Sha1yen Posted May 16, 2014 Posted May 16, 2014 Pretty much what the title says.I've been looking for a way to add a balanced chance of enemies using custom weapons and armor. Preferably I'd like a way that let's me hand pick which items to include, as I don't want random Bandits running around with godlike enchanted Tera armor.Would also like to ensure that the items are added to loot tables at appropriate points in the game, so I don't drop dragonbone items at level 1. Any help in this matter would be most appreciated :)
Anikma Posted May 16, 2014 Posted May 16, 2014 Look at the Leveled Items section in the object window. If you type 'loot' into the object window you can find all the treasure related lists. Just add your item(s) to any of these at set the level requirements and your done. HINT: You can add level lists to other level lists.
Sha1yen Posted May 16, 2014 Author Posted May 16, 2014 Look at the Leveled Items section in the object window. If you type 'loot' into the object window you can find all the treasure related lists. Just add your item(s) to any of these at set the level requirements and your done. HINT: You can add level lists to other level lists. uhmmm... the object window? What's that?I don't really know how to mod, beyond activating stuff in the nexus manager :confused:
Anikma Posted May 19, 2014 Posted May 19, 2014 Object window is the window in the creation kit that has the list of all the items/objects in the game. If you've never modded for then you really should read/watch up on some tutorials. Good Luck!
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