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BLENDER QUESTION


Pauluz88

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I'm trying to edit some models from Dragon Age. So far I've got the meshes imported with textures thanks to NewByPower. And I'm ready to model the mesh.

 

The thing is however; I'm a blender noob and when I'm modding the complete model I need to do the left and right side separately.

 

Is there a way to edit one side and let Blender mirror it to the other side WITHOUT having to cut the model in two?

 

Maya 3d has the function to mirror the same vertices over an axis after the mirroring called "reflection".

 

Hope someone can help me.

 

Thanks in Advance!

 

Paul from Holland

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