MRBee30 Posted January 10, 2010 Share Posted January 10, 2010 Well It's been doing this for sometime now. I downloaded MTAEVWD because it used to work fine. Then something happend and I reinstalled the game. Now Ive installed it again and whenever I load the lod (distant land) it crashes but will work fine turned off.Heres a picture of how it was before. Now I can't load the lod. I'm not sure if it's the Landscape mesh but I replaced all the textures and tried MTEVWD to hopefully replace any bad meshes from MTAEVWD: sti'll crashes. I don't wan't to have to get pictures with a fog 100 meters back.If it helps; I was messing with my .ini but I'm not sure that has anything to do with it. Ive posted that aswell. http://img705.imageshack.us/img705/5519/359b.jpg [General]bEnableProfile=0bDrawSpellContact=0bRunMiddleLowLevelProcess=1bBorderRegionsEnabled=1iHoursToSleep=3bActorLookWithHavok=0bDisableHeadTracking=0bTrackAllDeaths=0SMainMenuMusic=Special\TES4Title.mp3SCharGenQuest=0002466EuiFaceGenMaxEGTDataSize=67108864uiFaceGenMaxEGMDataSize=67108864bUseEyeEnvMapping=1bFixFaceNormals=0bUseFaceGenHeads=1bFaceMipMaps=1bFaceGenTexturing=1bActivateAllQuestScripts=0SBetaCommentFileName=bCheckCellOffsetsOnInit=0bExternalLODDataFiles=1bDefaultCOCPlacement=0bCreateShaderPackage=0uGridDistantTreeRangeCity=4uGridDistantCountCity=4uGridDistantTreeRange=100uGridDistantCount=100uGridsToLoad=15fGlobalTimeMultiplier=1.0000fAnimationDefaultBlend=0.1000fAnimationMult=1.0000bWarnOnMissingFileEntry=0bFixAIPackagesOnLoad=0iSaveGameBackupCount=1bDisplayMissingContentDialogue=1SSaveGameSafeCellID=2AEEAbAllowScriptedAutosave=1bForceReloadOnEssentialCharacterDeath=1bKeepPluginWhenMerging=0bCreate Maps Enable=0SLocalSavePath=Saves\SLocalMasterPath=Data\bDisableDuplicateReferenceCheck=1bTintMipMaps=0uExterior Cell Buffer=36uInterior Cell Buffer=3bPreemptivelyUnloadCells=0bCheckIDsOnInit=0iNumBitsForFullySeen=248iIntroSequencePriority=3iPreloadSizeLimit=26214400bPreloadIntroSequence=1fStaticScreenWaitTime=3.0000SOblivionIntro=OblivionIntro.bikSCreditsMenuMovie=CreditsMenu.bikSMainMenuMovie=Map loop.bikSMainMenuMovieIntro=Oblivion iv logo.bikSIntroSequence=bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bikbUseHardDriveCache=0bEnableBoundingVolumeOcclusion=0bDisplayBoundingVolumes=0bUseThreadedTempEffects=0bUseThreadedMorpher=0bUseThreadedParticleSystem=0iFPSClamp=0bRunVTuneTest=0SStartingCellY=SStartingCellX=SStartingWorld=bUseMyGamesDirectory=1SStartingCell=STestFile10=STestFile9=STestFile8=STestFile7=STestFile6=STestFile5=STestFile4=STestFile3=STestFile2=STestFile1=[General]SStartingCell= SStartingCellY=SStartingCellX=SStartingWorld= 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studios.bik,Oblivion Legal.bikiFPSClamp=0bRunVTuneTest=0STestFile1=bActivateAllQuestScripts=0fQuestScriptDelayTime=5.0000SMainMenuMusic=Special\TES4Title.mp3bUseThreadedBlood=0bUseThreadedMorpher=0bExternalLODDataFiles=1bBorderRegionsEnabled=0bDisableHeadTracking=0bTrackAllDeaths=0SCharGenQuest=0002466EuiFaceGenMaxEGTDataSize=67108864uiFaceGenMaxEGMDataSize=67108864SBetaCommentFileName=bCheckCellOffsetsOnInit=0bCreateShaderPackage=0uGridDistantTreeRangeCity=8uGridDistantCountCity=6bWarnOnMissingFileEntry=0iSaveGameBackupCount=1bDisplayMissingContentDialogue=1SSaveGameSafeCellID=2AEEAbAllowScriptedAutosave=1bPreemptivelyUnloadCells=0bCheckIDsOnInit=0iNumBitsForFullySeen=248iPreloadSizeLimit=26214400SOblivionIntro=OblivionIntro.bikbUseHardDriveCache=0bEnableBoundingVolumeOcclusion=0bDisplayBoundingVolumes=0bUseThreadedTempEffects=0bUseThreadedParticleSystem=0bUseMyGamesDirectory=1 [Display]uVideoDeviceIdentifierPart1=3619102270uVideoDeviceIdentifierPart2=298796706uVideoDeviceIdentifierPart3=646276454uVideoDeviceIdentifierPart4=902480385fDecalLifetime=20.0000bEquippedTorchesCastShadows=1bReportBadTangentSpace=0bStaticMenuBackground=1bForcePow2Textures=0bForce1XShaders=0bHighQuality20Lighting=1bAllow20HairShader=1bAllowScreenShot=1iMultiSample=0bDoTallGrassEffect=1bForceMultiPass=1bDoTexturePass=1bDoSpecularPass=1bDoDiffusePass=1bDoAmbientPass=1bDoCanopyShadowPass=1bDrawShadows=1bUseRefractionShader=1bUse Shaders=1iNPatchNOrder=0iNPatchPOrder=0iNPatches=0iLocation Y=0iLocation X=0bFull Screen=1iSize W=1920iSize H=1200iAdapter=0iScreenShotIndex=0SScreenShotBaseName=Oblivion 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[Audio]bDSoundHWAcceleration=1fMinSoundVel=10.0000fMetalLargeMassMin=25.0000fMetalMediumMassMin=8.0000fStoneLargeMassMin=30.0000fStoneMediumMassMin=5.0000fWoodLargeMassMin=15.0000fWoodMediumMassMin=7.0000fDialogAttenuationMax=35.0000fDialogAttenuationMin=7.7500bUseSoundDebugInfo=1fUnderwaterFrequencyDelta=0.0000bUseSoftwareAudio3D=0fDefaultEffectsVolume=0.8000fDefaultMusicVolume=0.3000fDefaultFootVolume=0.8000fDefaultVoiceVolume=0.8000fDefaultMasterVolume=1.0000bMusicEnabled=1bSoundEnabled=1fLargeWeaponWeightMin=25.0000fMediumWeaponWeightMin=8.0000fSkinLargeMassMin=30.0000fSkinMediumMassMin=5.0000fChainLargeMassMin=30.0000fChainMediumMassMin=5.0000fDBVoiceAttenuationIn2D=0.0000iCollisionSoundTimeDelta=50fGlassLargeMassMin=25.0000fGlassMediumMassMin=8.0000fClothLargeMassMin=25.0000fClothMediumMassMin=8.0000fEarthLargeMassMin=30.0000fEarthMediumMassMin=5.0000bUseSpeedForWeaponSwish=1fLargeWeaponSpeedMax=0.9500fMediumWeaponSpeedMax=1.1000fPlayerFootVolume=0.9000fDSoundRolloffFactor=4.0000fMaxFootstepDistance=1100.0000fHeadroomdB=2.0000iMaxImpactSoundCount=32fMainMenuMusicVolume=0.6000 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[HAVOK]bDisablePlayerCollision=0fJumpAnimDelay=0.7500bTreeTops=1iSimType=1bPreventHavokAddAll=0bPreventHavokAddClutter=0fMaxTime=0.0167bHavokDebug=0fRF=1000.0000fOD=0.9000fSE=0.3000fSD=0.9800iResetCounter=5fMoveLimitMass=95.0000iUpdateType=0bHavokPick=0fCameraCasterSize=1.0000iHavokSkipFrameCountTEST=0fHorseRunGravity=3.0000fQuadrupedPitchMult=1.0000iNumHavokThreads=1fChaseDeltaMult=0.0500iEntityBatchRemoveRate=100iMaxPicks=40bAddBipedWhenKeyframed=0 [Interface]fDlgLookMult=0.3000fDlgLookAdj=0.0000fDlgLookDegStop=0.2000fDlgLookDegStart=2.0000fDlgFocus=2.1000fKeyRepeatInterval=50.0000fKeyRepeatTime=500.0000fActivatePickSphereRadius=16.0000fMenuModeAnimBlend=0.0000iSafeZoneX=20iSafeZoneY=20iSafeZoneXWide=20iSafeZoneYWide=20fMenuPlayerLightDiffuseBlue=0.8000fMenuPlayerLightDiffuseGreen=0.8000fMenuPlayerLightDiffuseRed=0.8000fMenuPlayerLightAmbientBlue=0.2500fMenuPlayerLightAmbientGreen=0.2500fMenuPlayerLightAmbientRed=0.2500bAllowConsole=1bActivatePickUseGamebryoPick=0iMaxViewCasterPicksGamebryo=10iMaxViewCasterPicksHavok=10iMaxViewCasterPicksFuzzy=5bUseFuzzyPicking=1fMenuBGBlurRadius=2.0000 [LoadingBar]iMoveBarWaitingMilliseconds=10iMoveBarChaseMilliseconds=100iMoveBarMaxMilliseconds=2500fLoadingSlideDelay=15.0000fPercentageOfBar3=0.1500fPercentageOfBar2=0.4400fPercentageOfBar1=0.3500fPercentageOfBar0=0.0600bShowSectionTimes=0 [Menu]fCreditsScrollSpeed=40.0000iConsoleTextYPos=890iConsoleTextXPos=30iConsoleVisibleLines=15iConsoleHistorySize=50rDebugTextColor=255,251,233iConsoleFont=3iDebugTextFont=3 [GamePlay]bDisableDynamicCrosshair=0bSaveOnTravel=1bSaveOnWait=1bSaveOnRest=1bCrossHair=1iDifficultyLevel=50bGeneralSubtitles=0bDialogueSubtitles=1bInstantLevelUp=0bHealthBarShowing=0fHealthBarFadeOutSpeed=1.0000fHealthBarSpeed=80.0000fHealthBarHeight=4.0000fHealthBarWidth=40.0000fHealthBarEmittanceFadeTime=0.5000fHealthBarEmittanceTime=1.5000STrackLevelUpPath=\\vault\TES4\LevelData\fDifficulty=-1.0000bTrackLevelUps=1bAllowHavokGrabTheLiving=0bEssentialTakeNoDamage=1iDetectionPicks=21bSaveOnInteriorExteriorSwitch=1 [Fonts]SFontFile_1=Data\Fonts\Kingthings_Regular.fntSFontFile_2=Data\Fonts\Kingthings_Shadowed.fntSFontFile_3=Data\Fonts\Tahoma_Bold_Small.fntSFontFile_4=Data\Fonts\Daedric_Font.fntSFontFile_5=Data\Fonts\Handwritten.fnt [SpeedTree]iTreeClonesAllowed=1fCanopyShadowGrassMult=1.0000iCanopyShadowScale=512fTreeForceMaxBudAngle=-1.0000fTreeForceMinBudAngle=-1.0000fTreeForceLeafDimming=-1.0000fTreeForceBranchDimming=-1.0000fTreeForceCS=-1.0000fTreeForceLLA=-1.0000fTreeLODExponent=1.0000bEnableTrees=1bForceFullLOD=0fLODTreeMipMapLODBias=-0.7500fLocalTreeMipMapLODBias=-0.2500 [Debug]bDebugFaceGenCriticalSection=0bDebugFaceGenMultithreading=0bDebugSaveBuffer=0 [BackgroundLoad]bBackgroundLoadLipFiles=1bLoadBackgroundFaceGen=1bUseMultiThreadedFaceGen=1bBackgroundCellLoads=1bLoadHelmetsInBackground=1iAnimationClonePerLoop=10bSelectivePurgeUnusedOnFastTravel=0bUseMultiThreadedTrees=1iPostProcessMillisecondsEditor=50iPostProcessMillisecondsLoadingQueuedPriority=20iPostProcessMilliseconds=5bUseBackgroundFileLoader=0 [LOD]fLodDistance=2000.0000bUseFaceGenLOD=1iLODTextureTiling=2iLODTextureSizePow2=8fLODNormalTextureBlend=0.5000bDisplayLODLand=1bDisplayLODBuildings=1bDisplayLODTrees=1bLODPopTrees=1bLODPopActors=1bLODPopItems=1bLODPopObjects=1fLODFadeOutMultActors=15.0000fLODFadeOutMultItems=10.0000fLODFadeOutMultObjects=10.0000fLODMultLandscape=1.0000fLODMultTrees=15.0000fLODMultActors=15.0000fLODMultItems=15.0000fLODMultObjects=30.0000iFadeNodeMinNearDistance=400fLODFadeOutPercent=0.9000fLODBoundRadiusMult=3.0000fTalkingDistance=2000.0000 fTreeLODMax=40.0000fTreeLODMin=40.0000fTreeLODDefault=4.0000fObjectLODMax=10.0000fObjectLODMin=1.0000fObjectLODDefault=10.0000fItemLODMax=10.0000fItemLODMin=10.0000fItemLODDefault=10.0000fActorLODMax=10.0000fActorLODMin=10.0000fActorLODDefault=10.0000bLODUseCombinedLandNormalMaps=1bForceHideLODLand=0fLODQuadMinLoadDistance=65536.0000fLODFadeOutActorMultInterior=10.0000fLODFadeOutItemMultInterior=10.0000fLODFadeOutObjectMultInterior=10.0000fLODFadeOutActorMultCity=10.0000fLODFadeOutItemMultCity=10.0000fLODFadeOutObjectMultCity=10.0000fLODFadeOutActorMultComplex=10.0000fLODFadeOutItemMultComplex=10.0000fLODFadeOutObjectMultComplex=10.0000fLODLandVerticalBias=0.0000 [Weather]fSunGlareSize=775.0000fSunBaseSize=290.0000bPrecipitation=1fAlphaReduce=1.0000SBumpFadeColor=255,255,255,255SLerpCloseColor=255,255,255,255SEnvReduceColor=255,255,255,255 [Voice]SFileTypeLTF=ltfSFileTypeLip=lipSFileTypeSource=wavSFileTypeGame=mp3 [Grass]iMinGrassSize=80fGrassEndDistance=80000.0000fGrassStartFadeDistance=80000.0000bGrassPointLighting=0bDrawShaderGrass=1iGrassDensityEvalSize=2iMaxGrassTypesPerTexure=4fWaveOffsetRange=1.7500fGrassWindMagnitudeMax=80.0000fGrassWindMagnitudeMin=80.0000fTexturePctThreshold=0.3000 [Landscape]bCurrentCellOnly=0bPreventSafetyCheck=0fLandTextureTilingMult=2.0000fLandFriction=2.5000iLandBorder2B=0iLandBorder2G=0iLandBorder2R=0iLandBorder1B=0iLandBorder1G=255iLandBorder1R=255 [bLightAttenuation]fQuadraticRadiusMult=1.0000fLinearRadiusMult=1.0000bOutQuadInLin=0fConstantValue=0.0000fQuadraticValue=16.0000fLinearValue=3.0000uQuadraticMethod=2uLinearMethod=1fFlickerMovement=8.0000bUseQuadratic=1bUseLinear=0bUseConstant=0 [BlurShaderHDRInterior]fTargetLUM=1.0000fUpperLUMClamp=1.0000fEmissiveHDRMult=1.0000fEyeAdaptSpeed=0.5000fBrightScale=2.2500fBrightClamp=0.2250fBlurRadius=7.0000iNumBlurpasses=1 [BlurShaderHDR]fTargetLUM=1.2000fUpperLUMClamp=1.0000fGrassDimmer=1.3000fTreeDimmer=1.2000fEmissiveHDRMult=1.0000fEyeAdaptSpeed=0.7000fSunlightDimmer=1.3000fSIEmmisiveMult=1.0000fSISpecularMult=1.0000fSkyBrightness=0.5000fSunBrightness=0.0000fBrightScale=1.5000fBrightClamp=0.3500fBlurRadius=4.0000iNumBlurpasses=2iBlendType=2bDoHighDynamicRange=1 [BlurShader]fSunlightDimmer=1.0000fSIEmmisiveMult=1.0000fSISpecularMult=1.0000fSkyBrightness=0.5000fSunBrightness=0.0000fAlphaAddExterior=0.2000fAlphaAddInterior=0.5000iBlurTexSize=256fBlurRadius=0.0300iNumBlurpasses=1iBlendType=2bUseBlurShader=0 [GethitShader]fBlurAmmount=0.5000fBlockedTexOffset=0.0010fHitTexOffset=0.0050[MESSAGES]bBlockMessageBoxes=0bSkipProgramFlows=1bAllowYesToAll=1bDisableWarning=1iFileLogging=0bSkipInitializationFlows=1 [DistantLOD]bUseLODLandData=1fFadeDistance=332288.0000iDistantLODGroupWidth=8 [GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.This may result in errors. Saving again will clear this messagebut not necessarily fix any errors. [Archive]SMasterMiscArchiveFileName=Oblivion - Misc.bsaSMasterVoicesArchiveFileName2=Oblivion - Voices2.bsaSMasterVoicesArchiveFileName1=Oblivion - Voices1.bsaSMasterSoundsArchiveFileName=Oblivion - Sounds.bsaSMasterTexturesArchiveFileName1=Oblivion - Textures - Compressed.bsaSMasterMeshesArchiveFileName=Oblivion - Meshes.bsaSInvalidationFile=ArchiveInvalidation.txtiRetainFilenameOffsetTable=1iRetainFilenameStringTable=1iRetainDirectoryStringTable=1bCheckRuntimeCollisions=0bInvalidateOlderFiles=1bUseArchives=1SArchiveList=Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa [CameraPath]iTake=0SDirectoryName=TestCameraPathiFPS=60SNif=Test\CameraPath.nif [Absorb]fAbsorbGlowColorB=1.0000fAbsorbGlowColorG=0.6000fAbsorbGlowColorR=0.0000fAbsorbCoreColorB=1.0000fAbsorbCoreColorG=1.0000fAbsorbCoreColorR=1.0000iAbsorbNumBolts=1fAbsorbBoltGrowWidth=0.0000fAbsorbBoltSmallWidth=7.0000fAbsorbTortuosityVariance=2.0000fAbsorbSegmentVariance=7.0000fAbsorbBoltsRadius=5.0000 [OPENMP]iThreads=3iOpenMPLevel=10 [TestAllCells]bFileShowTextures=1bFileShowIcons=1bFileSkipIconChecks=0bFileTestLoad=0bFileNeededMessage=1bFileGoneMessage=1bFileSkipModelChecks=0bFileCheckModelCollision=0 [CopyProtectionStrings]SCopyProtectionMessage2=Insert the Oblivion Disc.SCopyProtectionTitle2=Oblivion Disc Not FoundSCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.SCopyProtectionTitle=CD-ROM Drive Not Found Link to comment Share on other sites More sharing options...
Vagrant0 Posted January 10, 2010 Share Posted January 10, 2010 Delete or move your current .ini and generate a new one from the options menu in the launcher. You have some duplication of lines, not sure if this was your mistake when posting or not. Before you go modifying this new .ini, you should probably make sure that your game is working. Some of the settings, in particular:uGridDistantTreeRange=100uGridDistantCount=100uGridsToLoad=15fGrassEndDistance=80000.0000fGrassStartFadeDistance=80000.0000 Are too high for prolonged use, and can cause many stability issues. You likely have other changes which are leading to problems, so it's best to start with a new one and make changes conservatively to only those things you know won't cause a problem. Link to comment Share on other sites More sharing options...
MRBee30 Posted January 11, 2010 Author Share Posted January 11, 2010 Delete or move your current .ini and generate a new one from the options menu in the launcher. You have some duplication of lines, not sure if this was your mistake when posting or not. Before you go modifying this new .ini, you should probably make sure that your game is working. Some of the settings, in particular:uGridDistantTreeRange=100uGridDistantCount=100uGridsToLoad=15fGrassEndDistance=80000.0000fGrassStartFadeDistance=80000.0000 Are too high for prolonged use, and can cause many stability issues. You likely have other changes which are leading to problems, so it's best to start with a new one and make changes conservatively to only those things you know won't cause a problem.Well I could tell that it was working the second my framerate dropped to 20 :blink: I forgot I not only have MTAEVWD activated but AEVWD aswell so there are objects all the way into the distance lol. I also forgot I had the "Winter in Cyrodiil" mod sti'll running even though I thought I got rid of those textures. Any idea of how to replace them? I tried two lod replacers and the snow texture is sti'll there. I'm re-downloading Quarl's Texture pack III to maybe see if that replaces them. Thanks for the help. I'll try lowering the uGrids to load back down to 5 and the grass distance. Link to comment Share on other sites More sharing options...
MRBee30 Posted January 11, 2010 Author Share Posted January 11, 2010 Heres an image of what I'm talking about. I disabled MTAEVWD; simply because when I would move, the frame rate dropped to 5. Great for pictures but nothing else. I'm trying to get rid of the 'white' in the distant land. Ive tried two lod replacers and reinstalled Quarl's texture pack III but sti'll nothing. Only the distant land shows it; When I get closer, and a cell is loaded; the ground goes back to normal, but everything behind me is sti'll white. http://img704.imageshack.us/img704/9435/413.jpg Link to comment Share on other sites More sharing options...
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