WackoTrack Posted May 13, 2014 Share Posted May 13, 2014 I was thinking about creating a mod that would include a new race, spells, weapons, and a story. The only problem is that I have no idea how to create mods efficiently. The best I have ever created was a simple spell.The base story around this mod is that (depending on what path the player chose) a soul from a different land has invaded the players body, or has been stolen from the player in the process of trying to harvest the soul's energy for power. If its possible to apply;the spirit will grant the player new knowledge of other worldly spells and abilities every fifth level. (starting at ten [ending at 40]) Throughout the story the player will be able to communicate with the soul using a lesser power. It is here where the soul will guide you to place him/her back to where they came... after they realize the place they got themselves into. (That's for the invading soul) The stolen soul is much more aggressive and often is strong enough to leave the players body (because they use the anger they feel towards you to power them) to assist with combat, on the journey back to his/her world. Of course what would be a story without the antagonist? In this case he is a powerful and manipulative warlock, bent on the course of stealing the soul from your body to use for pure power. Which is what you were going to do if you play the evil type, but the spirit proved to strong for you. (sorry) I will explain more if I get a handful of you guys interested. First post, show mercy! Link to comment Share on other sites More sharing options...
WackoTrack Posted May 13, 2014 Author Share Posted May 13, 2014 Oh and visual effects on character while carrying soul. Link to comment Share on other sites More sharing options...
Recommended Posts