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setMenuWorldMap


glowplug

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If we go from one worldspace to another the menu map updates.
If we go from an interior to a new worldspace the menu map updates.
If we go from one interior to another with different worldspaces the menu map does not update - this is a significant problem for one of my mods.

I've tried tricks with doors and code to no avail.
Is there a solution to this?

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Interiors are not in any particular worldspace.

 

So, your phase "from one interior to another with different worldspaces' does not fit the engine mechanics.

 

I guess the game engine just assumes you are in the last wordspace you left until you emerge in a different worldspace.

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Interiors are not in any particular worldspace.

 

So, your phase "from one interior to another with different worldspaces' does not fit the engine mechanics.

 

I guess the game engine just assumes you are in the last wordspace you left until you emerge in a different worldspace.

Thanks for that, it confirms what I thought.

While I've done it before, redirecting the player via each associated worldspace is not a viable solution for this mod.

Not to worry, they only have to look at their feet for the map but it does not have individual caves etc.

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