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Helseth Dynasty


haloblivion

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Hello.

I am currently making a mod that adds all of the Morrowind Province into Oblivion. This is not like TES4: Vvardenfell (only adds Vvardenfell) or Silgrad Tower (only adds the western side) this will add ALL of Morrowind. If you want to help, express your interest here and I will post a link to the official website.

 

THE FOLLOWING DESCRIBES THE MOD:

 

High-Chancellor Ocato has received a letter from Endar Telvanni. Endar stated that King Hlaalu Helseth of Morrowind has requested that the old boundaries between Cyrodiil and Morrowind be cast down. The High-Chancellor has agreed to this and thus, you will be able to travel to the province of the Dunmer.

 

In Morrowind, you will find many things that are unusual to Imperial Customs. Public Transport is in the plenty. You can travel by; Boat, Silt Strider, and Teleportation. Many new foods will be introduced to you, including Moon Sugar and Ash Salts. There are a lot of new weapons that are found in Morrowind: Chitin, Nordic, Dwemer, and Adamantium, the indestructible metal. As well as many new armors: Nordic Iron, Silver, Dwemer, Adamantium and more.

 

There are hundreds of new NPCs to communicate and interact with, each with their own little story. Some run businesses such as Transport, Clothing, Armor, Weapons, and more. Most Dark-Elves that you encounter in cities will often go to the local temple.

 

There are 8 new factions, each with their own quest line. There is the Imperial Legion who is having trouble keeping back the Nords and Orc from invading Vvardenfell. The Great Houses, Hlaalu, Redoran, Dres, Indoril, and Telvanni, each have their own problems. With the Legion and Great Houses comes the Morag Tong. The Morag Tong is the Eastern Tamriel equivalent of the Dark Brotherhood. The Morag Tong is always in need of new members to keep on top of formal assassinations.

 

And if those factions aren’t enough, there is always the Tear city Arena for you to become champion of. Unlike the controlled battles of the Imperial City, Tear Arena’s rules are quite different: there are no rules. Kill all of your opponents. Sometimes, just to make life harder, a few mountain lions will be placed on the battlefield. In the arena, no one is your friend.

 

There are also Master Trainers to seek out, just like in Cyrodiil. With one exception: these Trainers do not want you to prove yourself by performing in front of them. Instead, just getting to them is hard enough. All of them move around 24 hours a day, 7 days a week. Where do they go? It depends on who you are looking for.

 

As if that wasn’t enough. There are also many miscellaneous quests in both the wilderness and in the cities. People always need your help. This may include escorting someone, reuniting one person with another, simply giving someone something that they want, retrieving something for someone, protecting someone as they do what they need to do, or even going to find a location for someone.

 

I hope I can find at least three other people interested in helping. Full credit will be given.

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