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how many hair physics mod out there in skyrim nexus?


ArabWarFighter

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  • 4 weeks later...

My guess is that adding bones to hair meshes, and getting all the weights etc is time consuming and tedious.

 

But that's just a guess.

 

Would be nice to have more. I do wonder if having to many hairs, with NPC's etc would start to cause issues though?

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Well I don't need it for NPCs, I really love the Meridian hair physics but the mesh is a bit crude. It looks not so good from the front and it's just too much hair. It would be nice to have a few other hairstyles, I tried to go back to nicer looking static hairs but they just don't it anymore. The hair waving around really adds a lot to the visual immersion.

Edited by Talon111
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Well there are a few Apachii ones that would be fairly simple to do (if you already had the tools and knowledge of course), such as the plaited pig-tails, or the plaited one that goes on the shoulder. You'd only really have to get the plaited parts to move, as the rest of the hair is tied into them.

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Tedious, labor-heavy time consuming technical work = not many people willing to put their time into it. Those who know how to do it are usually so advanced they're preoccupied with a thousand other things higher in priority.

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