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Posted

I have three questions, not so much tech related but here they are.

1.Combining Scripts.

Is there a way (CK or something) to combine a bunch of esps together; ie: Frostfall, iNeed, ELFX, SkyRe.

I was told the more esp's you have the less stable Skyrim will be, so if I combine mods into the same esp for things like "Realistic Immersion" or something would that help? If so how?

 

2. Scripts.

It is common knowledge that to many scripts is a bad thing, using a save cleaner helps but is there any other techniques to help people with a lot of scripts?

 

3. Determining what causes CTD(for troubleshooting).

I do in fact get quite a few random CTD's and I'd like to know some techniques on how to figure out what did it; it can range from on-death to hitting a bandit or even running in the open.

Now I am not asking to solve it for me(that's the other sub thread for) but what techniques can I use to do this on my own. In any situation, not the "I just installed mod X and problem Y happened" types of problems.

Posted (edited)

1. TES5EDIT can merge some plugins with the TES5EDIT Merge Plugins scripts. But it's not simply the number of esp's that affect stability. It's the total amount and kinds of changes made by mods which may cause problems; that stays the same whether you merge the plugins or not.

 

2. That's a mis-perception; save cleaners take out scripts that are stored in your savegame but are no longer needed because the mod that requires them was uninstalled. Essentially, all scripts provided by a mod are required for that mod to function when its activated. Simply not installing script heavy mods is the only way to limit the number of scripts in Skyrim.

 

3. There are volumes of info on this subject, from my sig, to Nexus mods, to Youtube videos. Google is your friend. Well, in this particular case, maybe not a friend, but a helper. If you're unsure about a stability "upgrade", just ask here about it.

 

EDIT: I guess that could sound confusing. A mod is composed of zero or more plugins (files with .esp or .esm extensions) and zero or more data files (a bsa file, a mesh, a texture, a script, etc). Its common to refer to mods as plugins or esp's, as I did haphazardly above. A Skyrim script, more properly a Papyrus script, is a program file contained within a mod that is executed by the Skyrim script engine (called Papyrus). Generic "scripts", like the merge scripts for TES5EDIT I mentioned, are files used to modify or enhance the operation of another program. Both are commonly called "scripts" around here; the type of script is usually evident in context. I would re-write the post, but others may find this explanation useful. Or not, but I'll chance it.

Edited by Lord Garon
Posted (edited)

Another thing I find helps is texture size. Don't get everything 4096x4096. Make sacrifices once in a while. If there's a retexture of something small or something you don't see often get the 512 version or maybe the 1024 version.

 

Look at Cabal, that guy is the king of 1024 and no one can touch him in texturing.

Edited by JobVanDam
Posted

Random Crash in Helgen..

Here is LO:

 

 

  • Skyrim.esm
  • Update.esm
  • Unofficial Skyrim Patch.esp
  • Dawnguard.esm
  • Unofficial Dawnguard Patch.esp
  • HearthFires.esm
  • Unofficial Hearthfire Patch.esp
  • Dragonborn.esm
  • Unofficial Dragonborn Patch.esp
  • Falskaar.esm
  • Wyrmstooth.esp
  • moonpath.esm
  • XFLMain.esm
  • HighResTexturePack01.esp
  • HighResTexturePack02.esp
  • HighResTexturePack03.esp
  • Unofficial High Resolution Patch.esp
  • Footprints.esp
  • SMIM-DungeonsCliffsIceSkirts.esp
  • ELFX - Exteriors.esp
  • Character Creation Overhaul.esp
  • Chesko_LoreBasedLoadingScreens.esp
  • CombatDramaOverhaul.esp
  • AMatterOfTime.esp
  • SplashofRain.esp
  • FCO - Follower Commentary Overhaul.esp
  • Convenient Horses.esp
  • EnhancedLightsandFX.esp
  • ELFX - Dragonborn.esp
  • ELFX - Dawnguard.esp
  • Guard Dialogue Overhaul.esp
  • SkyFalls DB + FS Small Waterfalls.esp
  • AHZmoreHUD.esp
  • PumpingIron.esp
  • Immersive NPC in the dark.esp
  • iHUD.esp
  • ImportantInformationOverhaul.esp
  • SMIM-FurnitureChestSnowFix.esp
  • ImprovedSneakDetection.esp
  • When Vampires Attack.esp
  • TTYM - Think to Yourself Messages.esp
  • Northgirl.esp
  • NorthGirl_SkyRe Patch.esp
  • BetterQuestObjectives-Hearthfire.esp
  • Footprints - Ash.esp
  • SMIM-FarmhouseFlickeringFix.esp
  • SkyUI.esp
  • Dual Sheath Redux.esp
  • Weapons & Armor Fixes_Remade.esp
  • SkyRe_Main.esp
  • BetterQuestObjectives.esp
  • BetterQuestObjectives-Dawnguard.esp
  • Better Stealth AI for Followers.esp
  • BetterQuestObjectives-BetterStealthAIPatch.esp
  • AOS.esp
  • RealisticWaterTwo.esp
  • Book Covers Skyrim.esp
  • BCS_Skyre_Patch.esp
  • AOS2_RealisticWaterTwo Patch.esp
  • BetterQuestObjectives-SkyRePatch.esp
  • SkyRe_Survivalism.esp
  • Unique Uniques.esp
  • Clothing & Clutter Fixes.esp
  • HarvestOverhaulCreatures.esp
  • SMIM-DragonbornTernFix.esp
  • SkyRe_EnemyScaling.esp
  • ELFXEnhancer.esp
  • Pureweather.esp
  • Pureweather_AOS2 Patch.esp
  • WAFR UU Pre ReProccer Patch.esp
  • Daedric Dawnbreaker.esp
  • DDB_NS_Skyre_Patch.esp
  • AOS2_SkyRe Patch.esp
  • Unique Unique's_Skyre Patch.esp
  • AOS2_GDO Patch.esp
  • AOS2_WAF Patch.esp
  • 1nivWICCloaks.esp
  • RealisticWaterTwo - Wyrmstooth.esp
  • SkyFalls + SkyMills + DG + DB + FS + WT.esp
  • RealisticWaterTwo - Waves - Falskaar.esp
  • RealisticWaterTwo - Falskaar.esp
  • Rebirth Monster.esp
  • TorchRadius.esp
  • Undeath.esp
  • Civil War Overhaul.esp
  • SkyRe_EncounterZones.esp
  • DeadlyDragons.esp
  • FireAndIceOverhaul.esp
  • Epic Music Overhaul.esp
  • HarvestOverhaul.esp
  • HarvestOverhaul_SkyRe_Patch.esp
  • Falskaar Undeath Deadly Dragons SkyRe Patch.esp
  • WetandCold.esp
  • AOS2_WetandCold Patch.esp
  • WetandCold - Ashes.esp
  • WetandCold - Holidays.esp
  • RealisticWaterTwo - Legendary.esp
  • TheFrontier.esp
  • DragonmournInn.esp
  • TheDomain.esp
  • moonpath_questdata.esp
  • RealisticWaterTwo - Waves.esp
  • AdalMatar.esp
  • SMIM-ShackRoofFixesDragonborn.esp
  • SMIM-ShackRoofFixes.esp
  • SkyRe_StandingStones.esp
  • Chesko_Frostfall.esp
  • TTYM - Frostfall Module.esp
  • SkyRe_Races.esp
  • Predator Vision.esp
  • RealisticWaterTwo - Waves - Wyrmstooth.esp
  • SkyRe_EnemyAI.esp
  • DragonCombatOverhaulDragonborn.esp
  • AOS2_FIO Patch.esp
  • AOS2_DCOd Patch.esp
  • KonnektorDragonborn.esp
  • RealisticWaterTwo - Waves - Dawnguard.esp
  • Run For Your Lives.esp
  • Brevi_MoonlightTales.esp
  • ELFX - Moonpath.esp
  • XFLDialogue.esp
  • BetterQuestObjectives-XFLPatch.esp
  • XFLPlugins.esp
  • iNeed.esp
  • SkyRe_Combat.esp
  • Warburg's 3D Paper World Map - Texture 1.esp
  • Warburg's 3D Paper World Map - Dragonborn.esp
  • warburg's 3d paper world map - dawnguard.esp
  • ReProccer.esp
  • Bashed Patch, 0.esp
  • Dual Sheath Redux Patch.esp

 

 

 

Mods I am adding:

CBBE

Better Males

Elven Overhaul

Mature Textures for CBBE

a few armor mods for CBE(for followers)

Seasons of Skyrim ENB

Face to Face Conversation

 

Mods I am thinking on adding:

Character Creation Overhaul

Some Follower mods.

New Animation mods.

Immersive First Person

Open Cities

a mod to make terrain look better from afar.

a combat mod. Dual or Ultimate perhaps.

Improved Dragon Shouts.

Rens HD Shrines

SkyTEST

Trade Routes

 

Mods I am thinking about uninstalling:

Dual Sheath Redux

Fight Against the Thalmor 1-4

FNIS(if not adding animation mods)

 

Any tips on fixing load order? usually what I do is the following for load order organization.

 

ESM

Fixes

Armor

Weapons

SkyRe

Overhauls

Followers

NPC's

Lighting

Weather

Sound

Textures.

 

Posted (edited)

I would put SkyRe and Overhauls after fixes. And in aims of a more stable Skyrim you should strip down this huge plugin list to the essentials. No wonder you get CTDs.

Edited by Novem99
Posted (edited)

I would put SkyRe and Overhauls after fixes. And in aims of a more stable Skyrim you should strip down this huge plugin list to the essentials. No wonder you get CTDs.

Well this list is "almost" Identical to Gopher's Lets play list and he doesn't get CTD's, but I am going through right now to remove a few.

The CTD didnt happen again. I'll post again if I CTD again and where.

Uninstalled mods atm:

DSR

FNIS

XP32 Skele.

Fight Thalmor 1-4

 

New Mods installed atm:

Trade Routes

Face to Face Conversations

Rens HD Shrines

 

EDIT: I did the Vurt Test again this time, made it roughly 7-10minutes then closed the game, not crash.

Edited by Guest
Posted

 

I would put SkyRe and Overhauls after fixes. And in aims of a more stable Skyrim you should strip down this huge plugin list to the essentials. No wonder you get CTDs.

Well this list is "almost" Identical to Gopher's Lets play list and he doesn't get CTD's, but I am going through right now to remove a few.

The CTD didnt happen again. I'll post again if I CTD again and where.

Uninstalled mods atm:

DSR

FNIS

XP32 Skele.

Fight Thalmor 1-4

 

New Mods installed atm:

Trade Routes

Face to Face Conversations

Rens HD Shrines

 

EDIT: I did the Vurt Test again this time, made it roughly 7-10minutes then closed the game, not crash.

 

 

That's a pretty decent time with your load order. That test "kinda" shows relative stability; 10 minutes in Vurt's test sorta corresponds to a much longer play period in regular Skyrim. Although, its possible to stumble upon a bug in seconds. You're doing a very reasonable load tweak by actually testing after changes. Good luck to you.

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