Samurai190 Posted January 5, 2010 Share Posted January 5, 2010 So, I am trying to make new textures for Chinese Stealth Armor, went first with helm. After trying to make the texture available on GECK I got the following problem: http://img14.imageshack.us/img14/8546/cyberhelm.png The image is supposed to be this: http://img710.imageshack.us/img710/896/cybernetichelm2.jpg And I am using the following settings: http://img98.imageshack.us/img98/2833/configurationl.jpg What I am doing wrong? Thanks. Link to comment Share on other sites More sharing options...
funkidud3 Posted January 7, 2010 Share Posted January 7, 2010 i never save the file as dds in photoshop it makes it over complicated, i always save it as a psd and then open it with dds converter v2.1 and convert it to a dds also i noticed that your are replacing the original texture using geck. What i do is just create the same folder structure as the texture is found, for example if you find a texture in: data/fallout - texture/armor/chineasestealth suite.dss just create the same structure: data/texture/armor/chineasestealtharmor.dss and if you have archieveinvalidation invalidated it will automaticaly replace the texture without the need for geck, unless you where going to create a new armour and not just replace the texture. Link to comment Share on other sites More sharing options...
Recommended Posts