Teotzlcoatl Posted January 9, 2010 Posted January 9, 2010 I had this posted over at Bethesda... but they banned me... could somebody copy and paste it to here? I can't even see the pages at Bethesda because I'm banned!
Teotzlcoatl Posted January 9, 2010 Author Posted January 9, 2010 I think they may have actually deleted the entire 3-4 page thread! What jackasses!!! Can I post it here? It's about psychoactives in the Elder Scrolls games.
Teotzlcoatl Posted January 11, 2010 Author Posted January 11, 2010 Hist and moonsugar and skooma are the stand out psychoactives in TES but there is also felldow and alcohol and tobacco
Netwit2008 Posted January 12, 2010 Posted January 12, 2010 Hist and moonsugar and skooma are the stand out psychoactives in TES but there is also felldow and alcohol and tobacco I can't say if you can or cannot post about it here. But the ones that come to mind, besides what you mention are Shein, Matze, Sujamma, Skooma and Moonsugar from Morrowind. In Oblivion, there is Cyrodilic Brandy, Skooma and Moonsugar, plus the wines. There are mods that add the Morrowind ones back into the game. I have all of these in my game. There is an Oblivion mod- Anch's Gardening mod, that adds a smokable substance. Those are the only ones I can think of that have alleged mind altering properties.
Teotzlcoatl Posted January 12, 2010 Author Posted January 12, 2010 I study ethnobotany and entheogens and I can say from my real life studies that psychoactives play a large role in many (almost all) cultures around the world. I'm glad to see them included in the TES world as it adds more depth to the world and makes it more realistic. If they left psychoactives out... that'd be like leaving religion or philosophy out!
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