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CTD on Start up


Kocin91

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Was a fresh install today and crashes by right at the first slide on the start up animation.

I know the load order looks like a mess, tried going by the orders given in readme's but wouldn't work so this is the order form fomm's auto sort.

 

Fallout3.esm

BrokenSteel.esm

CRAFT.esm

CALIBR.esm

StreetLights.esm

FOOK2 - Main.esm

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

Zombie Apocalypse.esp

Zombie Apocalypse - Night Only.esp

dD-Full Screen Blood.esp

dD-Larger Blood.esp

DarNifiedUIF3.esp

BoSPatrols.esp

CRAFT - Activation Perk.esp

Fellout-Full.esp

Fellout-BrokenSteel.esp

FOOK2 - Main.esp

FOOK2 - [EVE] Energy Visuals Enhanced.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - More Gore.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

WeaponModKits.esp

WeaponModKits - FWE Master Release.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - FOOK.esp

EVE.esp

EVE - FWE Master Release.esp

EVE - FWE Master Release (Follower Enhanced).esp

EVE - FWE with WeaponModKits.esp

dD-More Gore.esp

dD-More Gore-BrokenSteel.esp

dD-Reduced Dismember Force.esp

dD-Reduced Ragdoll Force.esp

Armored Vests.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Increased Increased Spawns.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - FOOK2.esp

Mart's Mutant Mod - FWE with EVE.esp

Mart's Mutant Mod - FWE Master Release.esp

FO3 Wanderers Edition - FOOK Support.esp

 

Any help is appreciated, again i know its a mess but the auto sort was a last resort.

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