Anikma Posted May 28, 2014 Share Posted May 28, 2014 I'm working on a rather large worldspace which I created using the Creation Kits heightmap editor. After doing some math, I've determined that the size of my worldspace is 16384 cells, with a bit over 3/4 of it land and the rest water. I did some research and found varying answers, so I decided to get the opinion of the excellent community over here on the Nexus. So my final question is, how big is my ENTIRE worldspace, compared to that of Skyrim? Thanks in advance, -Anikma Link to comment Share on other sites More sharing options...
Anikma Posted May 30, 2014 Author Share Posted May 30, 2014 42 views an no one can tell me the answer? Wow. Link to comment Share on other sites More sharing options...
Deleted5094879User Posted May 31, 2014 Share Posted May 31, 2014 If you can load the mod up in game try traveling from one side to another. Then Skyrim, see how the times differ. Link to comment Share on other sites More sharing options...
Noobo Posted May 31, 2014 Share Posted May 31, 2014 (edited) Skyrim from memory is 64x32 cells. But a large portion of it is not playable Also note that your worldspace needs to be a mutliple of 32, or weird things happen with the LOD Edited May 31, 2014 by Noobo Link to comment Share on other sites More sharing options...
Hallgarth Posted May 31, 2014 Share Posted May 31, 2014 However big it is, it cannot exceed 64x64 cells as you get a Havok bug beyond that. Link to comment Share on other sites More sharing options...
Anikma Posted May 31, 2014 Author Share Posted May 31, 2014 Skyrim from memory is 64x32 cells. But a large portion of it is not playable Also note that your worldspace needs to be a mutliple of 32, or weird things happen with the LODWhat do you mean it has to be a multiple of 32? I believe the total area of the heightmap is 32 x 32 quads. Link to comment Share on other sites More sharing options...
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