greenpotatoapple Posted January 5, 2010 Share Posted January 5, 2010 I recently created a mod involving the retexturing of the Chinese Commando Cap. The texture showed up fine in the GECK and in-game, but there is one problem. When I equip the hat, it does not go on my character's head. It merely floats to the side of it. If anyone has experienced a similar problem and knows how to fix it or if you know what I should do to correct the problem, please reply to this cry for help. Thank you. Link to comment Share on other sites More sharing options...
funkidud3 Posted January 5, 2010 Share Posted January 5, 2010 the texture would not be the cause of this problem, it would be the mesh, did you create the mesh, donload or was it already in the game, you need to give more information Link to comment Share on other sites More sharing options...
BadPenney Posted January 5, 2010 Share Posted January 5, 2010 Try opening your mod in the GECK, selecting the Character pulldown menu and click Update Facegen model availability and then check the hat in game again. Link to comment Share on other sites More sharing options...
greenpotatoapple Posted January 6, 2010 Author Share Posted January 6, 2010 the texture would not be the cause of this problem, it would be the mesh, did you create the mesh, donload or was it already in the game, you need to give more information I said that I retextured the Chinese Commando Hat. So no, I didn't create the mesh. It was already in the game. Link to comment Share on other sites More sharing options...
Euclid Posted January 9, 2010 Share Posted January 9, 2010 Thank you BadPenney ! You've saved my day. I was modifying the chromatic spectacles and was wondering why my character is wearing them on his shoulders. The 'Update Facegen Model Availability' did the job :) Cheers Euclid Link to comment Share on other sites More sharing options...
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