Glow0910 Posted May 29, 2014 Share Posted May 29, 2014 (edited) I need the HGEC body for some armour I want to use, but I cannot install it, If I try to use the Nexus mod manager I get an error message, if I try to install it manually, it just overrides itself and I can't work out how to use Oblivion mod manager, any advice? I'm also getting it with the camping mod, an exception to script error. I'm getting it with a lot of mods. Edited May 29, 2014 by Glow0910 Link to comment Share on other sites More sharing options...
DrakeTheDragon Posted May 30, 2014 Share Posted May 30, 2014 This is one of the 90% of Oblivion mods not compatible with the NMM. It simply cannot understand their folder structure.To make things worse, there's likely OMOD conversion data with installation scripts included in the archive, which the NMM, for reasons way beyond my limited understanding, expects to contain "FOMOD" scripting functions and throws up those errors the first OMOD function it encounters and, obviously, doesn't recognize. Of course you'd expect to find "Fallout" Mod Manager scripting functions inside an "Oblivion" Mod Manager install info folder, but, oh well. However, what exactly do you mean by "if I try to install it manually, it just overrides itself"? Do you mean the files the NMM installed already are overwritten by the ones you install manually?If so, then the NMM more or less installed the mod correctly already from the start, but you need to pay close attention to the further installation instructions inside the readme as to what to do "after" unpacking the archive and moving its contents into your Data folder. There's a whole bunch of variants and optional feature folders, and if you never made a choice from these, it's unlikely things will work out of the blue. And being a "replacer" mod, you never mentioned what OS you're on, where your game is installed, if it's from Steam or the disc version, or if you already applied "BSA Redirection" for Archive Invalidation.In order for loose file replacements to ever work with a Steam install of Oblivion one needs to first reset the BSA timestamps back to something "not" newer than the files meant to replace them (file date always trumps everything else),and then apply Archive Invalidation, "BSA Redirection" currently being the only sanely advisable approach to it, so the game might even consider using loose files over BSA contents to begin with. This is only necessary with Steam Oblivion, as the disc version neither has the bogus BSA file dates nor does it require Archive Invalidation means for anything else but textures,yet still Archive Invalidation should "always" be applied, no matter what. And "BSA Redirection" being a one-time-only fire-and-forget solution it only needs to be done once as well. And I was asking for your OS and installation path, as on Vista or Win 7/8 and having installed the game into the default location, somewhere inside program files, or similarly over-protected system folders, the infamous User Account Control (UAC) will prevent any and all means of 3rd party applications to access, install or modify files into the game folder. They will get placed into some VirtualStore folder inside your User folders instead, and while the Windows Explorer will "lie" to you insisting they'd be exactly where you put them, the game won't be able to find them where they "actually" are instead. Link to comment Share on other sites More sharing options...
Recommended Posts