radroach Posted December 23, 2009 Share Posted December 23, 2009 I want to make a simple mod that takes spells like cone of cold and flame blast and makes the animation and area of effect larger. Link to comment Share on other sites More sharing options...
radroach Posted December 30, 2009 Author Share Posted December 30, 2009 Really, nothing? Link to comment Share on other sites More sharing options...
desertrunner Posted December 30, 2009 Share Posted December 30, 2009 I have a possible answer but I actually do not know for sure if it works because I cannot test it. (My hard drive failed and so my computer is non operational :wallbash: ) Under the ABI_base.xls you can modify spells and abilities. The section aoe_type tells you whether or not it is a circle (if number 1) or cone (if number 2). Two sections past that is aoe_param1. This is, I think, what you need to change. The number changes the radius of the circle or degree arc of the cone. In case you are really new to 2da's you have to open them with Excel (or the Open Office variant that is free). You can look at the wiki for more info if you need it. Link to comment Share on other sites More sharing options...
radroach Posted January 2, 2010 Author Share Posted January 2, 2010 Exactly what I'm looking for thanks. Link to comment Share on other sites More sharing options...
karanokyoukai1 Posted January 7, 2010 Share Posted January 7, 2010 Hey, I have tried to do the same, and with mixed results. I can extend both the range and degrees of the spell. however the icon which shows target area does not reflect the change in degrees. that was poorly worded but i hope you undertand. objects in the new area of effect get highlighted however the ground icon does not change. anyone know how to get this to work? Link to comment Share on other sites More sharing options...
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