Maxandmov Posted May 27, 2014 Share Posted May 27, 2014 I just don't get the way how it works.Let's say I wanted to make a perk that raises your hand-to-hand damage to 115%, right? I decided to look into Purifier perk and what did I see? Basically it is a multiplier, BUT it has no conditions? HOW it works? It just calculates weapon damage by 150%. Not ever said for which weapon! Not ever said against who it is! Please help me!P.S. I've made calculate weapon damage by 115% with no conditions. Am I right about it will work for ALL weapons?! Link to comment Share on other sites More sharing options...
Maxandmov Posted May 27, 2014 Author Share Posted May 27, 2014 P.P.S. Same with 'cowboy' perk. It is said...'You do 25% more damage when using any revolver, lever-action firearm, dynamite, knife, or hatchet.' Really it does 25% for every weapon or what? Entry point is just weapon damage multiplier 1.25... Link to comment Share on other sites More sharing options...
jazzisparis Posted May 27, 2014 Share Posted May 27, 2014 Notice there are three tabs of conditions (owner/weapon/target). Link to comment Share on other sites More sharing options...
Maxandmov Posted May 27, 2014 Author Share Posted May 27, 2014 I did. There are no condition in official perks... That's what I meant. Link to comment Share on other sites More sharing options...
jazzisparis Posted May 28, 2014 Share Posted May 28, 2014 Strange, there are conditions for me. You may have a problem with your GECK. Try running it in compatibility mode for Windows Vista/7 (right-click Geck.exe > Properties > Compatibility tab). Link to comment Share on other sites More sharing options...
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