robertkor Posted March 9, 2010 Share Posted March 9, 2010 not sure at the momant i think they are working on a facial mesh Link to comment Share on other sites More sharing options...
afreak12 Posted March 11, 2010 Share Posted March 11, 2010 Wow... this seems really interesting. I have a suggestion... You know how you mentioned the Imperial troops come with advanced weapons? Considering you also want the Navi to have no magic, that could very well be the advanced weapons. Maybe adding base enchanted weapons to the imperial guard would spice it up, such as fire damage items to burn the poor Pandoran forests down :P. I will help if you want it but I'm not good at modding or anything but if you want advice, i can give it. Good luck. +1 Supporter (Added) Also, I was thinking, like Jake Sully desides to become a Navi in the movie, you could have at the end of the storyline on Pandora a sort of "vampirism" base condition, making you a full Navi at the cost of your magic. Since the Imperials were fighting the Navi in the first place, you would be an enemy to the human races of Tamriel like full vampires are attacked by guards. Just a thought (again) :D. Link to comment Share on other sites More sharing options...
CCUser Posted March 11, 2010 Share Posted March 11, 2010 I don't understand one : why imperials fights with na'vi? Annd... I was finishing ideal high poly na'vi face model but it has been killed in unexpected disk format sorry maybe i'll do it again but not now a lot of hard work has wasted :( Link to comment Share on other sites More sharing options...
CCUser Posted March 11, 2010 Share Posted March 11, 2010 Don't be angry but... you're not doing RDA because of lazyness ?! It has to be great mod so time is no matter i think that RDA should be done even if it lates the mod for some months Link to comment Share on other sites More sharing options...
robertkor Posted March 11, 2010 Share Posted March 11, 2010 no we not doing RDA because of story conflict trying to keep swords and bows main weapons of both side of the conflict Link to comment Share on other sites More sharing options...
CCUser Posted March 11, 2010 Share Posted March 11, 2010 I got the solution: When humans comed to pandora they discovered that in this part of planet where they landed atmosphere don't allow black powder to burn and it's too late for 6-years weapons rebuild and exchange so they constructed energy swords and bows that is their only chance to fight na'vi . Nice? :P Link to comment Share on other sites More sharing options...
Iaselar Posted March 11, 2010 Share Posted March 11, 2010 First of all; the legion aren't the ones with advanced weapons, there is an other faction that has managed to get into Pandora, who has used the unobtanium to make superior armaments, and they fight both the na'vi and the legion. Second; the imperials don't fight the na'vi, but they do block off any portals between Pandora and Cyrodiil, and imprison any na'vi that go through. In the end they work together to fight a common threat. Third; we decided long ago that the na'vi won't have any magic, but will have several blessings that come with the race. Fourth; we won't include avatars in the mod, after a long discussion including certain forms of mysticism and necromancy we decided that they would be near impossible to make, and it would just complicate the story and make it less original. Link to comment Share on other sites More sharing options...
Rayne72 Posted March 11, 2010 Author Share Posted March 11, 2010 First of all; the legion aren't the ones with advanced weapons, there is an other faction that has managed to get into Pandora, who has used the unobtanium to make superior armaments, and they fight both the na'vi and the legion. Second; the imperials don't fight the na'vi, but they do block off any portals between Pandora and Cyrodiil, and imprison any na'vi that go through. In the end they work together to fight a common threat. Third; we decided long ago that the na'vi won't have any magic, but will have several blessings that come with the race. Fourth; we won't include avatars in the mod, after a long discussion including certain forms of mysticism and necromancy we decided that they would be near impossible to make, and it would just complicate the story and make it less original. poo Iaselar u stole the words from my brain ....lol yup thats how it is and Who this we arnt saying yet :) about the race blessings am surprised u guys even remembered that yeah .. Scripted Spells is how its going to work ... it will still use spells in the game but the Scripted is for use reuse time delay ...etc .. each spell will have a cooldown and what not ( think about some of the powers in avatar the game thats the main idea and some of are own) hmmm i may see what kinda spells midas magic has when i get the time and see if there anything cool in it ( effects) then ask the right pll to use :D YAY 200 posts! Link to comment Share on other sites More sharing options...
robertkor Posted March 11, 2010 Share Posted March 11, 2010 exactly, we arent gonns makethe exact movie in oblivion but we take the lore of pandora and the planet itself and have made it Tamriel lore friendly meaning no avatars no magic Link to comment Share on other sites More sharing options...
Rayne72 Posted March 11, 2010 Author Share Posted March 11, 2010 exactly, we aren't gonna make the exact movie in oblivion but we take the lore of Pandora and the planet itself and have made it Tamriel lore friendly meaning no avatars no magic yup i didn't want it to be 100% like the movie what fun is that it mean we had no brains! its about creativity with the story i want Story that has not been played yet .thus its not like the moviebut putting both Pandora lore and Tam lore Together : P and telling are own story that is well an Alternate universe :D just like Terran vampire mod ... that they come into another Universive on the same planet for example ( the idea has been used as u can see ) Link to comment Share on other sites More sharing options...
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