Thane411 Posted May 28, 2014 Share Posted May 28, 2014 (edited) I'm a professionally trained animator who would like to change the behavior of the horse as it pertains to its movements and need a coder's help. Like for example when you turn to the left, it would be nicer if the front of the horse's body went that way first before the back. I can do better trotting and sprinting animations, but without the aforementioned addition of independent front and back movement, the movements will remain stiff and improperly weighted in turns and other movements. I'd like to have 3 or ideally 4 speeds, corresponding to sneak/walk/run; walk/trot/gallop. If anyone knows whether the necessary code for this is exposed to be changed or added to, or if its not, which i think is more likely the case, please let me know. If someone knowledgeable enough can look for me too, that would be much appreciated. Thanks! The target behavior, quick examples: https://www.youtube.com/watch?v=kJlJfB7pgS8 Edited May 31, 2014 by Thane411 Link to comment Share on other sites More sharing options...
Thane411 Posted May 31, 2014 Author Share Posted May 31, 2014 Just going to bump this a couple times before letting the idea drift off into nothingness. If anyone knows of any relevant programmers who might be interested in exploring this, please let them know. Link to comment Share on other sites More sharing options...
Thane411 Posted June 11, 2014 Author Share Posted June 11, 2014 Ok last bump May still be interested down the road, so don't hesitate to contact me if interested. Link to comment Share on other sites More sharing options...
TeofaTsavo Posted June 11, 2014 Share Posted June 11, 2014 I don't know if you can do this, but horses in Everquest 2 will bend their necks and do a turn on the hind quarters (as well as back and turning while backing. Perhaps investigate what they did? Link to comment Share on other sites More sharing options...
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