QQuix Posted December 28, 2009 Share Posted December 28, 2009 You may try SetActorAlpha. I suppose the game physics works on invisible actors. I read that the F key crashes the editor when there is nothing for the object to land on. I am no modeler and a few weeks back I asked the community for a flat, havoked horizontal plane . . . that stays horizontal. I mean: when falling, if any part of it touches anything, it stops falling and stays horizontal, even if the obstacle is at one of the corners, it would stay (unnaturally) horizontal. Pretty much like when you press F in the CS.I've got no answers, unfortunately. Link to comment Share on other sites More sharing options...
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