Erfinjerfin Posted December 26, 2009 Share Posted December 26, 2009 I'm getting annoyed right now. I've installed all the required files, avoided the ones that don't work with FCOM, checked for missing master files and found none missing, rebuilt my Bashed Patch, and BOSSed the load order, but FCOM still doesn't work. Here's my load order, copied straight from the BOSS log: Oblivion.esm Francesco's Leveled Creatures-Items Mod.esm Francesco's Optional New Items Add-On.esm Oscuro's_Oblivion_Overhaul.esm Mart's Monster Mod.esm FCOM_Convergence.esm Unofficial Oblivion Patch.esp . Bashed Patch tag suggestion: {{BASH:C.Climate,C.Light,C.Owner,Delev,Invent,Names,Relev,Stats,Relations}} and remove the C.Water tag. UOP Vampire Aging & Face Fix.esp Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp . Note: Remember to use the 'MOBS' version when using Francesco's and FCOM. . Note: Newest MOBS and non-MOBS versions have the same name. . Bashed Patch tag suggestion: {{BASH:C.Light,C.Owner,Invent,Names,Stats,Delev}} Francesco's Optional Chance of Stronger Bosses.esp Francesco's Optional Chance of Stronger Enemies.esp Francesco's Optional Chance of More Enemies.esp Francesco's Optional Leveled Guards.esp . Note: Requires Shivering Isles expansion. FCOM_Francescos.esp . Note: Francesco's Leveled Creatures-Items 4.5b required. FCOM_FrancescosItemsAddOn.esp . Note: Francesco's Leveled Creatures-Items 4.5b required. . Note: Francesco's supplementary addon package required. FCOM_FrancescosNamedBosses.esp . Note: Francesco's Leveled Creatures-Items 4.5b required. Living Economy.esp . Note: Don't use 'Living Economy' and 'Living Economy - SI' together. Pick one. Living Economy - Items.esp Cutthroat Merchants.esp Bob's Armory Oblivion.esp . Note: Requires 'FCOM_BobsArmory.esp'. FCOM_BobsArmory.esp . Note: Requires 'Bob's Armory Oblivion.esp'. Oblivion WarCry EV.esp . Note: Requires either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp'. FCOM_WarCry.esp . Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both. Oscuro's_Oblivion_Overhaul.esp OOO-Water_Weeds.esp FCOM_Convergence.esp FCOM_EntropicOrderRebalance.esp FCOM_RealSwords.esp FCOM_SaferRoads.esp Mart's Monster Mod - Vindasel.esp Mart's Monster Mod - Gems & Gem Dust.esp Mart's Monster Mod - Hunting & Crafting.esp . Bashed Patch tag suggestion: {{BASH:Scripts}} FCOM_DiverseGuardUnity.esp FCOM_BobsGuardUnity.esp . Note: Requires 'Bob's Armory Oblivion.esp'. FCOM_HungersUnitySI.esp . Note: Requires Shivering Isles expansion. Mart's Monster Mod - Shivering Isles.esp . Bashed Patch tag suggestion: {{BASH:Relev,Delev}} OOO-WaterFish.esp Knights.esp Knights - Unofficial Patch.esp Mart's Monster Mod - Knights.esp Harvest [Flora].esp Harvest [Flora] - Shivering Isles.esp Harvest [Flora] - DLCVileLair.esp Harvest [Flora] - DLCFrostcrag.esp OOO-Respawn_Week.esp Bashed Patch, 0.esp Could somebody please help me out? Link to comment Share on other sites More sharing options...
BEArbiter Posted December 26, 2009 Share Posted December 26, 2009 It's a master Error, Go in wrye bash and look if there is any file with a red checking boxe. For me you just have to delete this: FCOM_RealSwords.esp and it should work Link to comment Share on other sites More sharing options...
Erfinjerfin Posted December 27, 2009 Author Share Posted December 27, 2009 There are no master errors, and I tried deleting RealSwords, but it still refuses to work. Help!!!!!! Link to comment Share on other sites More sharing options...
Erfinjerfin Posted December 27, 2009 Author Share Posted December 27, 2009 Can someone please give me some help? The FCOM trailers make it looks amazing, but I can't use it thanks to the CTDs! :( Link to comment Share on other sites More sharing options...
BEArbiter Posted December 28, 2009 Share Posted December 28, 2009 Oblivion CTD on first loading, Master error.Have you rebuild your bashed Patch after Delete FCOM Real Sword? Link to comment Share on other sites More sharing options...
Erfinjerfin Posted December 28, 2009 Author Share Posted December 28, 2009 Yes, I did that. Link to comment Share on other sites More sharing options...
Erfinjerfin Posted December 28, 2009 Author Share Posted December 28, 2009 FCOM still isn't working... Load Order, revised:• 00 Oblivion.esm • 01 Francesco's Leveled Creatures-Items Mod.esm • 02 Francesco's Optional New Items Add-On.esm • 03 Cobl Main.esm [Version 1.71] • 04 Oscuro's_Oblivion_Overhaul.esm [Version 1.34] • 05 Mart's Monster Mod.esm [Version 3.7b1] • 06 FCOM_Convergence.esm [Version 0.9.9a7] • 07 Unofficial Oblivion Patch.esp [Version 3.2.0] • 08 UOP Vampire Aging & Face Fix.esp [Version 1.0.0] • 09 Oblivion Citadel Door Fix.esp • 0A DLCShiveringIsles.esp • 0B Unofficial Shivering Isles Patch.esp [Version 1.4.0] • 0C Francesco's Optional Chance of Stronger Bosses.esp • 0D Francesco's Optional Chance of Stronger Enemies.esp • 0E Francesco's Optional Chance of More Enemies.esp • 0F Francesco's Optional Leveled Quests-SI only.esp • 10 Francesco's Optional Leveled Guards.esp • 11 FranDarkSeducerWeapFix.esp • 12 FCOM_Francescos.esp [Version 0.9.9] • 13 FCOM_FrancescosItemsAddOn.esp [Version 0.9.9] • 14 FCOM_FrancescosNamedBosses.esp [Version 0.9.9] • ++ Item interchange - Extraction.esp [Version 0.74] • 15 Cobl Glue.esp [Version 1.69] • 16 Cobl Si.esp [Version 1.63] • 17 FCOM_Cobl.esp [Version 0.9.9] • 18 Bob's Armory Oblivion.esp • 19 FCOM_BobsArmory.esp [Version 0.9.9] • 1A Oblivion WarCry EV.esp • 1B Oscuro's_Oblivion_Overhaul.esp [Version 1.34] • 1C FCOM_Convergence.esp [Version 0.9.9] • 1D FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2] • 1E Mart's Monster Mod - Foxes.esp [Version 3.7b1] • 1F Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b1] • 20 Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b1] • 21 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b1] • 22 Mart's Monster Mod - Farm Animals.esp [Version 3.7b1] • 23 FCOM_DiverseGuardUnity.esp [Version 0.9.9] • 24 FCOM_BobsGuardUnity.esp [Version 0.9.9] • 25 FCOM_HungersUnitySI.esp [Version 0.9.9] • 26 Mart's Monster Mod - Shivering Isles.esp [Version 0.18] • 27 OOO-WaterFish.esp [Version 1.34] • 28 Knights.esp • 29 Knights - Unofficial Patch.esp [Version 1.0.9] • 2A Mart's Monster Mod - Knights.esp [Version 3.7b1] • 2B Mart's Monster Mod - City Defences.esp [Version 3.7b1] • 2C FCOM_Knights.esp [Version 0.9.9] • ++ Item interchange - Placement for FCOM.esp [Version 0.74] • 2D Cobl Races.esp [Version 1.52] • 2E Cobl Races TNR.esp [Version 1.53] • 2F Cobl Races TNR SI.esp [Version 1.53] • 30 Cobl Races - Balanced.esp [Version 1.52] • 31 Francesco's day lenght rescale 1-20.esp • ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] • 32 Cobl Silent Equip Misc.esp [Version 01] Link to comment Share on other sites More sharing options...
HellBoyz77 Posted March 10, 2010 Share Posted March 10, 2010 Have you solved the problem? I've also have frequent CTD and found that the problem is Cobl Races Balanced.esp. Removing it the CTD goes away, later i will post my BOSS list, now i'm at work. Regards. Link to comment Share on other sites More sharing options...
Jenrai Posted March 10, 2010 Share Posted March 10, 2010 Living Economy is built into FCOM Convergence for 1. For 2 realswords works just fine. The meshes and textures are included. And three; Please tell me you have the bashed patch in your load order, loaded last, and just couldn't be bothered typing it in? Jenrai Link to comment Share on other sites More sharing options...
Maigrets Posted March 10, 2010 Share Posted March 10, 2010 @ BEArbiter I don't know where you got the info that FCOM_RealSwords.esp causes problems. I've never had an issue with it and I've been using it for awhile now. @ Erfinjerfin: Go here to the Official FCOM page and read through the guidelines. BOSS isn't always right and you sometimes have to troubleshoot these things yourself. http://www.bethsoft.com/bgsforums/index.ph...owtopic=1079991 If you had a missing Master the game wouldn't even start at all. It would crash to the Desktop immediately. Cobl Races Balanced could also be a problem as HellBoyz77 suggested. You don't say how it doesn't work or where or when the CTD's occur, so it makes it a bit difficult to help. Link to comment Share on other sites More sharing options...
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