choochoo1 Posted May 12, 2014 Share Posted May 12, 2014 all right, so im ready to throw this one out to the community, for some reason when I hit X in the weapons menu to mod my gun's, it causes the gun to be dropped as though I had right clicked it, clearly something is FUBAR. I am using WMM and this is a new development, I was wondering If anyone had an idea of where to start looking for the issue, a messed up .INI, A known mod conflict, vanilla bug. please if you have any ideas let me know,thank you for your time. Link to comment Share on other sites More sharing options...
Gribbleshnibit8 Posted May 15, 2014 Share Posted May 15, 2014 A load order would be pretty helpful. Link to comment Share on other sites More sharing options...
choochoo1 Posted May 15, 2014 Author Share Posted May 15, 2014 (edited) Yea, that might help huh.here it is: FalloutNV.esm=1DeadMoney.esm=1HonestHearts.esm=1OldWorldBlues.esm=1LonesomeRoad.esm=1GunRunnersArsenal.esm=1ClassicPack.esm=1MercenaryPack.esm=1TribalPack.esm=1CaravanPack.esm=1YUP - Base Game + All DLC.esm=1Advanced Recon Tech.esm=1Caliber.esm=1More Perks.esm=1More Perks for Dead Money.esm=1More Perks for Honest Hearts.esm=1More Perks for Old World Blues.esm=1Project Nevada - Core.esm=1Project Nevada - Equipment.esm=1SpeedyResources.esm=1oHUD.esm=1Wasteland Defense.esp=1Project Nevada - Rebalance.esp=1Project Nevada - Cyberware.esp=1NVWillow.esp=1ForgeBeyond.esm=1FCOMaster.esm=1Weapons.of.the.New.Millenia.esm=1MRRadioactivs Weapon Collection.esm=1WillHavenNav.esm=1CASM.esp=1HUD Extended.esp=1The Mod Configuration Menu.esp=1The Weapon Mod Menu.esp=1Filling New Vegas.esp=1return_deadmoney.esp=1Improved Sound FX.esp=1Improved Sound FX - Weapon Sharing Fix.esp=1Improved Sound FX - Merged Major DLCs.esp=1Improved Sound FX - Project Nevada.esp=1TSC Vegas Commander.esp=0Killable Children.esp=1More Perks Update.esp=1More Perks for Dead Money Update.esp=1More Perks for Honest Hearts Update.esp=1More Perks for Old World Blues Update.esp=1CompanionDe-Equip.esp=1GRA - The Right to Bear Arms.esp=1Improved-ammoingredientsloot.esp=1pipboy2500_edisleado.esp=1Advanced Recon Gear.esp=1Advanced Recon Tech.esp=11nivVSLArmors.esp=1Advanced Recon Armor.esp=1Advanced Recon Range Finder.esp=1Advanced Recon Gear - Project Nevada.esp=1UnlimitedCompanions.esp=1RWD-NV v1.4 [standard Version].esp=1Delay DLC - DM + HH + OWB + LR + GRA.esp=1Easy Unlocking and Easy Hacking and Guaranteed Pick Pocket.esp=1WeaponModsExpanded.esp=1EVE FNV - ALL DLC.esp=1Project Nevada - EVE All DLC.esp=1fnvrwlo - original.esp=1Item Duplicator.esp=1LonesomeRoadScorchedSierraPowerHelmet.esp=1Ultimate Invisible Wall Remover.esp=1Solar Flare.esp=1NCRColumbiaflagreplacement.esp=1Tutorial Killer - Project Nevada.esp=1Tutorial Killer.esp=1MYNVRTSBUNKER.esp=01nivPNSLPatch.esp=1NCRTrooperOverhaul.esp=1delilah.esp=1Seburomn23.esp=1FCO.esp=1FCO - Melissa Fix.esp=1WMX-DLCMerged.esp=1WMX-POPMerged.esp=1WMX-EVE-AllDLCMerged.esp=1Alternative Start.esp=1Wastelanddefenseexpanded.esp=1Weapons.of.the.New.Millenia.Leveled.Lists.esp=1Weapons.of.the.New.Millenia.Store.esp=1WallyWeapons.esp=1Wastelandefenseweaponsofthenewmilleniapatch.esp=1YUP - NPC Fixes (Base Game + All DLC).esp=15456341222.esp=1WA2000.esp=1AUGA1.esp=1GSh18.esp=1ScottmacksBastardGun.esp=1Hedszot's Weapon Pack.esp=1HK Base.esp=1 I went ahead and deleted the ones that are installed but not active from the list so it was easier to read, If you want the full list lemmie know and ill post it. Edited May 15, 2014 by choochoo1 Link to comment Share on other sites More sharing options...
Funyonses Posted May 15, 2014 Share Posted May 15, 2014 No clue. You have a lot of mods though, so try piddling around with that, and check WMM is MCM, if there are options to change, change 'em. Otherwise, no clue. If it gets unbearable, uninstall and reinstall WMM, or just reinstall the game. Link to comment Share on other sites More sharing options...
choochoo1 Posted May 16, 2014 Author Share Posted May 16, 2014 that's what im trying to avoid, It would take me forever to fix my .INI again, sadly if I cant figure it out I may not have a choice. Link to comment Share on other sites More sharing options...
Looca Posted May 16, 2014 Share Posted May 16, 2014 First, question: Shouldn't all .ems be loaded before .esps or does that only go for the official .esms? Second, a shot in the dark: It does kind of sound like something may be wrong with an .xml file. I don't know which of your mods could be responsible if that is indeed the case, however, from reading WMM's description it may be one of them.I'd start by un-installing and re-installing WMM (possibly see if all buttons work fine with it un-installed).Again maybe, the Unified HUD Project could help with your issue, though I'm not sure if that touches the files related to inventory buttons. As I'm not familiar with all of your mods, another suggestion is to check which of them actually do anything to your inventory or edit any .xml files (if those even have anything to do with your problem; they can be found in FNV/Data/menus). Eh. Trying to help, but I obviously don't quite know what I'm talking about. Link to comment Share on other sites More sharing options...
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