garanixx Posted January 10, 2010 Share Posted January 10, 2010 SOLVED ~~~~~~~~~~~~~~~~~~~~Hello, I have been working on my first DA mod. A proper fix for the chain lightning spell which makes it scale only for you and your party members(rather than the enemy AI as well, since their version is always more dangerous somehow) as well as enabling it with friendly fire and making it smart to search for friendly targets only when difficulty is higher than easy, so that lightning jumps are not "wasted" on 0 damage strikes. I have also fixed the problem that often made the chain lightning spell randomly disappear after being cast, seemingly without reason. The mod itself is complete! What is causing me nightmares is to actually package it properly and getting it to work. If I save a local copy of the chain lightning spell script, edit and compile it and simply dump it into override, it works like a dream. But when I try including it in a DAzip, I just can not get it to work no matter what I try. I tried both overriding the original chain lightning script with a local copy, as well as checking out the original, modifying it directly and then checking it back in(both in a new module, of course. Not the single player campaign). Neither of these have worked for me at all, and the mod continues working only when I have the script override directly in my core override folder(The crude installation) I have read this tutorial and followed it accurately: http://dragonagemodding.wordpress.com/2009...player-an-item/ Unfortunately, it does not cover the modification of existing scripts. And the one tutorial for spell modding that I could find only explains how to do the crude installation(which I have already got working as I mentioned above) I also read the followup about common mistakes. I found that the original script I had modified was not set to my module but was set to core resources. I corrected that but it STILL won't work! I've been trying to find a solution for many hours now. Nothing I do will make the mod work when being installed through a DAzip package. So please, any help is greatly appreciated. Also a further question: If I make script modifications via modules instead of the crude pasting into override directory, is it okay to check out and edit the original spell script, or should I still be overriding it with a local copy instead? Thank you for your time, regards! Link to comment Share on other sites More sharing options...
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