bluegenre Posted December 21, 2009 Share Posted December 21, 2009 I was wondering if it is possible to replace every instance of an item using the CS (or not) in the game with a different item, both in the leveled lists and in specifically placed instances.Such as:IronBoots = BlackwoodBootsWhere iron is the original and all iron boots in oblivion are now Blackwood bootsany help will be much appreciated. Link to comment Share on other sites More sharing options...
Vagrant0 Posted December 21, 2009 Share Posted December 21, 2009 I was wondering if it is possible to replace every instance of an item using the CS (or not) in the game with a different item, both in the leveled lists and in specifically placed instances.Such as:IronBoots = BlackwoodBootsWhere iron is the original and all iron boots in oblivion are now Blackwood bootsany help will be much appreciated.Only placed instances can be automatically replaced with a different object. Objects in containers, inventories, and leveled lists would need to be replaced manually. If you aren't too interested in keeping the iron boots themselves in game, you could always just edit the vanilla forms related with iron boots, link them to a new mesh, icon, and change their properties. Although this may not have the best results, it will work in every instance that item is used. Link to comment Share on other sites More sharing options...
bluegenre Posted December 21, 2009 Author Share Posted December 21, 2009 I was wondering if it is possible to replace every instance of an item using the CS (or not) in the game with a different item, both in the leveled lists and in specifically placed instances.Such as:IronBoots = BlackwoodBootsWhere iron is the original and all iron boots in oblivion are now Blackwood bootsany help will be much appreciated.Only placed instances can be automatically replaced with a different object. Objects in containers, inventories, and leveled lists would need to be replaced manually. If you aren't too interested in keeping the iron boots themselves in game, you could always just edit the vanilla forms related with iron boots, link them to a new mesh, icon, and change their properties. Although this may not have the best results, it will work in every instance that item is used. i had considered this aprotch, but there are several hundred items i need to replace with there counterparts, so this would be a very long and tedious process. If this is the only way i supose i should get to it then XD thank you for the answere regardless. Link to comment Share on other sites More sharing options...
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