RRashu Posted May 20, 2014 Share Posted May 20, 2014 (edited) Hey everyone, I've been modding my game heavily and recently installed the 4gb patch with NVSE, both working with ENB .249 using the Enhanced Shaders preset for Nevada Skies, I also installed Nevada Skies.Thing is, even with the patch and enablethreadedAI (And added the line beneath) I keep getting low FPS, like 27, with the textures pack like 20, I used the stutterremover and my interiors FPS increased but, it's still quite low. (35 in interiors up to 40ish in really empty and small areas with no complex lighting, and around 20-25 outside, as down as 17 and up as 27 approx.)I'm running a Radeon 7350 and a Quad Core Phenom II, W7, I turned AA and Antisot. off in the game, and tweaked in the Catalyst Center. My load order is; (A bit messy because of BOSS at the moment.)FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmFOOK - New Vegas.esmFOOK - New Vegas DLCs.esmMomod.esmMore Perks.esmNevadaSkies.esmProject Nevada - Extra Options.esmT6M Equipment Replacer NV.esmWARZONES - Misanthropy Pure.esmELECTRO-CITY - CompletedWorkorders.esmELECTRO-CITY - Highways and Byways.esmNew Vegas Redesigned II.esmLings.esmDaughters of Ares.espProject Nevada - Core.esmProject Nevada - Cyberware.espProject Nevada - Equipment.esmProject Nevada - Rebalance.espWeapons.of.the.New.Millenia.esmDaughters of Ares - Lings Patch.espDaughters of Ares - CouriersStash.espMonster Mod Wasteland Edition.espUHNV.espUHNV-Dead Money.espUHNV-Honest Hearts.espUHNV-OWB.espUHNV-Lonesome Road.espFOOK - New Vegas.espFOOK - New Vegas DLCs.espFOOK - Lings.espProject Nevada - Cyberware Additions.espProject Nevada - Rebalance Complete.espProject Nevada - All DLC.espMore Perks Update.espGlove_be_gone.espPersona_and_Secret.espNVR- Recommended.espNew Vegas redesigned- Honest Hearts.espWeaponModsExpanded.espWMX-FOOKNV CP.espWMX-ModernWeapons.espWMX-DeadMoney.espWMX-HonestHearts.espWMX-OldWorldBlues.espWMX-LonesomeRoad.espWMX-GunRunnersArsenal.espWMX-ArenovalisTextures.espWMX-FOOKNV-DLCs CP.espWMX-POPMerged.espMail Order Catalogs.espMail Order Catalogs WMX.espMail Order Catalogs WMX Modern Weapons.espNevadaSkies - Ultimate DLC Edition.espImproved Ballistics Effects V2.espT6M Under Wear.espT6M CH Raider Armor.espSrs Business Suit.esp_Fh hair test.espARESproject.espPinkPrincessSuitEN.espHedszot's Weapon Pack.espNeko Capri Outfits.espNeko Sexy Lingeries.espDTBDagger.espThe Nekomimi Project.esp1SBSteamoutfit-GetMore.espT6M Combat Uniform NV.espAradiaKatoArmor.espFOOK-PN-NVRedesigned CP.espFOOK-PN Convergence.espMannaroTB_HoloPipBoy4000.espMoonShadowRace.espThe Mod Configuration Menu.esptkEyelashesFNV.esptkEyelashesFNV_FemalesOnly.espWeapons.of.the.New.Millenia.Leveled.Lists.espWeapons.of.the.New.Millenia.Cheat.Cabinet.esp I'd really like some help, or advice with the .ini files perhaps, thanks for your time! Edited May 21, 2014 by RRashu Link to comment Share on other sites More sharing options...
yungskiz Posted May 24, 2014 Share Posted May 24, 2014 do you actually use the content added by the pre order packs? from what ive heard running all of them can make things messy, but I only have the merc pack so I cant test it. also cut down where you can so you can add more mods down the road, for example, all the esp files for wmx, I thought they put out a merged esp but whatever, thing is the dlc's add very few guns to the game, with the exception of gun runners arsenal, do you really care if wmx handles the mods for the dlc guns? now if you use those dlc added guns, then by all means, keep the clutter in your load order, but if not you will benefit from trimming the fat off. after the first playthrough, I never ended up using the guns added by the dlc anyway, the .45 smg is wildly inaccurate even for what it portrayed, and the BAR hardly felt like a support weapon, and was a waste of ammo lol Link to comment Share on other sites More sharing options...
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