ArcieAdam Posted January 5, 2010 Share Posted January 5, 2010 So I'm rather disappointed and feel an overwhelming sense of loss at the, well, loss of that part of my brain that Tobar takes during the Point Lookout story. I'm glad I have it back now and everything, but I can't use it if it's not in my skull. I kept a lot of important things in there too, like where my motorcycle keys are, what direction west is, and how to smell orange. Also, I'm fairly sure I can't do math anymore and may have acquired an alarming compulsion to collect forks. I'd like a simple request for someone in the Capital Wasteland (Moira Brown or Wadsworth would be hilarious candidates) to help me reattach my brain. The quest simply removes the item from your inventory, you're notified that you've been reunited with that piece of your brain, and maybe an interesting perk to go alongside it. Perhaps a perception increase to indicate accidental psychokinetic acquisition, or being able to pick up radio signals with naught but your brain. Just ideas. If you think it's really easy, though, let me know, and maybe I can take a shot at it myself. I've never made a quest before, so I don't know exactly how daunting it is. I'm sure it's not brain surgery. Link to comment Share on other sites More sharing options...
CommanderCrazy Posted January 5, 2010 Share Posted January 5, 2010 "I'm sure it's not brain surgery."Very funny :PWell, its not extremely hard, But 2 things keep me from doing it.1. Scripting2. My GPU died. Damn.(oh well, new one is a GTX285 :banana:)But I have to wait until Thursday, so if its not done by Friday (got some serious gaming to catch up on :P) hit me up by PM or something and ill try my hand. Link to comment Share on other sites More sharing options...
squirl Posted January 5, 2010 Share Posted January 5, 2010 Hahahahaha, I know exactly how you feel! (something similar happened to me oddly enough :P)Unfortunately I'm more of a modeller/texture-er type so I haven't a clue how to do it but if it was made Id defianatly use it.Twud just make me feel better. (also, facepalm.jpg at the super corny last line :P) Link to comment Share on other sites More sharing options...
Tony the Wookie Posted January 5, 2010 Share Posted January 5, 2010 My vote is that you have to have Andy for Vault 101 perform brain surgery on you. as said by the vault wiki If you return to Vault 101 during the Trouble on the Homefront quest, Andy has been appointed the new doctor since the only qualified vault physicians, Jonas and James, are no longer residents; Jonas having been killed during James' escape. Again, Andy fails miserably at his assigned task. The Vault Dweller can find Andy covered in blood after the robot has amputated Beatrice's right leg in an attempt to treat a sprained toe on her left foot; an operation she did not survive. After this failure, Andy is put to work cleaning the doctor's office he has made such a mess of. Link to comment Share on other sites More sharing options...
ArcieAdam Posted January 5, 2010 Author Share Posted January 5, 2010 I'd have gone with Andy, but the Lone Wanderer isn't allowed back in the vault. Again. Thanks for the replies, guys ^^; I'm glad this idea is getting somewhere, even if just out of my partially complete brain. I'm gonna see what I can do in G.E.C.K., but if it does prove to be comparable to brain surgery, I'll get back to you, CommanderCrazy, on Friday. Thanks again =D Link to comment Share on other sites More sharing options...
3rdtryguy Posted January 7, 2010 Share Posted January 7, 2010 Might I suggest Desmond Lockhart? We know that he has been around a long time, has a lot of obscure knowledge, and has ready access to a whole lab complex devoted to brains. He'd be a logical choice for brain repair, I would think, and he'd also be good for many caustic yet funny comments regarding your brain damage. "Sure, I could fix your brain, but I highly doubt there would be any improvement, assuming it's not already been improved. You struck me as pretty stupid even before your lobotomy." Link to comment Share on other sites More sharing options...
CommanderCrazy Posted January 7, 2010 Share Posted January 7, 2010 SORRY! I cannot do it :(The computer shop was out of stock :(What about Pinkerton or whatever in Rivet City?? Link to comment Share on other sites More sharing options...
ArcieAdam Posted January 7, 2010 Author Share Posted January 7, 2010 Heh, looks like its up to me then. Desmond DOES have a promising array of dialogue, but you do have the option of killing him in the quest, so that's out. Pinkerton's interesting, but he's into robotics. As I think on it more, Moira Brown may not always be available (She turns into a Ghoul if you opt to blow up Megaton in the "The Power of Atom" quest). Not that Ghouls can't do brain surgery, I'd just imagine she'd lose access to her resources in Megaton. Wadsworth has a counterpart in Tenpenny tower, but if I'd have to give two separate people the quest, I may as well give the option to a few people. I think I'll try to base the quest around Wadsworth for now, see if I can manage making a quest of my own. If it works out, I'll give other NPC's the option, maybe have a different perk for each one. I'll have to study quest-making first. I haven't done anything in the GECK besides play around with models or something. Link to comment Share on other sites More sharing options...
3rdtryguy Posted January 7, 2010 Share Posted January 7, 2010 Just pick one person instead of giving the option to many. That way, you make your mod incompatible with much fewer other mods which also might try to alter some people's dialogue trees.Wadsworth, by the way, is a critical player in the mod for getting BOTH megaton & tenpenny tower houses. Changing his tree would mess up that other popular mod if you didn't merge them correctly. Multiply that problem with every other person you used, and you see how messed up this could get. As for the option of taking out Desmond, that is no reason to not use him. Only an idiot would take out Desmond instead of Calvert, so almost nobody ever would, and if they know they want their brain fixed later, then they know not to kill him. Link to comment Share on other sites More sharing options...
ArcieAdam Posted January 8, 2010 Author Share Posted January 8, 2010 True, I mean, Calvert was definitely a super-villain. A brain in a jar with psychic powers? Evil, no question. I guess I could go with Desmond. You're right that the dialogue would be golden, too. I'll give him a shot then. Link to comment Share on other sites More sharing options...
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