madcow12 Posted May 23, 2014 Author Share Posted May 23, 2014 the only problem i've found so far is with some of the robes added by Immersive Armors; they turn up purpleit's funny because i didn't touch anything that has to do with immersive armors. as for special abilities by bosses and all, they work just fine too (i have high level enemies which uses BSAs)this is starting to make me wonder too. i hope it doesn't blow up down the road @rickerhk thank you for the tip. Thing is, i use NMM, and unless it's been configured to also load BSA even without plugins, i'm starting to get real curious as to how it's workingi'll post screenshots of the merged plugins as shown in NMM Link to comment Share on other sites More sharing options...
madcow12 Posted May 23, 2014 Author Share Posted May 23, 2014 Here is some screenshots of the merged plugins Link to comment Share on other sites More sharing options...
madcow12 Posted May 23, 2014 Author Share Posted May 23, 2014 ok so figured out something was indeed wrongboss monsters weren't attacking as they should begonna redo the merging Link to comment Share on other sites More sharing options...
madcow12 Posted May 23, 2014 Author Share Posted May 23, 2014 so if i simply unpack the BSA of the merged ESPs, it will start working fine again right? Link to comment Share on other sites More sharing options...
DrNewcenstein Posted May 23, 2014 Share Posted May 23, 2014 You will have to go back to using the individual ESPs so they will look for their BSAs, unless they can do that from within the merged archive? Purple textures are the Normal Maps, which means your Texture Map has gone missing, or the internal pointer to it is not pointing where it should be. Link to comment Share on other sites More sharing options...
Lord Garon Posted May 23, 2014 Share Posted May 23, 2014 (edited) If you unpack the bsa files, it will work. Keep in mind load priority so your unpacking makes the correct over-writes, if any. Edited May 23, 2014 by Lord Garon Link to comment Share on other sites More sharing options...
madcow12 Posted May 23, 2014 Author Share Posted May 23, 2014 Thank you for the help. i've been getting a few random ctd after unpacking seems like some kind of conflict.i'd love to check the dump files from SKSE but cna't find anything to open them Link to comment Share on other sites More sharing options...
madcow12 Posted May 23, 2014 Author Share Posted May 23, 2014 nvm i had the SSME settings too high Link to comment Share on other sites More sharing options...
Lord Garon Posted May 23, 2014 Share Posted May 23, 2014 (edited) Thank you for the help. i've been getting a few random ctd after unpacking seems like some kind of conflict.i'd love to check the dump files from SKSE but cna't find anything to open them Those are real dump files; you need a debugger to open them and even then they are difficult to analyze. You could try this website. nvm i had the SSME settings too high "More is better" almost NEVER applies to Skyrim. Default settings would solve soooooooo many issues. Let us know how the game plays out; the Merged Plugins scripts are still a WIP, but I haven't seen any issues in my game, at least. Mine look good in TES5EDIT, but I chose very simple esp's to merge. Edited May 23, 2014 by Lord Garon Link to comment Share on other sites More sharing options...
madcow12 Posted May 23, 2014 Author Share Posted May 23, 2014 The game runs very smoothly, hagravens toss fireballs at me like they should, and bosses rip my limb asunder so, so far so good thanks so much for thhe site really helpsbetter than blue screen view Link to comment Share on other sites More sharing options...
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