CursedSeal7 Posted May 11, 2014 Share Posted May 11, 2014 I'm unsure of how hard this would be to implement, but would it be possible to add a script that runs BOSS (if installed) whenever a person attempts to launch their client? Link to comment Share on other sites More sharing options...
DrakeTheDragon Posted May 12, 2014 Share Posted May 12, 2014 If by 'client' you mean the Nexus Mod Manager, NMM, an integration to run BOSS from inside it by a button click could sure be added I think. It's up to the devs to decide if or when though. Running it everytime when you launch it though would be detrimental to your mod managing attempts. You only run it once you're done adding/removing mods, right before you start your game.It doesn't always recognize all plugins and puts them into the right order itself already, and you have to manually fix your load order later. An automatic run everytime you launch the client would make you have to repeat this step unneccessarily everytime as well. If nothing's changed, don't mess up your load order. And an 'integration' of BOSS itself would be no use, as it is soon to be discontinued and replaced by a newer approach named LOOT from the same team. This is the wrong place for NMM discussions though, as these belong into the Open Beta Feedback forums. Running BOSS everytime you start your game (if this is what you mean by 'client' instead) also won't make much sense, as it's only ever needed to be run when the mods in your load order actually changed. Only when you added or removed some or otherwise messed with your load order/list of mods. Plus there's no way to integrate a software into the games' individual launchers directly. So I doubt it's that what you mean. Though one could of course write a batch script to first run BOSS then the game. It won't make much sense though still 'needlessly' running BOSS for no reason in most cases. Link to comment Share on other sites More sharing options...
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