techguy90 Posted May 27, 2014 Share Posted May 27, 2014 I am using Weapons of the New Millenia and Millenia's WRP (both are up to date), along with the appropriate compatibility patch(es) and a quick merge patch I made with FNVedit (i tried it without this first). The 1st and 3rd person meshes & textures work fine if im holding the weapon, but if I give it to a companion, like Willow or Niner, the mesh reverts back to the vanilla model and the texture turns into a "steampunk, scrap metal collage." This doesn't happen with all of them, and so far I've only noticed it with the hunting revolver and .357. Is there a specific directoy in the Data folder that handles what a weapon model looks like when it's given to a companion? Is it possible to copy the meshes from the normal folder/directory and move them into that folder and pretend it never happened? Any help would be greatly appreciated. I'm currently running roughly 130+ plugins (patches included) and this is the only thing I haven't been able to figure out, everything else works great. Link to comment Share on other sites More sharing options...
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