ZaySk Posted May 21, 2014 Share Posted May 21, 2014 (edited) Hey guys, I'm sure this has been covered a million times, but I would appreciate some help on a few questions I have. So, I just put together a powerful gaming PC about a week ago and have been heavily modding my game now that I actually can without reducing my game to a crawl. (Was on a crappy core i3 laptop) I do have experience modding my game and how to troubleshoot issues etc, but I've been having memory issues even with the 4GB launcher, a tweaked ini to utilize more RAM (New Vegas Optimized on Nexus), and I have 16GB of RAM. I've installed NMC's large texture pack and EWI's ultimate texture pack. I've seen posts about people running the two together without to much problems, but my game always crashes after about an hour due to running out of memory. Is there anything further I can do to alleviate the memory issues? Would purging cell buffers every 20-30 minutes help? I've also used NV Configator to increase my view distance. Should I turn my graphics options back to stock Ultra? I also installed EWI's first, then NMC's, both manually. Here is my load order. I also have NVAC, NVSR, and NVSE. FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmYUP - Base Game + All DLC.esmFOOK - New Vegas.esmFOOK - New Vegas DLCs.esmProject Nevada - Core.esmProject Nevada - Equipment.esmProject Nevada - Extra Options.esmWeapon Mod Expansion.esmWME - GRA.esmWME - DLCs.esmProject Nevada - Rebalance.espProject Nevada - Cyberware.espOWNB - Open World.esmFreesideOpen.esmNevadaSkies.esmNVInteriors_Core.esmNVInteriors_ComboEdition.esmIWS-Core.esmNVR-Strip.esmWMVM.esmoHUD.esmenclavebunker.esmFCOMaster.esmELECTRO-CITY - CompletedWorkorders.esmELECTRO-CITY - Highways and Byways.esmThe Mod Configuration Menu.espThe Weapon Mod Menu.espFOOK - New Vegas.espFOOK - New Vegas DLCs.espProject Nevada - Cyberware Additions.espProject Nevada - Rebalance Complete.espProject Nevada - All DLC.espFOOK-PN Convergence.espYUP - NPC Fixes (Base Game + All DLC).espLFox Sink Bug Fixes.espOWB Companion Teleport.espOWB Moddable FIDO.espOWB More Vendor Caps.espOWB Stealth Field Suit.espOWB Valence Extra.espOWB Valence Mask.espPEAW50%.espDarNifiedUINV.espCASM.espFreesideOpenPatch.espUHNV.espUHNV-Dead Money.espUHNV-Honest Hearts.espUHNV-OWB.espUHNV-Lonesome Road.espUHNV-Brighter Lighting.espNewVegasExtendedMapMarkers.espNVCE Main.espNVCE Main - Companions.espNVR-NPCs.espNVR-Version_10.espImproved Sound FX.espImproved Sound FX - Weapon Sharing Fix.espenclavebunker.espImproved Sound FX - Merged Major DLCs.espImproved Sound FX - Project Nevada.espathornysituation.espawilderwasteland.espbetsybrahminFSO.espoutsidebets.esprotfacetoriches.espIWS-Core-Patrols.espIWS-Core-Guards.espIWS-Core-Civilians.espIWS-DM.espIWS-HH.espIWS-OWB.espIWS-LR.espNVCE DLC01.espNVCE DLC02.espNVCE DLC03.espNVCE DLC04.espFCO.espFCO - HD Teeth.espFCO - FOOK-PN Convergence.espKillingKarmaFix.espLighter Gold Bars.espShilohDS-Color Maps and Icons.espDead Money - Automatic Rifle fix.espFaster Terminals.espWeaponModsExpanded.espProject Nevada - WMX.espWMX-DLCMerged.espImproved Sound FX - WMX - Merged Major DLCs.espWMX-ArenovalisTextures.espWeapon Mod Expansion.espProject Nevada - WME.espEVE FNV - ALL DLC.espWMX-EVE-AllDLCMerged.espFOOK-PN-WME-WMX-EVE Convergence.espdD - Enhanced Blood Main NV.espVurt's WFO.espBrighterPipboyLight+.espCheaper Repair Vendors 50%.espSunset Sarsaparilla Star Caps Random Luck.espDigital_Nightmare.espELECTRO-CITY - Inventory Sorters Compatibility Patch - ElectroCityCATEYEvalue.espUHNV-Entrance Tool Addon.espNevadaSkies - Ultimate DLC Edition.esp Total active plugins: 113Total plugins: 113 Is my load order possibly causing issues? I use BOSS to auto sort, and then manually go through the list moving things that I think should be moved. Also, another question regarding load order, I recently saw a post on the Nexus where a guy was having issues and posted his LO, in it was multiple merged patches. How does one go about creating multiple merged patches properly? I know how to make a merged patch, but I just select everything and make one big patch. I recently started using FOOK-PN convergence, which is incompatible with an automatic merged patch, so I no longer have any merged patches because I'm not sure what to manually merge. I would appreciate some information on what can safely be put into a merged patch without causing issues. Creating one big merged patch with FOOK-PN active caused the cyberware module to stop functioning. Yes, I did create a new game after installing FOOK-PN. Thanks in advance! Edit: Relevant system specs - Intel core i5-4670k @ 3.4GHzMSI GTX 770 2GB16GB RAM240GB SSD Edited May 21, 2014 by ZaySk Link to comment Share on other sites More sharing options...
ma1025 Posted May 21, 2014 Share Posted May 21, 2014 I'm short on time right now but give Zan AutoPurge a try. It'll automatically do a PCB at given intervals that you can configure through the Mod Configuration Menu. Link to comment Share on other sites More sharing options...
ZaySk Posted May 22, 2014 Author Share Posted May 22, 2014 Excellent, thanks for the recommendation! Link to comment Share on other sites More sharing options...
FaR2sToNeD Posted May 24, 2014 Share Posted May 24, 2014 Your best options really are the following... -NVSR-ENBoost ENBoost however might require you to not use an ENB, and in my experience actually caused me more issues than it fixed for NV however the NVSR is an amazing thing. Also have you tried messing with your ini files? There's a lot of possible performance tweaks to be had if not. Link to comment Share on other sites More sharing options...
luthienanarion Posted May 25, 2014 Share Posted May 25, 2014 The entire functionality of ENBoost is included in ENB. Only use the standalone if you do not want to use ENB's graphical effects. Link to comment Share on other sites More sharing options...
FaR2sToNeD Posted May 28, 2014 Share Posted May 28, 2014 Strange, the standalone wont work without the binaries from the ENBdev website so I always assumed it was simply a way to get endorsements on here while visitors to his own site. Link to comment Share on other sites More sharing options...
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