but you need a reason for things how could dive rock falling and cheydinhal collapsing make there be more armors and weapons,Spells or NPC's??

 

Maybe you could get Away with more NPC's as people may want to see the ruin

 

If you could get the Idea to work then caves are a great great possibility all the Rubble of Dive rock falling would make many caves at strange angles :P Unfortunatly that mean all the Landscape of Dive Rock would need to be changed to make it look all collapsed (This could be tricky!)

 

But personally dude, you need to think this through Your giving Modelers and texturers more work for no apparent reason, in mods that are thought about there has to be a reason for making more armors more weapons new NPC's new Static Items,Adobes ETC ETC...

 

Now im not saying you didn't think about this Mod, you may have just felt like you want another disaster like Kvatch.

 

But there has to be a reason for things, take my mod thats a WIP at the moment as an Example

 

I have need for new NPC's because it's about a Daedric God and Ebonarm the god of war Obviously they will have Followers with new armor and new weapons. and spells (There's the reason)

 

I have no need for Adobes simply because there is no reason (In The Middle Of A War)

 

Caves and other dangerous area's (Yes your going into a new realm obviously there will be many dangerous area's

 

All im saying dude is you need to rethink the mod and i mean alot :S

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