glowplug Posted May 12, 2014 Share Posted May 12, 2014 If we go from one worldspace to another the menu map updates.If we go from an interior to a new worldspace the menu map updates.If we go from one interior to another with different worldspaces the menu map does not update - this is a significant problem for one of my mods.I've tried tricks with doors and code to no avail.Is there a solution to this? Link to comment Share on other sites More sharing options...
QQuix Posted May 12, 2014 Share Posted May 12, 2014 Interiors are not in any particular worldspace. So, your phase "from one interior to another with different worldspaces' does not fit the engine mechanics. I guess the game engine just assumes you are in the last wordspace you left until you emerge in a different worldspace. Link to comment Share on other sites More sharing options...
glowplug Posted May 12, 2014 Author Share Posted May 12, 2014 Interiors are not in any particular worldspace. So, your phase "from one interior to another with different worldspaces' does not fit the engine mechanics. I guess the game engine just assumes you are in the last wordspace you left until you emerge in a different worldspace.Thanks for that, it confirms what I thought.While I've done it before, redirecting the player via each associated worldspace is not a viable solution for this mod.Not to worry, they only have to look at their feet for the map but it does not have individual caves etc. Link to comment Share on other sites More sharing options...
Recommended Posts