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Perceived threat from armor


wantofu

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I was wondering if anyone knew how to alter the threat generated by armor. This is taken from ai_threat_h.nss using the toolset.

 

const float AI_THREAT_PERCEIVED_ARMOR_LIGHT = 5.0;

const float AI_THREAT_PERCEIVED_ARMOR_MEDIUM = 10.0;

const float AI_THREAT_PERCEIVED_ARMOR_HEAVY = 10.0;

const float AI_THREAT_PERCEIVED_ARMOR_MASSIVE = 10.0;

 

I'd like to increase the values for heavy and massive armor, but I'm unsure of what other scripts I will need to compile to make this work.

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