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Low effu pee essu.


RRashu

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Hey everyone, I've been modding my game heavily and recently installed the 4gb patch with NVSE, both working with ENB .249 using the Enhanced Shaders preset for Nevada Skies, I also installed Nevada Skies.

Thing is, even with the patch and enablethreadedAI (And added the line beneath) I keep getting low FPS, like 27, with the textures pack like 20, I used the stutterremover and my interiors FPS increased but, it's still quite low. (35 in interiors up to 40ish in really empty and small areas with no complex lighting, and around 20-25 outside, as down as 17 and up as 27 approx.)

I'm running a Radeon 7350 and a Quad Core Phenom II, W7, I turned AA and Antisot. off in the game, and tweaked in the Catalyst Center.

 

My load order is; (A bit messy because of BOSS at the moment.)

FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
FOOK - New Vegas.esm
FOOK - New Vegas DLCs.esm
Momod.esm
More Perks.esm
NevadaSkies.esm
Project Nevada - Extra Options.esm
T6M Equipment Replacer NV.esm
WARZONES - Misanthropy Pure.esm
ELECTRO-CITY - CompletedWorkorders.esm
ELECTRO-CITY - Highways and Byways.esm
New Vegas Redesigned II.esm
Lings.esm
Daughters of Ares.esp
Project Nevada - Core.esm
Project Nevada - Cyberware.esp
Project Nevada - Equipment.esm
Project Nevada - Rebalance.esp
Weapons.of.the.New.Millenia.esm
Daughters of Ares - Lings Patch.esp
Daughters of Ares - CouriersStash.esp
Monster Mod Wasteland Edition.esp
UHNV.esp
UHNV-Dead Money.esp
UHNV-Honest Hearts.esp
UHNV-OWB.esp
UHNV-Lonesome Road.esp
FOOK - New Vegas.esp
FOOK - New Vegas DLCs.esp
FOOK - Lings.esp
Project Nevada - Cyberware Additions.esp
Project Nevada - Rebalance Complete.esp
Project Nevada - All DLC.esp
More Perks Update.esp
Glove_be_gone.esp
Persona_and_Secret.esp
NVR- Recommended.esp
New Vegas redesigned- Honest Hearts.esp
WeaponModsExpanded.esp
WMX-FOOKNV CP.esp
WMX-ModernWeapons.esp
WMX-DeadMoney.esp
WMX-HonestHearts.esp
WMX-OldWorldBlues.esp
WMX-LonesomeRoad.esp
WMX-GunRunnersArsenal.esp
WMX-ArenovalisTextures.esp
WMX-FOOKNV-DLCs CP.esp
WMX-POPMerged.esp
Mail Order Catalogs.esp
Mail Order Catalogs WMX.esp
Mail Order Catalogs WMX Modern Weapons.esp
NevadaSkies - Ultimate DLC Edition.esp
Improved Ballistics Effects V2.esp
T6M Under Wear.esp
T6M CH Raider Armor.esp
Srs Business Suit.esp
_Fh hair test.esp
ARESproject.esp
PinkPrincessSuitEN.esp
Hedszot's Weapon Pack.esp
Neko Capri Outfits.esp
Neko Sexy Lingeries.esp
DTBDagger.esp
The Nekomimi Project.esp
1SBSteamoutfit-GetMore.esp
T6M Combat Uniform NV.esp
AradiaKatoArmor.esp
FOOK-PN-NVRedesigned CP.esp
FOOK-PN Convergence.esp
MannaroTB_HoloPipBoy4000.esp
MoonShadowRace.esp
The Mod Configuration Menu.esp
tkEyelashesFNV.esp
tkEyelashesFNV_FemalesOnly.esp
Weapons.of.the.New.Millenia.Leveled.Lists.esp
Weapons.of.the.New.Millenia.Cheat.Cabinet.esp
I'd really like some help, or advice with the .ini files perhaps, thanks for your time!
Edited by RRashu
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do you actually use the content added by the pre order packs? from what ive heard running all of them can make things messy, but I only have the merc pack so I cant test it. also cut down where you can so you can add more mods down the road, for example, all the esp files for wmx, I thought they put out a merged esp but whatever, thing is the dlc's add very few guns to the game, with the exception of gun runners arsenal, do you really care if wmx handles the mods for the dlc guns? now if you use those dlc added guns, then by all means, keep the clutter in your load order, but if not you will benefit from trimming the fat off. after the first playthrough, I never ended up using the guns added by the dlc anyway, the .45 smg is wildly inaccurate even for what it portrayed, and the BAR hardly felt like a support weapon, and was a waste of ammo lol

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