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Weapon Help


zeidan24

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Subsurfs can really help with a nie smooth look and i need subsurfs for how i do my models to get them to look perfect :D

 

Oh an on another note if you do dcide to use subsurfs which it kinda looks that you already have? then never set the level above 2 because then thats to many polys

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Subsurfs can really help with a nie smooth look and i need subsurfs for how i do my models to get them to look perfect :D

 

Oh an on another note if you do dcide to use subsurfs which it kinda looks that you already have? then never set the level above 2 because then thats to many polys

Yeah I'm starting to think he set a subsurf..because the poly count is 25164...way too much for a sword!

 

Edit: Ok that was a quick fix he apparently only applied a subsurf for the handle, so I just duplicated it and deleted the original and that cut the poly count to under a thousand.

 

Another Edit: @zeidan24, next time, it's good to align your sword with another sword already made...all you need is the nif import/export plugins, import jus any sword (preferably one thats close to your swords design) and then model yours to the side of it, so you can get proportions and what not correct. Otherwise it's the problem I ran into when I loaded this one, it was scaled about 100X bigger then a vanilla oblivion sword, and it was way off aligned, and rotated wrong.

The way swords are in Oblivion, they only look right if it's aligned like every other sword.

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lol sounds like i screwed up. Ive never done anything with modeling before, so im not exactly sure on how to import a sword from the game.

But next time ill make sure its not that big :sweat:

It's cool, it's your first model it's not a problem. You'll learn!

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