tazpn314 Posted March 27, 2006 Share Posted March 27, 2006 Larger Inventory v1.3 http://www.tessource.net/files/file.php?id=1883 ABOUT This was inspired by the Bieder 12 Slot Inventory v1.0 mod. The original mod only had 12 slots. This mod automatically detects what font is in the SFontFile_3 in the Oblivion.ini file and fits an appropriate number of items in the inventory. Basically these files use the Morrowind icons to fit more items in the existing inventory screens. Thanks to all on the Elder Scrolls board especially Bieder who really got it working first. CHANGE LIST v 1.3 o Update Shon's Oblivion Gothic Big font. v 1.2 o Added Shon's other modified fonts Apparently the offset issue was with the MW fonts not the Shon's o Removed Morrowind fonts from installer o Changed xml to stop accounting for y offset v 1.1 o Added fonts directly in installer since I've been told they are in the public domain o Default text to black (this can be changed in top of each file back to defaults) o Added Shon's Modified Magic Card Font (does not work properly) TWEEKS Edit any of the included menu xml files and change the mySizingVars user0 or user2 variables to set the number of items in the inventory. These are at about line 70 or so in each file. The black font can be changed back in the xml files as well. Fairly simple edit really. INSTALL Included files:Data\LargerInventory_readme.txtData\fonts\century_gothic_big_0_Lod_A.texData\fonts\century_gothic_font_regular_0_Lod_A.texData\fonts\Magic_Cards_Oblivion.fntData\fonts\Magic_Cards_Regular_0_Lod_A.texData\fonts\oblivion_gothic_big.fntData\fonts\oblivion_gothic_regular.fntData\menus\main\inventory_menu.xmlData\menus\main\magic_menu.xmlData\menus\container_menu.xml To use Morrowind fonts:Edit "My Documents\My Games\Oblivion\Oblivion.ini" Search for SFontFile_3=Data\Fonts\Tahoma_Bold_Small.fntand replace withSFontFile_3=Data\Fonts\Magic_Cards_Oblivion.fnt The NSIS installer will automatically update the ini file for the selected font. KNOWN ISSUES The century gothic regular font does not look quite as nice as the Magic cards font but is still functional. Sometimes the last item in the list is selectable but is not completely visible. Scroll down to fix. There seems to be a problem with apparel and apparausheaders overlaping in the primary inventory window.Doesn't seem to cause any real issues though. THANKS TO:Beider and Tikigod for their improvements.Shon for the suggestions and fonts (and Niftools???) ORIGINAL THREADS http://www.elderscrolls.com/forums/index.p...pic=300177&st=0 http://www.elderscrolls.com/forums/index.p...pic=289344&st=0 DISCLAIMER ORIGINAL CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, WITHOUT LIMITATION, WARRANTIES THAT THE ORIGINAL CODE IS FREE OF DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE OR NON-INFRINGING. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE ORIGINAL CODE IS WITH YOU. Link to comment Share on other sites More sharing options...
Fire Mage Posted March 27, 2006 Share Posted March 27, 2006 Yeah, is there a way to fix/remove this? I don't really like it. Link to comment Share on other sites More sharing options...
tazpn314 Posted March 28, 2006 Author Share Posted March 28, 2006 Yeah, is there a way to fix/remove this? I don't really like it. Sorry you didn't like it. I cant stand the 6 item inventory. Anyway, check the readme in the data directory for files that were installed. Delete them if you like. You will also want to edit the "My Documents\My Games\Oblivion\Oblivion.ini" file to reset the font back to the original font. The original font is saved in the ini and the readme also has it listed somewhere in there. Link to comment Share on other sites More sharing options...
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