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How To Add Spells/enchantments To Enchantment Maker (ingame) -please H


gideon25

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Basically I want to know how to add spell effects or enchantments to the list of enchantments you get to choose from when you go to enchant equipment/weapons in the game. Now I DID look here:

 

http://cs.elderscrolls.com/constwiki/index.php/Magic_Effects

 

Now see:

 

Enchanting: Must be checked for the effect to be available in the itemmaker. <<--

 

This option seems absolutely useless :(

 

Guess what? I check it and the effect is STILL not available in the itemmaker :( It doesn't seem to make any difference at all. You still get the same old enchant effects at the enchant device. I would assume the same goes for spellmaking :/ Is there some other place? Btw, I am at a high level with high level magic skills and I have tons of the spells purchased so its NOT a level thing.

I wanted to make my own custom enchantments (not custom spell effects as that is hard coded) and add them to the enchantment device but that looks to be impossible? Can anybody else tell me perhaps if there is some OTHER place in the TES CS to look for what I am trying to do? I would also like to know if there was someway to change the number of enchantments on apparel/worn items.. Seriously we can find them all over the game so WHY can't we make them? Looking in the objects menu at the all the enchantments in the game I see:

 

EnAppFortifyMysticismCommon

EnAppFortifyMysticismGrand

EnAppFortifyMysticismPetty

 

and so on for several enchantments. NOW, what is the relationship for these enchantments in relaion to what happens at the enchantment station? Changing thsose values (magnitude, et.) did nothing :/

 

 

The enchanting station runs this script:

 

ScriptName EnchantingStationScript

;Script for activation of Enchanting Station (which brings up Enchant Menu)


Begin OnActivate

if isActionRef player == 1
	showEnchantment
endif

End

 

which is just the function bring up the enchantment station menu.. I extracted the Oblivion - misc.bsa file and got the XMLs. See here:

menus\dialog\enchantment.xml and

menus\dialog\enchantmentsetting_menu.xml

 

and spellmaking.xml is in the same folder.

 

Now unfortunately I don't know xml :( But can someone look and tell me if what we have to do in order to add other oher available spell effects like what its SUPPOSED to do into the enchantment menu or even add created enchantments into the enchantment menu requires that we edit the xmls?? Or to make it to where we can add more than one enchantment to apparel/worn items? We can add more than one to weapons/staffs so why shouldn't there be something to change that as well? Thanks!

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As far as I know, the way you'd add a brand new enchantment is to RIGHT CLIK in the list of given enchantments and then you get a box with New, Info, etc. and you clik NEW. This will bring up a blank screen of enchantment endowments for you to Name your new enchantment & give it all the qualities you want.
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As far as I know, the way you'd add a brand new enchantment is to RIGHT CLIK in the list of given enchantments and then you get a box with New, Info, etc. and you clik NEW. This will bring up a blank screen of enchantment endowments for you to Name your new enchantment & give it all the qualities you want.

 

Yea but whats that got to do with adding enchantments to the enchantment station ingame? How does a new enchantment actually GET to the enchantment station ingame? Or being able to add more than one enchantment to apparel/worn item. Whats that got to do with anything I was asking? How does it get from there to the enchantment device? Anybody can make an enchantment but you can't use it ingame unless you attach it to a custom item (or scroll/spell). Otherwise that new enchantment you made might as well not even exist. But even for the spell effects already in the TES CS, how do you get all the rest of them into the enchantment devices menu to use??

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