runsbuns Posted December 22, 2009 Share Posted December 22, 2009 Hi, i get frequent ctd`s and i am not sure if it is a mod loadorder/compality problem.By the way i also use 4aces hd texture packs.I have used the foip mod guide and bose loadorder tool. If anyone have any hints about the loadorder it would be very much appreciated. My loadorder: Fallout3.esmPointLookout.esmAnchorage.esmThePitt.esmBrokenSteel.esmZeta.esmUnofficial Fallout 3 Patch.esmCALIBR.esmFOOK2 - Main.esmFOOK2 - [*censored*] World And Neighbourhood Kit.esmFOOK2 - [DIK] DLC Improvement Kit.esmMart's Mutant Mod.esmRealistic Interior Lighting.espRealistic Interior Lighting - OA.espRealistic Interior Lighting - BS.espEnclaveCommander-Steel.esmUnofficial Fallout 3 Patch - Operation Anchorage.espUnofficial Fallout 3 Patch - The Pitt.espUnofficial Fallout 3 Patch - Broken Steel.espUnofficial Fallout 3 Patch - Point Lookout.espUnofficial Fallout 3 Patch - Mothership Zeta.espDarNifiedUIF3.espDelaySteel.espdelaypl.espdelayzeta.espDelay ThePitt + Anchorage.espGalaxyNewsRadio100[M].espUPP - Pack 1.espUPP - Pack 2.espUPP - Original Perks.esplessviewdistance.esprockville.espSniperZooming.espMTC Wasteland Travellers.espMTC Wasteland Travellers (Optional)- Crowded Cities.espDCInteriors_ComboEdition.espFOOK2 - Main.espFOOK2 - [EVE] Energy Visuals Enhanced.espFOOK2 - [DIK] DLC Improvement Kit.espFOOK2 - Mothership Zeta.espWeaponModKits.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - FOOK.espWMKAA12Shotgun.espRobCo Certified.espRobCo Certified - Robot Perks.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - No Floaters.espMart's Mutant Mod - No Wanamingos.espMart's Mutant Mod - Hunting & Looting.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Reduced Wasteland Spawns.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - FOOK2.espMart's Mutant Mod - FOOK2 - DIK.espAttentater's Wasteland Economy.espFleshBurningPlasma.espUF3P Crane Fix.espdD-Less Blood Time, Larger Blood.espI'll Touch What I Want.espMyFOOK2 - Black & White Tranquility Lane.espKarmaEasy1010.espPowerArmorTraining.espSlower Levelling - slow - LITE.espNoTheftComments.espPowerArmorTraining_Linden.espDialogue Tweaks.espShorter Nights.espTimeScaleTo20.espRivet City Realignment.espDriveableMotorCycle.espNoKnockedOverComments.espNew Slower Degradation.espPoint Lookout Lower Health.espHairTradeV1.espArmageddonVATSAutoaimfixonly.espClutterWeightReduction.esp=Medium+Far=DOF1.1.esp=Subtle=MotionBlur1.1.espLevel 1 Smallest More Color.espmerged.esp Total active plugins: 89Total plugins: 89 Link to comment Share on other sites More sharing options...
overload1977 Posted December 24, 2009 Share Posted December 24, 2009 fook and Mart's Mutant Mod dont like each other btw try this FOMS - Fallout Mod Sorter Description FOMS will arrange your Fallout 3 mod load order according to best practices, author and user recommendations, and brute force testing. Click here >>>>> http://www.fallout3nexus.com/downloads/file.php?id=3596 Included with FOMS is an XML file of the best load order we know of for every mod we have data on. You can change this template, or make your own, but we recommend you at least start with ours for the smoothest possible experience. I recommended that you install or update just one mod at a time to ensure that the change you made to your game works properly before making more changes. This makes it much easier to track down errors / problems with Textures or other issues. Link to comment Share on other sites More sharing options...
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