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CTD


bbsmith984

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Hello

Most time when i move from one area to the next like megaton on the wasteland my games crash (CTD) below is a list of mod i have install and the load order my game is patch to 1.7.

 

[X] Fallout3.esm

[X] CRAFT.esm

[X] CRAFT - Activation Perk.esp

[X] Stealthboy Recon Armor - CRAFT.esp

[X] PointLookout.esm

[X] Anchorage.esm

[X] ThePitt.esm

[X] BrokenSteel.esm

[X] Zeta.esm

[X] Unofficial Fallout 3 Patch.esm

[X] CALIBR.esm

[X] Mothership Crew.esm

[X] FO3 Wanderers Edition - Main File.esm

[X] FOOK2 - Main.esm

[X] MTC Wasteland Travellers.esp

[X] MTC Wasteland Travellers (Optional)- Crowded Cities.esp

[X] FOOK2 - [*censored*] World And Neighbourhood Kit.esm

[X] FOOK2 - [DIK] DLC Improvement Kit.esm

[X] CrossModData.esm

[X] R18BodyPack.esp

[X] Animy_prostitution.esm

[X] Enhanced Weather - Rain and Snow.esm

[X] MZetaRepair.esp

[X] Death Canyon v3.esp

[X] Dalls_Apartment.esp

[X] Weapon Master.esp

[X] Darkness.esp

[X] Unofficial Fallout 3 Patch - Operation Anchorage.esp

[X] Unofficial Fallout 3 Patch - The Pitt.esp

[X] Unofficial Fallout 3 Patch - Broken Steel.esp

[X] WeaponModKits.esp

[X] WeaponModKits - OperationAnchorage.esp

[X] RTS.esm

[X] WeaponModKits - ThePitt.esp

[X] WeaponModKits - BrokenSteel.esp

[X] WeaponModKits - PointLookout.esp

[X] WeaponModKits - Zeta.esp

[X] WMKAA12Shotgun.esp

[ ] BoomersBasement.esp

[X] FO3 Wanderers Edition - Main File.esp

[X] WeaponModKits - FWE Master Release.esp

[X] FO3 Wanderers Edition - DLC Anchorage.esp

[X] FO3 Wanderers Edition - DLC The Pitt.esp

[X] FO3 Wanderers Edition - DLC Broken Steel.esp

[X] FO3 Wanderers Edition - DLC Point Lookout.esp

[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp

[X] EVE.esp

[X] EVE Operation Anchorage.esp

[X] EVE - FWE Master Release.esp

[X] EVE Anchorage - FWE DLC Anchorage.esp

[X] EVE - FWE with WeaponModKits.esp

[X] Mart's Mutant Mod.esm

[X] Mart's Mutant Mod.esp

[X] Mart's Mutant Mod - FOOK2.esp

[X] Mart's Mutant Mod - DLC Anchorage.esp

[X] Mart's Mutant Mod - DLC The Pitt.esp

[X] Mart's Mutant Mod - DLC Broken Steel.esp

[X] Mart's Mutant Mod - DLC Point Lookout.esp

[X] Mart's Mutant Mod - DLC Zeta.esp

[X] Mart's Mutant Mod - FOOK2 - DIK.esp

[X] Mart's Mutant Mod - FWE Master Release.esp

[X] Mart's Mutant Mod - FWE with EVE.esp

[X] Unofficial Fallout 3 Patch - Point Lookout.esp

[X] Megaton Expansion Project V03.esm

[X] Unofficial Fallout 3 Patch - Mothership Zeta.esp

[X] MyFOOK2 - Black & White Tranquility Lane.esp

[X] MyFOOK2 - No Rape Victims.esp

[X] CALIBRxMerchant.esp

[X] CS_ LightsaberQuest.esp

[X] AnchoRepair.esp

[X] dD-Larger Blood.esp

[X] UsableCigarettes.esp

[X] PittRepair.esp

[X] BSteelRepair.esp

[X] PLookoutRepair.esp

[X] dD-More Gore.esp

[X] ArefuExpandedByAzar.esm

[X] dD-More Gore-Zeta.esp

[X] dD-More Gore-The Pitt.esp

[X] ArefuExpandedByAzar-Radio.esp

[X] dD-More Gore-PointLookout.esp

[X] NotSoFast.esp

[X] A Little Mutant Problem.esp

[X] dD-More Gore-BrokenSteel.esp

[X] HeirApparent.esp

[X] BM06AppleTreeQuest.esp

[X] Badass_SuperMutants_HPBOOST+BIGGuns+Melee_V6.esp

[X] sc_buying_slaves.esp

[X] Banks of the Wasteland1-1.esp

[X] Combat Enhanced-Tactics.esp

[X] Butcher Petes Meat.esp

[X] blanket.esp

[X] DCInteriors_ComboEdition.esp

[ ] FasterMorePowerfulMines.esp

[X] Deathclaw Mod.esp

[X] APReanimated.esp

[ ] Drift Wood Boss.esp

[X] DS1.esp

[X] DTOMRC3.esp

[X] Devoured in Darkness.esp

[X] FOOK2 - Main.esp

[X] FOOK2 - [EVE] Energy Visuals Enhanced.esp

[X] FOOK2 - [DIK] DLC Improvement Kit.esp

[X] FOOK2 - Mothership Zeta.esp

[X] Enhanced Weather - Rain and Snow in Fallout.esp

[X] Enhanced Weather - Weather Sounds in Interiors.esp

[X] FreeBuildingV0.5.esp

[X] QuestFTTM.esp

[X] FortFreeway.esm

[X] GNREyebot.esp

[X] RavenrockForever.esp

[X] Ghoul Mansion v3.1.esp

[X] PLweightadjust.esp

[X] Mart's Mutant Mod - Increased Spawns.esp

[X] Mart's Mutant Mod - Natural Selection.esp

[X] MaxLevelWorkaround-HP-BS.esp

[X] GalaxyNewsRadio40[M].esp

[X] MegatonContracts.esp

[X] MyMegatonAppleTree02.esp

[X] prostitution.esp

[ ] NightvisionGoggles(Powered).esp

[X] The Prisoners.esp

[X] PersonalVertibird.esp

[X] MZAllAccessPass.esp

[X] Malos_Arena_EV.esm

[X] richvendors.esp

[X] Spankys_Treasure_Hunt.esp

[X] Treasure Maps_A Fist Full of Caps.esp

[X] Mole Rat Maze.esp

[X] sc_lovers_resource.esm

[X] sc_saving_nova_dep.esm

[X] sc_saving_nova.esp

[X] Echo_UseBothGloves.esp

[X] telescope_quest_fdt.esp

[X] RaiderMercenaryExpanded.esp

[X] RaiderMercenaryExpanded[M&W].esp

[X] Rat Trap v1.01.esp

[X] gnomehunt1b.esp

[X] SOL.esp

[X] MCCALL_FriendsAreForever.esp

[X] The_Collector.esp

[X] RTS_Life_Of_Raider_Addon.esp

[X] Suite-suite-purifier.esp

[X] IntoTheDeepWoods.esp

[X] MX_Vault74_eng.esp

[X] MX_Vault74fix.esp

[X] WastelandMastery.esp

[X] AltPathTenpenny.esp

[X] Merg patch all.esp made by me with FO3Edit for

 

FOIP Weapon Mod Kits - FWE Master Release Compatiblity Patch

- Activate the plugins you wish to use in the Fallout Mod Manager, then close it and start FO3Edit. A windows will pop up with all your installed mods. Simply hit 'OK'

 

- Once FO3Edit has finished loading, right-click somewhere in the panel on the left that lists your activated plugins, and select 'Create Merged Patch' from the context menu.

 

- Enter a name for the patch into the window that pops up (any name you like), and click on 'OK'.

 

- Once FO3Edit has finished generating the patch (it creates a new .esp file with the name you entered), which should only take a few seconds, close FO3Edit. Click 'OK' on the window that pops up to save the Merged Patch that was generated.

 

 

some of the new weapon like the Pipe Rifle have no texture and are in invisible

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That is quite a list for a newbie. You need to move all your ESM's to the top of the list

so they load before your esp's. Then run master update.

 

Refer to Miax's tutorial on FO3 Edit.

 

Start there and see what happens.

 

 

Joe

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I would also get the latest version of FOMM, and run Load Order Report. This will display comments to your installed mods and suggest a better load order (the master list is still very much in beta, but it does handle the major overhauls).
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my new load order

 

[X] Fallout3.esm

[X] PointLookout.esm

[X] Anchorage.esm

[X] ThePitt.esm

[X] BrokenSteel.esm

[X] Zeta.esm

[X] Unofficial Fallout 3 Patch.esm

[X] Mothership Crew.esm

[X] CRAFT.esm

[X] CALIBR.esm

[X] ArefuExpandedByAzar.esm

[X] FortFreeway.esm

[X] Malos_Arena_EV.esm

[X] sc_lovers_resource.esm

[X] sc_saving_nova_dep.esm

[X] FOOK2 - Main.esm

[X] CrossModData.esm

[X] R18BodyPack.esp

[X] Animy_prostitution.esm

[X] FOOK2 - [*censored*] World And Neighbourhood Kit.esm

[X] FOOK2 - [DIK] DLC Improvement Kit.esm

[ ] FO3 Wanderers Edition - Main File.esm

[X] Mart's Mutant Mod.esm

[X] Enhanced Weather - Rain and Snow.esm

[X] Megaton Expansion Project V03.esm

[X] RTS.esm

[X] Destruction.esm

[X] Unofficial Fallout 3 Patch - Operation Anchorage.esp

[X] Unofficial Fallout 3 Patch - The Pitt.esp

[X] Unofficial Fallout 3 Patch - Broken Steel.esp

[ ] BoomersBasement.esp

[X] Unofficial Fallout 3 Patch - Point Lookout.esp

[X] Unofficial Fallout 3 Patch - Mothership Zeta.esp

[X] MyFOOK2 - Black & White Tranquility Lane.esp

[X] MyFOOK2 - No Rape Victims.esp

[X] CRAFT - Activation Perk.esp

[X] CALIBRxMerchant.esp

[X] CS_ LightsaberQuest.esp

[X] AnchoRepair.esp

[X] dD-Larger Blood.esp

[X] GalaxyNewsRadio40[M].esp

[X] MegatonContracts.esp

[X] MyMegatonAppleTree02.esp

[X] prostitution.esp

[ ] NightvisionGoggles(Powered).esp

[X] The Prisoners.esp

[X] PersonalVertibird.esp

[X] MZAllAccessPass.esp

[X] richvendors.esp

[X] Spankys_Treasure_Hunt.esp

[X] ArefuExpandedByAzar-Radio.esp

[X] Enhanced Weather - Rain and Snow in Fallout.esp

[X] Enhanced Weather - Weather Sounds in Interiors.esp

[X] FreeBuildingV0.5.esp

[X] QuestFTTM.esp

[X] GNREyebot.esp

[X] RavenrockForever.esp

[X] Ghoul Mansion v3.1.esp

[X] NotSoFast.esp

[X] A Little Mutant Problem.esp

[X] HeirApparent.esp

[X] BM06AppleTreeQuest.esp

[X] Badass_SuperMutants_HPBOOST+BIGGuns+Melee_V6.esp

[X] sc_buying_slaves.esp

[X] Banks of the Wasteland1-1.esp

[X] Combat Enhanced-Tactics.esp

[X] Butcher Petes Meat.esp

[X] blanket.esp

[X] IntoTheDeepWoods.esp

[X] MX_Vault74_eng.esp

[X] PLweightadjust.esp

[X] MaxLevelWorkaround-HP-BS.esp

[X] WastelandMastery.esp

[X] AltPathTenpenny.esp

[X] Treasure Maps_A Fist Full of Caps.esp

[X] Mole Rat Maze.esp

[X] sc_saving_nova.esp

[X] Echo_UseBothGloves.esp

[X] telescope_quest_fdt.esp

[X] RaiderMercenaryExpanded.esp

[X] Rat Trap v1.01.esp

[X] gnomehunt1b.esp

[X] SOL.esp

[ ] MCCALL_FriendsAreForever.esp

[X] The_Collector.esp

[X] RTS_Life_Of_Raider_Addon.esp

[X] MTC Wasteland Travellers.esp

[X] MTC Wasteland Travellers (Optional)- Crowded Cities.esp

[X] MZetaRepair.esp

[X] Death Canyon v3.esp

[X] Dalls_Apartment.esp

[X] Weapon Master.esp

[X] Darkness.esp

[X] DCInteriors_ComboEdition.esp

[X] FOOK2 - Main.esp

[X] FOOK2 - [EVE] Energy Visuals Enhanced.esp

[X] FOOK2 - [DIK] DLC Improvement Kit.esp

[X] FOOK2 - [DESTRUCTION] Main.esp

[X] FOOK2 - [DESTRUCTION] Main - Statics.esp

[X] FOOK2 - [DESTRUCTION] DIK.esp

[X] FOOK2 - [DESTRUCTION] DIK - Statics.esp

[X] FOOK2 - Mothership Zeta.esp

[X] FOOK2 - [DESTRUCTION] Mothership Zeta.esp

[X] FOOK2 - [DESTRUCTION] Mothership Zeta - Statics.esp

[ ] FO3 Wanderers Edition - Main File.esp

[ ] FO3 Wanderers Edition - DLC Anchorage.esp

[ ] FO3 Wanderers Edition - DLC Broken Steel.esp

[ ] FO3 Wanderers Edition - DLC Mothership Zeta.esp

[ ] FO3 Wanderers Edition - DLC Point Lookout.esp

[ ] FO3 Wanderers Edition - DLC The Pitt.esp

[X] WeaponModKits.esp

[ ] WeaponModKits - FWE Master Release.esp

[X] WeaponModKits - OperationAnchorage.esp

[X] WeaponModKits - ThePitt.esp

[X] WeaponModKits - BrokenSteel.esp

[X] WeaponModKits - PointLookout.esp

[X] WeaponModKits - Zeta.esp

[ ] FO3 Wanderers Edition - Optional Sneak Msgs.esp

[X] WMKAA12Shotgun.esp

[X] Stealthboy Recon Armor - CRAFT.esp

[X] EVE.esp

[ ] EVE - FWE Master Release.esp

[X] EVE Operation Anchorage.esp

[ ] EVE - FWE with WeaponModKits.esp

[ ] EVE Anchorage - FWE DLC Anchorage.esp

[X] dD-More Gore.esp

[X] dD-More Gore-The Pitt.esp

[X] dD-More Gore-BrokenSteel.esp

[X] dD-More Gore-PointLookout.esp

[X] dD-More Gore-Zeta.esp

[X] Mart's Mutant Mod.esp

[X] Mart's Mutant Mod - DLC Anchorage.esp

[X] Mart's Mutant Mod - DLC The Pitt.esp

[X] Mart's Mutant Mod - DLC Broken Steel.esp

[X] Mart's Mutant Mod - DLC Point Lookout.esp

[X] Mart's Mutant Mod - DLC Zeta.esp

[X] Mart's Mutant Mod - Increased Spawns.esp

[X] Mart's Mutant Mod - Natural Selection.esp

[X] Mart's Mutant Mod - FOOK2.esp

[X] Mart's Mutant Mod - FOOK2 - DIK.esp

[ ] Mart's Mutant Mod - FWE with EVE.esp

[ ] Mart's Mutant Mod - FWE Master Release.esp

[X] RaiderMercenaryExpanded[M&W].esp

[ ] FasterMorePowerfulMines.esp

[X] Deathclaw Mod.esp

[X] APReanimated.esp

[ ] Drift Wood Boss.esp

[X] DS1.esp

[X] DTOMRC3.esp

[X] Devoured in Darkness.esp

[X] UsableCigarettes.esp

[X] PittRepair.esp

[X] BSteelRepair.esp

[X] PLookoutRepair.esp

[ ] FO3 Wanderers Edition - FOOK Support.esp

[X] Suite-suite-purifier.esp

[ ] FWE - FOOK DLC Support.esp

[X] MX_Vault74fix.esp

[ ] Mez's Merged Patch - FWE-WMK-MMM.esp

[X] Merged Patch.esp made by me FO3edit.exe

 

 

i have remove FWE it made it more stable do you know of a load order that will work to get all the mod running.

 

Mart's Mutant Mod - Increased Spawns.esp

Mart's Mutant Mod - Natural Selection.esp

only install because i disable Mart's Mutant Mod - FWE Master Release.esp

 

All the new weapon like the Pipe Rifle are working fine.

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You still need to move your R18 esp so it loads after your esm's. Refer to Zumbs comment on perhaps a better load order through the use of the lastest version of FOMM.

 

Also check out Zumbs links for some great tutorials as well.

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My problem: game CTDs or freezes on open areas (i.e. haven't seen it yet in Megaton).

I've just started a new game, game ver. 1.7

Load order (auto sorted by lates FOMM option):

Fallout3.esm
PointLookout.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
Zeta.esm
CRAFT.esm
CALIBR.esm
FOOK2 - Main.esm
FOOK2 - [*censored*] World And Neighbourhood Kit.esm
FOOK2 - [DIK] DLC Improvement Kit.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
Enhanced Weather - Rain and Snow.esm
Project Beauty HD version.esm
CRAFT - Activation Perk.esp
CALIBRxMerchant.esp
Enhanced Weather - Rain and Snow in Fallout.esp
Enhanced Weather - Sneak Bonus during Storms.esp
PB MMM HD.esp
FOOK2 - Main.esp
FOOK2 - [EVE] Energy Visuals Enhanced.esp
FOOK2 - [DIK] DLC Improvement Kit.esp
FOOK2 - Mothership Zeta.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - Lvl 30 High Skills.esp
FO3 Wanderers Edition - Lvl 30 Balance.esp
FO3 Wanderers Edition - Followers Enhanced.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
WeaponModKits.esp
WeaponModKits - FWE Master Release.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - PointLookout.esp
WeaponModKits - Zeta.esp
WeaponModKits - FOOK.esp
EVE.esp
EVE - FWE Master Release.esp
EVE - FWE Master Release (Follower Enhanced).esp
EVE Operation Anchorage.esp
EVE - FWE with WeaponModKits.esp
EVE Anchorage - FWE DLC Anchorage.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - Hunting & Looting.esp
Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - FOOK2.esp
Mart's Mutant Mod - FOOK2 - DIK.esp
Mart's Mutant Mod - FWE with EVE.esp
Mart's Mutant Mod - FWE Master Release.esp
FO3 Wanderers Edition - FOOK Support.esp
FWE - FOOK DLC Support.esp
FOOK+FWE+PB+MMM.esp

Total active plugins: 63
Total plugins: 78

I also have a few texture packs manually installed.

It seems as if the problem resides in some assets not being loaded up correctly - i.e. when I approach smth in the Wastleland.

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It seems that the problem was actually with those high texture packs. I've made a few copies of the game folder with various sets of mods and have found evidence of CTD happening only with texture packs installed, while same savegame doesn't lead to CTD after a few steps ahead with only non-graphic mods installed.

Now it is only the question which one of them is the culprit...

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  • 1 month later...
Summary: I haven't been able to find out the possible CTD/freeze problem. It kept happening with any combination of mods, launching order and patch merging. I can only say that there is unambiguously positive correlation between the number of graphics enhancing mods and the number of CTDs. I ended up playing with no graphics mods although I still experience CTDs from time to time.
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