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modifying the HLSL version of PC version ?


radiance31

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Hi all,

 

I'd like to have a crack at implementing parallax occlusion mapping or some other effects in fallout3, adapted from a pao shader i have lying around in HLSL.

 

I've noticed the included shaders are pakaged in SDP archives, and can't find much infos about them.

Is it possible to unarchive these somehow and replace and/or modify certain shaders in HLSL source form ?

 

Thanks,

Rad

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